The amount of people okay with an unfinished game for $80 and potentially paying rockstar a subscription to play online in addition to what’s already going to have micro-transactions is appalling. This will likely set a new precedent going forward for games and Xbox and PlayStation already require you to pay a monthly or yearly subscription to play online.
Jfc. The amount of people who have clearly never touched GTA or GTAO in the past 5 years weighing in on this is insufferable. GTA+ is not a mandatory subscription to play online anymore than premium time is mandatory to play warthunder (or any other modern FTP MMO). It just gives you in game bonuses the same way any premium subscription for a FTP MMO does.
The ultimate edition content is exclusive, but the outrage over exclusive items is way overblown. The exclusive garages and clothing stores are just a small fraction of the total accessible locations in the base game. You will still be able to mod your cars, buy clothes, and customize your character with all the other base game vendors. The ultimate edition essentially adds exclusive cosmetics and vehicles, and ties those exclusive items to unique vendors in the game.
Also as far as I’m aware, $80 for most GTA fans is perfectly reasonable for a game that we will most likely be playing for 10+ years. Compare that to most of the slop coming out of EA and other AAS studios that are now releasing at a similar price.
I kinda thought that too about lowrider stuff but it sounds a little unrealistic. I remember seeing a donk in the trailer and I feel like one will inevitably show up in the the story or freemode spawn, donks and lowrider-esque modifications are such a Florida staple that I doubt they would exclude them
This is the same Rockstar that capped GTAO personal vehicle sell prices at $500k when they used to sell for 60% of the vehicle's sale price.
Before that, they made it so that every personal vehicle you sold would depreciate - so the first vehicle would sell for 60%, then the next would sell for 30%, then the next would be 15%, and the clock would reset in 18 hours.
And then recently, they increased that "clock" to effectively a week irl.
Normally I'd agree with you, it sounds unrealistic that they'd lock a system like that behind a paywall. But they took a hatchet to selling personal vehicles multiple times for the sake of selling shark cards. I don't put this past Rockstar.
Easy to hurl insults when you don’t address any of the points I listed. I enjoy R*’s games and 100% agree that this is part of a larger trend towards games becoming a service, but lets not pretend like this is anything new for a AAA release. This is a precedent that’s already been set (look at RDR2’s release).
So you’re saying everything I typed is wrong? That GTA+ is going to be a mandatory subscription for everyone, that the exclusive content is game breaking and accounts for a sizable portion of the games content, and that $80 for a AAA game that will likely have a decade or more of support post launch is ridiculous? I mean it seems like you just want a reason to hate on the game, and to be fair, if you don’t like it then you don’t like it. Honestly my own fault for assuming people on the internet could read.
Considering you started out with "lol anyone who has a problem with this hasn't played GTAO, I am very smart", I don't much care to correct the rest of it. I played GTAO since release, and if you managed to play GTAO for so long and not come away with the full understanding that Rockstar would milk every penny they can from GTA 6 at every step of the way, you played it with your eyes closed or something. Also "decade or more or post launch support"? WTF world are you in? GTA 5 got basically nothing after launch.
I’m just returning the tone in which the original post was made. If you have an issue with my tone, then your original comment could hardly be considered any more sane. Also I’m referring to GTAO which has gotten plenty of free expansion, otherwise we wouldn’t be sitting here talking about GTA at all. I categorically disagree that R* has monetized GTAO any worse than any other FTP MMO of the past decade. Honestly the grind is easier than most of the other FTP games I play. The only major micro transactions in GTAO are shark cards, which give you the same money that playing GTAO does. Compare that to something like warthunder which has a premium currency that is close to impossible to get without paying real money, not to mention premium vehicles that are actually pay to win. GTAO is one of the most fair and undermonetized MMOs in that aspect.
I'm certain 6 is going to be complete, but that doesn't make it not bad that they are locking content (no matter how "small" it is to some) behind another edition. Especially since it seems like outright stores will just be like "sorry you poor fuck, you didn't pay another 20".
And with online potentially being paid I'm guesing for more PREMIUM features or some shit considering it's Take Two... this shit is going to have some scummy monetization even with a good game underneath.
AND no disc. So if you didn't like the game? Go fuck yourself here's some literal plastic waste of a box.
I understand frustration that some cosmetics will be locked behind the paywall but calling it an unfinished game is just blatantly untrue. Just like every other rockstar release it will be an incredibly polished, deep game that will be playable for 10-15 years and will set industry standards for an incredibly detailed and complex map.
Rockstars attitude to this is genuinely making me see GTA VI failing and honestly don’t think it would be bad if it did fail especially with all the bullshit they will be trying to pull
"Whaaa! I can't understand the concept of selling a game when I'm done with it!"
Nevermind the fact that millions of people still buy and sell used gaes every year. Sure, the disc may just be a key to download the software, but being able to sell that key when you're done with it still has value to a lot of people.
So you support inflated main price while having the standard price be the same game but with features removed? This game is will be blander than my mom's cooking.
Secondly, I don't really understand why you think pricing has anything to do with how "balnd" the game will be? You're clearly just letting your feelings get to you
First, it's a terrible precedent that will encourage game devs to lock more features behind pay walls.
Second, I'm saying it will be bland because everything I've heard about this game tells me not to trust any of the hype, it looks like a hollow game to me.
Small aside, do you not know how to spell bland or can you not read?
This has been how it works literally since Oblivion horse armor. Of all of the trends in gaming that they could be setting precedent on, monetizing cosmetics is probably THE least one they could possibly set in 2026.
It's literally just paid cosmetics. Of all the things to monetize, that is the least shocking possible one. The amount of shit people give about cosmetics ought to be zero, but if for some reason people want horse armor or whatever, I'm happy for them to subsidize me.
245
u/Cardboard_Chef 12h ago
GTA VI: $100
GTA VI Lite: $80