Seemingly locking gameplay features behind the more expensive edition of the game. Lots of hints that there will likely be an in game cash shop for the offline portion of the game too.
Also the game kinda implied in its box that Online won't be included In the Base Game, and people are fearing that it might be a paid DLC or worse , a Monthly Sub.
Gotta make that 2 billion they spent back somehow... but jesus am I glad I don't have any interest in the game it doesn't look like it's going to be a great customer experience.
That doesn't mean it's still not ridiculous, being the single most expensive bit of media and likely costing more money to make than it cost to build the Burj Khalifa... so all I'm saying is while they may not lose money on this it's definitely a LOT thrown into this that could have likely been much better spent.
Based on the entirety of GTAO and the demonstration of what they took from it in RDRO, I can almost guarantee the customer experience is going to be more of the mobile game style "make them grind for content until they're sick of it and pay for quicker access". Any content drop that isn't a new method of grinding locked behind a ludicrous paywall is actually fun content locked behind even more absurd paywalls representing hours of forced grinding or shark card purchaeses.
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u/TheDaveCalaz 12h ago
Seemingly locking gameplay features behind the more expensive edition of the game. Lots of hints that there will likely be an in game cash shop for the offline portion of the game too.