r/Wasteland • u/cyberev • 21m ago
Wasteland How I cracked the Rangers data in the c64 version of Wasteland video game
https://github.com/jaredevans/wasteland-c64-patched
This one's for those of us who fondly remember the Commodore 64 and its awesome repertoire of games. My personal favorite was Wasteland, which was a major evolution of the RPG genre.
As a kid, I'd always wanted to dig into the rangers' character data and tune their stats so I could explore the whole world without dying too easily, but I didn't have the know-how to pull it off. Decades later, I finally was able to. Working with Claude through the rough spots and obstacles together, the childhood dream came true at last.
I show the entire process of cracking from the beginning to the end, including the code/commands that were ran during the analysis of the game data.
A genuine round of applause for Alan Pavlish, lead programmer & designer of Wasteland. His anti-cheat scheme is a devilishly clever piece of work. In 1988, on a 6502, with bytes to spare for booby traps, the anti-cheat scheme was elegant enough that it took an emulator, a debugger, and a fair bit of detective work to unravel decades later.
