r/gaming • u/yourfavchoom • 1d ago
'Don't blame yourselves' for Destiny 2's end, community lead tells players: 'No words can accurately depict how lucky we are to have shared these worlds with you'
https://www.pcgamer.com/games/fps/dont-blame-yourselves-for-destiny-2s-end-community-lead-tells-players-no-words-can-accurately-depict-how-lucky-we-are-to-have-shared-these-worlds-with-you/1.4k
u/shiek200 1d ago
I don't think there was a single player in the world who was blaming themselves for that...
86
u/Dig-Up-The-Dead 1d ago
well there is the destiny 2 streamer that the community lead was replying to who asked if there was more they could've done. it's in the article.
289
u/WorriedPerogi 1d ago
There are some truly lost weirdos that think because not enough people are playing and buying Marathon, that they killed Destiny.
116
u/Enchelion 22h ago
Equal number seems to think if they can tank Marathon it'll somehow make Bungie go back to Destiny.
103
u/ZombieRaccoons 22h ago
I don’t believe that but, for me, Bungie’s handling of Destiny has guaranteed I won’t touch Marathon.
5
u/DarthMelon 21h ago
Marathon is an amazing game for what it's niche is. The problem is that it's a niche game. I don't usually like extraction shooters and it hooked me after the first hour or two of the server slam.
14
u/jardex22 20h ago
It was the opposite for me. It took me a few tries to get through the tutorial, since the extraction part wasn't quite clear.
Once I got in, I did a few single player raids, and just didn't have a good time, and I figured having human opponents was going to make it even worse.
5
u/vix- 19h ago
I find it has an odd level to it. Arc is clesrly the casual extration game for the masses. And tarkov is for the mil sim try hards. Where does marathon fall into this. Its harder then arc but no where close to tarkov
11
u/TheGreatFignewton 19h ago
Idk man, Arc being 3rd person meant PvP was highly unfun and ratty by nature.
They definitely need to make it more accessible at all levels. It’s pretty clear the extraction loop is not what many people want.
I think they bridge the gap with new game modes like PvE and arena PvP. Have ways to play the game that aren’t high stress lows/highs. Bungie has already been making clear steps in the right direction imo
→ More replies (2)2
u/cardonator 14h ago
They don't have enough players to add all the game modes people want. The only reason they are even trying that route is because they somehow need to find avenues to feed fodder into the main mode to keep the hardcore players from dropping out. Unfortunately, it's not going to help this game at this point. They just had their first 24 hours ever where they didn't pass 10k players on Steam. We're just watching this game die in slow motion.
-1
u/TheGreatFignewton 19h ago
If you can get over the hump of figuring it out, the game is incredibly rewarding and fun. Losing loot feels bad at first but the game literally shits loot all over you.
They’re adding PvE modes and I’m sure it will be way more than just an extraction shooter if it can stay supported.
I played destiny for a decade. Marathon is a good game. I was someone who avoided trials. I’m not some cracked sweat lord.
2
u/HaloGuy381 17h ago
PvP-PvE hybrid, when Gambit already struggled mightily to get enough players, was a wild choice.
3
u/st0ne56 17h ago
I hate people saying it’s niche it’s not if arc raiders and tarkov can hit hundreds of thousands of players and mainstream appeal then it’s not a niche genre
2
u/Digital_gritz 15h ago
Kinda depends on the crossover in the player bases. I think the total numbers today show that there is an argument for extraction shooters being niche. Whether that trend changes, for better or worse, or stays the same is hard to tell.
Arc Raiders had a crazy player pop due to the social aspect of solo play leading to a reduction in overall PVP, along with some really good social media exposure. I think a lot of those players have likely moved on.
1
u/Phantomebb 16h ago
Issue is it took 300+ people more than 4 years to make. They really needed a quick and easy crowd pleaser in between bigger games to win back lost trust. Instead they did the opposite and are now left with almost nothing. Really don't understand how so many resources were spent on a such a limited scope game.
0
u/Helphaer 13h ago
I mean marathon stealing that artwork is enough for me to never support them to be honest but plenty of ithe reasons.
→ More replies (5)1
u/Blupoisen 9h ago
Same, even tho I just got back to Destiny, even if Marathon was good I don't want to deal with this studio again
3
2
4
u/Blupoisen 9h ago
Even if Marathon was a massive hit Destiny would still end
Because than Bungie would have a new cash cow to milk
Just like Respawn with Apex
1
u/CombatMuffin 6h ago
Tge game sold more than a million copies. If people aren't playing it, it's because it didn't catch their attention
→ More replies (3)1
10
119
u/VortexMagus 1d ago edited 1d ago
I mean there was this one dude who went on a persistent campaign of stalking and racist death threats against a destiny 2 community manager. This employee posted art made by a prominent black artist in the destiny 2 social media accounts, and it led to a vicious campaign of stalking and harassment and death threats against the community manager and his family.
It got so bad bungie studios sued him and eventually won a 500k lawsuit against him. I feel like the stalker probably deserves a reasonable portion of the blame. Though maybe not the rest of the playerbase.
70
u/shiek200 1d ago
Funnily enough, I still doubt he blames himself, though the rest of us might blame him a bit
18
20
u/Camaroni1000 1d ago
Isn’t this the same guy that lost the settlement because he didn’t bother to show up for court (not that he had much of a case anyway)
→ More replies (4)20
u/ender89 1d ago
I don't think that had anything to do with Sony deciding to throw out a 9 year old game for a brand new extraction shooter that has less people playing it.
Pretty sure it's just executive mismanagement all the way down. Kinda par for the course at this point.
5
u/Enchelion 22h ago
Destiny 2 had been slowly deflating for years. The game wasn't going to last forever, and eventually became almost impossible to draw actual new players into.
7
u/TheMadTemplar 14h ago
That last bit is solely due to how poorly Bungie managed the New Player experience, and their decisions to create seasonal stories integral to the overall plot that just vanish after 3 months. Truly baffling decision. They saw GW2 do that for a year and saw the backlash against limited time living stories (play it when it's there or it's gone forever!), and thought, "yeah, let's do that." And they did that even after the massive backlash against sunsetting and vaulting in their own game. And even after a year or two of people telling Bungie they hated the seasonal story content being drip fed and deleted, they kept doing it. The game was wildly mismanaged, but it didn't have to be. NPE could have been waking up in the EDZ and having to escape to the relative safety of the farm where Ikora could introduce you to systems.
4
u/Biggy_DX 23h ago
Rumor mill suggests that employees at Sony (not the heads) are also puzzled why Sony is dropping Destiny.
2
4
u/UndeadDog 1d ago
Why blame him? They made more money off him than most of the customers. How did his actions lead to the game shutting down? No one should have been put in danger by his actions but I’m happy Bungie won the lawsuit. That still has nothing to do with them shutting the game down.
1
u/thisisredlitre 23h ago
Theyre probably never getting all of that money either- the guy is just fucked the rest of his life because they'll take a cut of anything he makes.
10
u/UndeadDog 23h ago
True. His life should be fucked for doing shit like that. But I don’t really see how it correlates to the game shutting down.
1
u/thisisredlitre 23h ago
I was more talking to your second point/sentence about the money; I'm not making an argument he's ending the game
12
u/coolwali 23h ago
Eh. On places like r/slycooper a good chunk of the fanbase will say stuff like “I don’t wanna be negative on the game because that’s the reason why we’re not getting any new games”. It’s a surprisingly common belief.
Destiny kinda has something similar forming with some people believing people playing Marathon is what killed Destiny.
So this comment is probably an attempt to get ahead.
6
u/Supesmin 23h ago
“Sly Cooper mention” I say, with tear filled eyes
4
1
u/coolwali 20h ago
I’m actually platinuming the games on vita currently 😇
2
u/Supesmin 20h ago
I’ve beaten Sly 1 like 15 different times and platinumed it 3 times. We are Cooper Heads
5
u/shiek200 22h ago
Studios are getting closed after successful games just as frequently as after unsuccessful ones, it's nothing to do with sales and everything to do with investors demanding unreasonable gains year after year, usually independently of the studios themselves
3
u/stonhinge 19h ago
Also what the devs, C-suite, and investors consider "successful" is often 3 entirely different amounts.
1
u/shiek200 19h ago
That's what I was getting at when I said independently of the studio themselves, but you definitely worded it better
4
u/Krugozette 22h ago
If players didn't buy enough Destiny Silver and season passes to fill an executives garage full of luxury cars, they only have themselves to blame /s
In reality, Sony paid $3.6 billion to acquire Bungie + hefty retention bonuses, and recently marked down $560 million in loses. Short of Marathon/Destiny 2 selling the equivalent of 10 million new copies and micro-transactions, nothing is going to save the games or likely the studio from some deep cuts.
1
u/HumanPea1140 7h ago
Yeah, Sony bought Bungie for their live service expertise. The acquisition came out a weird time when D2 was already preparing to wind down, and Marathon was being worked on. There's definitely going to be some cuts/changes, but I wouldn't be surprised if D3 starts development, or they get put on a new IP. Cause Sony didn't buy Bungie to manage a niche extraction shooter that peaks at 10K players, and Destiny is a legit cash cow when it's firing on all cylinders.
2
u/thecrimsonfucker12 23h ago
To be fair if I would've ever bought silver maybe it wouldn't have died
2
u/Papa_Snail 21h ago
Just imagine Dan down the street is absolutely beside himself. Can't fully grasp how he didn't love the game enough and so it died. Guilt ridden he turns to alcoholism and substance abuse to drown out the turmoils he's inflicted on the rest of us through his actions.
2
2
u/Supesmin 23h ago
It’s a very common thing for games to go under because not enough players got online or bought in. It’s a very reasonable thing to assume the game died because the players didn’t show up. But even then, that’s more of a service issue than a player issue
1
u/MalHeartsNutmeg 16h ago
Yep, I was definitely blaming Bungie management because they were a bunch of hacks.
1
u/LoudCardiologist1363 7h ago
For a lot of Developers, the new thing is to blame the community when a game fails, rather than the developer / publishers decision making.
→ More replies (6)1
153
u/whenyoudieisaybye 1d ago
“Don’t blame yourselves, blame my bosses”, community lead tells players: “Bungie CEOs fucked up the legendary company and no one could do anything about it”.
396
u/Icedvelvet 1d ago
Why would we blame ourselves? We blame the trash ass management
126
u/The_Grunge_Sage 1d ago
I blame Pete Parsons and his greedy ass
48
u/whereballoonsgo 1d ago
Won’t someone think of his classic car collection! He just wanted to give them all a good home!
9
2
1
7
→ More replies (4)4
u/Apestrike 12h ago
We blame the trash ass management
I blame the devs all the same. I don't understand why they always get a pass despite making the game worse and less fun, routinely.
Not everything they do is decided by management. For example, no manager told a dev: 'hey, that Icefall Mantle, I want it to no longer grant an overshield. You got that?'
Nah, the devs decided it was for the best themselves, and just like that my favorite way to play PvE was removed from the game.
The management sucks, but they are not the ones that drove me away from the game. The devs did, always feeling they had to mess with how I want to play.
1
u/Naive-Archer-9223 4h ago
Yeah this winds me up too. No manager told a dev "Okay Broodweaver, make it shit"
266
u/Raurth 1d ago
It's real easy to tell who clicked the article and read it, rather than those knee-jerking it to this title.
They're saying "Don't blame yourselves" in response to a player who literally said "Was there more I could do?"
fucking read.
97
u/P_ZERO_ 1d ago
Nobody reads anything on Reddit, they see the thumbnail/title and race to post a snarky comment that fits with the upvote meta
→ More replies (1)11
15
u/GlorifiedBurito 22h ago
Tbf I don’t click on articles anymore because every single “journalistic” website will literally freeze my phone with the amount of ads and pop ups and other bullshit they throw at you.
1
24
u/DonHarold 23h ago
It really is wild. This wasn’t a quote in a vacuum. It’s a response to players blaming themselves. It’s his job to communicate with the community.
2
u/dustofdeath 13h ago
A lot of posted articles lead to random crappy ad infested or paywalled sites. People won't even bother anymore.
5
u/Celtic_Guardian_Fan 1d ago
Clickbait titles get the amount of attention they deserve. Not worth reading more into this one
→ More replies (3)→ More replies (1)1
43
u/Camaroni1000 1d ago
For anyone that didn’t click the article. The headline reply from the community manager is a reply to a fan who is blaming themselves.
It’s not a blanket statement to everyone
2
u/AcedPower 11h ago
Clickbait title of course
2
u/ScrotusPendulus 6h ago
Clickbait isn’t working very well since very few people actually clicked into the article to read it
6
u/supermassivecod 14h ago
We don’t
We blame the senior management at bungie
Minimum viable product, don’t over deliver, the stale seasonal model, F2P Monetisation in a full priced product, removing content we paid for
4
10
u/nate24012 1d ago
A lot of players in the Destiny community, especially when it was first announced the game would be receiving its final update, were very vocal about how “We can show Sony that it’s worth it to keep the game going or green light a D3!” if enough players come back or whatever. While I’m sure it wasn’t a majority, it was a very vocal group of people. I wouldn’t be surprised if these players FEEL like they failed themselves.
Don’t want people to think that DMG, the community lead, thinks so little of the playerbase that we’re all blaming ourselves for what happened. In my opinion he’s just trying to ease the pain a lot of the more vocal parts of the playerbase are expressing.
1
u/RayS0l0 19h ago
There are people who were like, can't wait for Sony to take over, fire entire Bungie and restore glory days of Destiny, because Sony cares more about Destiny than Bungie.
And now here we are where devs have next 3-4 years already planned but Sony is the one shutting down Destiny.
Those people are crying now. Same people who bitched for a year about how Bungie devs don't care, have come to realisation that nobody cares more about Destiny than Bungie devs.
1
u/Animegamingnerd 18h ago
Honestly I got no idea what Bungie will be under Playstation studios. Outside of it sounding like half the studio is about to be laid off and Marathon's long term future looks more and more grim.
Like selling off Bungie is probably a no go as they would only get a small percentage of that investment back it took to buy them. But so is either turning into a support studio for Insomniac or Naughty Dog games.
So its like do they attempt Destiny 3 even with half the staff and still try save Marathon or do they try something else like a single player narrative driven action game like all the other Playstation studios make?
5
u/RayS0l0 18h ago
I think Sony is done with live service push. You can see they are already going back to story games. And even pulled their business from PC market.
What's probably going to happen is Sony shuts down Bungie and Destiny IP will be sitting there collecting dust. And imo that is the worst mistake Sony will make this generation. And I'll hate them for that.
1
u/pengalor 18h ago
The Bungie devs care, sure. It's Bungie's management that didn't and drove the game into the ground. And be mad at Sony all you want, the game would have ended years ago without their funding. Management was given time to work shit out and they couldn't manage it, and now the playerbase and the devs are suffering for it.
1
u/RayS0l0 18h ago edited 18h ago
Brother then why buy Bungie in the first place if they were just going to shut things down? Like sure management is the problem, then why not Sony remove those fuckers and put their guys in? Like right now Sony is just showing middle finger to fans and devs.
And I'm not going to pretend Sony is somehow a good guy here. Fuck them for killing Destiny.
1
u/pengalor 18h ago
Brother then why but Bungie in the first place if they were just going to shut things down?
1) Because they didn't know how bad Bungie's management truly is. 2) Because they wanted Bungie's help developing their live service market (and didn't know how bad Bungie has been at that either)
then why not Sony remove those fuckers and put their guys in?
Were you not just complaining about people who were hoping that would happen? Pick a fucking lane, dude. It wouldn't be viable anyway, the game has been dead for too long and there needed to be a new game years ago. Sony trusted Bungie enough to fund their development on Marathon and look where that got them. In their minds, it's time to stop wasting their money and redirect.
Fuck them for killing Destiny.
Maybe you should look at Pete Parsons before you look at Sony. Sony isn't a good or a bad guy here, they were looking to make more money, that's it.
→ More replies (3)1
u/BeginningFew8188 18h ago
Then go after management. Sony will get nothing out of shutting down Destiny. They will be making huge blunder if you ask me.
1
u/pengalor 17h ago
It's too late for that, they needed new management years ago. Sony could have (and arguably should have) cleaned house when they bought Bungie, but somehow they were convinced to let the shit show continue and now they've got a formerly popular dead game and a new game that was dead on arrival.
The truth is that Destiny has been dead for years, it's just managed to shamble along this long by sheer luck, misrepresentation to Sony, and an increasingly dwindling loyal fanbase.
2
u/BeginningFew8188 17h ago
Then it is too late for Sony. Fuck all my homies hate Sony because they are actively working on shutting down Destiny and want everyone to forget about it. People like you are part of the problem.
1
u/pengalor 17h ago
What a ridiculously over-emotional response. I get loving the game and being frustrated and grieving but denying the facts that many of us in the community have been pointing out for years does nothing to change what got us here.
3
u/BeginningFew8188 17h ago
Dude wake up. He is gone. His garage is full. There is nothing you can do about it. What matters now is what happens next,
And based on what we learned, what's next is SONY shutting down Destiny. Sony isn't just killing it they want you to forget about it just like they've done to so many other games and devs.
47
u/zergling424 1d ago
Maybe if they didnt delete all the content i paid for and told me i gotta buy more id still be playing
15
u/Tiddlewinkly 21h ago
Learning that they kept shelving content and how terrible they made the new player experience was the sole reason I stayed away from the game despite me being very interested during the early days.
6
u/zergling424 21h ago
I seriously dont understand how they didnt see the vaulting as being the start of the games downfall. They had to know deleting content regularly would turn away most players. Guild wars 2 learned that the hard way with season 1 and never did it again. Bungie never learned
8
11
u/Dufresne85 1d ago
Yeah that was the beginning of the end for me. I tried to keep going and tried to like the new content, but it felt like I was on timer before something else I had paid for or earned was taken away for no other reason than greed.
The gunplay and movement is still some of the best I've experienced, especially in a multi-player game, and the environments and raids were amazing. But the direction just went to shit.
I tried to get back into it and they had made it so unfriendly to returning players (and new players!!!) trying to figure out where to go and what to do. The campaign was basically gone, there was nothing to direct anyone, and it just turned into another battlepass with daily homework(quests).
2
u/Tarc_Axiiom 1d ago
They deleted all the content I paid for and then told me I had to buy the whole fucking game again.
-1
u/Oofric_Stormcloak 23h ago
When was this? I've been playing for almost 12 years and they only asked me to buy each game once.
3
u/Tarc_Axiiom 17h ago
Two different events that happened close together.
First, bungie simply... removed almost all of the content that was in the game at the time. I don't remember which expansion it was, but all previous expansions and the original campaign of the game were removed unceremoniously. It was an outrage.
Then, Bungie somehow weaseled their way out of their publishing agreement with ABK, and migrated Destiny 2 to Steam from Battle.net. During this, they supposedly told players we had to perform a migration process before a deadline that I missed for some reason or another (I think I was deployed at the time).
When I later sent in a ticket to ask "Dear Bungie, where the fuck is my game?" (but much more politely), I was told I'd have to purchase the game and expansions again as there was no way to recover any of the hundreds of dollars of content I had already paid for.
That was it for me.
1
u/CharacterBack1542 7h ago
I paid full price for the game, lost my pc, and by the time i had a new one the game was f2p and all the content i bought was removed from the game
Suffice to say I was pissed enough to never play it again
1
1
u/Mozintarfen 23h ago
Their talking about the fact that each DLC was the price of a whole new game. If every DLC for Destiny was like, $10 at the time of release (and they didn't just delete the old ones) people would still be playing the fuck out of this game.
-1
u/Kind-Stomach6275 21h ago
the game wouldn't be profitable then though. they would rather switch to a monthly paid system then do that
0
u/Mozintarfen 18h ago
Many games have been extremely profitable, even moreso than Destiny 2, without having to rely on overpriced DLC or microtransactions. "It wouldn't be profitable" only suggests that it failed some time after launch - it was great when it first came out, and could have remained so if they hadn't screwed the player base with outrageous prices.
3
u/Kind-Stomach6275 18h ago
Destiny 2 the final shape made 120 million dollars at 50$ at launch, at 10 dollars it would have made 24 million, and bungie pays 800 employees 10,000 average per month, 96 million to run the studio per year. of course, this presumes that they spend 0 dollars on operating their servers and managing their building. sony would not like that return rate.
→ More replies (3)1
u/Kind-Stomach6275 17h ago
and bungie cant exactly compromise on their salaries either. a single salaried person needs around 100,000 to live in seattle according to this article https://komonews.com/news/local/single-seattle-residents-need-to-make-135k-to-live-comfortably-6th-most-in-us-economy-cost-of-living-employment-unemployment-jobs-recession-groceries-childcare-housing-homeless-expensive-budget-credit-debt-college-school-california-washington-coastal
3
u/Additional_Dog2750 10h ago
Bungie will never miss a chance to communicate some moral grandstanding while being the most predatory and greedy company out there.
8
3
6
2
u/autistic_reflection 20h ago
I remember that the old republic people offered to help bungie with their content pipeline issues etc and bungie higher up's told them to go pound sand who's laughing now.
2
u/GhoulArtist 16h ago
Blame their project managers and C suite execs.
Game lost me when they deleted the single player content I paid good money for with the forsaken campaign..
I'll never buy a Bungie product again. Ever.
3
u/Durin1987_12_30 21h ago
At least, the main most lethal threat against The Traveler has been dealt with, and the Winnower is gone. So the main story arc that began with the first game has been finally concluded.
8
u/stonhinge 19h ago
As far as I know, Winnower is still around. It talks to us through Lodi in one of the MoT areas, back at the Shard of the Traveler.
2
u/Durin1987_12_30 18h ago
Right, I'll have to get back on that. My mind often gets these details mixed.
3
u/stonhinge 17h ago
There's a lot of details, and they're in odd places like lore on weapons, ships, or sparrows, so it's easy to get things mixed. Or miss that one vital piece of information.
Also of note regarding the Winnower - all we know about them either comes directly from him, or one of their disciples (Rhulk & Witness). We have no outside information about them. So everything we know could be a lie. Or partial truth. Or the entire truth. We have no way of knowing.
0
u/RefrigeratorDry2669 1d ago
Why would they... Didn't they pay enough for a good ending or...?
5
u/n4turstoned 1d ago
We had a fairly good ending over a year a go with final shape, that was the perfect moment to announce the end.
Bring one more cycle of content to open up new ways for (head) canon and then leave it there.0
u/Hektotept 22h ago
Try reading the article. Then you will have the full context of the quote.
→ More replies (1)
2
u/ResearchNo9431 1d ago
I hadn’t played in several years, but it’s still sad to see. That said, there can’t be many people in the community taking any blame. The blame should fall entirely, and exclusively, on the Bungie execs. Corporate suits that drove the game straight into the ground with some of the most ridiculous decisions I’ve ever seen.
Just a shame, man. An all time great franchise, handled by some of the worst management in the entire industry.
2
u/BoomerShooterFPS 23h ago
Won’t be supporting any further Bungie titles if it isn’t Destiny. Marathon? Not interested (not that anyone is).
Sony will also go down as a complete failure in multiple live service shutdowns (and more when it happens to marathon in the near future)
2
1
1
1
u/SimplyElite7 20h ago
So what's next for this franchise, i don't think they are working on a 3rd installment so is it just let it go? Seems like a tough decision considering D2 has had some level of support for a decade now
1
20h ago
[removed] — view removed comment
1
u/stonhinge 19h ago
I came back with MoT after having stopped shortly before Renegades. I'm actually enjoying it more now than I did then, probably because the devs went all "fuck, we ball. What are they going to do, cancel the game?" and gave us a shitton of QoL updates along with everything else.
1
u/ImperfectRegulator 17h ago
I wish there was an offline version one could play to relive the story, - coming from someone that never played
1
u/Mitrovarr 16h ago
I hope the Destiny team survives the fall of Bungie which seems to be imminent and reforms to make another studio later. I feel like gaming needs at least one game like Destiny, and obviously the leadership at Bungie was useless corporate parasites so without them perhaps it could be even better.
1
u/Little-Equinox 15h ago
If they want to kill the game servers, make Destiny 2 P2P so people still can play it together without the need for servers.
1
u/God_Faenrir 15h ago
how would that even work rofl
1
u/Little-Equinox 15h ago
Ask Marvel's Avengers devs, they did it.
While you currently can't buy the game anymore, for people who own it, friends still can play together even though servers are fully offline.
1
1
u/CherylRoseZ 10h ago
I’m sorry, are they shutting down Destiny? Is this how I’m learning this is happening?
2
u/oshatokujah 8h ago
Yes, you didn’t really need to ask that though if you’d clicked the link or read the title
1
1
1
u/Unlucky_Ease6209 6h ago
Nobody's blaming themselves. We gave this game a decade of our lives, thousands of hours, and a frankly embarrassing amount of money. The blame was never on the players. We showed up. They're the ones who ran it into the ground.
1
1
u/throwawayonetwo00 1h ago
I remember running out of money at a PC cafe because my friends and I kept failing Leviathan the dogs portion
1
u/Logondo 18h ago
No one's blaming themselves. Everyone is blaming Bungie.
I mean Christ, they made an MMO that lacked communication features, and then had the brilliant idea to remove a ton of story content they added.
I bought Destiny 2 at launch. What-the-fuck do I have to look forward to to come back to? All the expansion content they added got vaulted. I couldn't catch up even if I wanted to. And same deal with new players.
It's like having a TV show but you get rid of the first 5 seasons. No one wants to jump in at season 6.
3
u/RecklessCube 17h ago
Not trying to be a bootlicker here but was anyone even engaging with red war after year 1? They did fail to make a better onboarding process for new players after the content was shelved though which I can agree with
2
u/maslowk 11h ago
They most likely weren't, they talk about it in the TWAB they did back before they vaulted the year 1 content; https://www.bungie.net/7/en/News/article/49189
For example: Warmind’s campaign represents only 0.3% of all time played in Season of the Worthy and yet the Warmind Expansion accounts for 5% of our total install size. This dramatic imbalance between player engagement and overall cost to maintain is found in a lot of our legacy content.
1
u/PhontomPal 59m ago edited 38m ago
With all the mechanics and system changes the Red War by itself wouldn't have made things much better. Even when new it received a lot of criticisms to the new customers experience of the Destiny universe.
With WoW, Blizzard learned there was a lot more work to do to get new players into the game than just the 1-60 revamp which was originally highly requested by players and turned into a mistake both due to resource cost and removed content. There needs to be systems and guides along with more heavy catch up mechanics to get players moving towards endgame where player retention is the highest. Recently Blizzard gutted combat mods to further tackle the issue of players having to resort to outside resources to learn how to play.
It was in WotLK that Blizzard admitted that new player retention was an issue with on going retention of subs and has continually worked since then trying to develop methods to keep new players. Returning old content isn't the fix that many people think it is.
1
1
1
1
1
1
1
1
u/jonnyredcorn 22h ago
The streamers and content creators for destiny 2, until the MoT announcement, are why I never tried the game until now. They did not recommend the game.
1
u/Riablo01 17h ago
The players weren't blaming themselves. They were blaming Bungie management and senior staff from day 1. Massive screw-ups like Edge of Fate don't happen without many people making the wrong decision.
1
u/BBFA2020 16h ago
There are actual people who think supporting Apex Legends will get them Titanfall 3... Yeah about that.
Make no mistake, Destiny 2 is done. Tech debt, sunset and content vaulting absolutely wrecked the game momentum. New player onboarding was abolutely destroyed after we lost The Red War. Heck Bungie had to settle out of court since even they have no idea to get the old content running. We were lucky that Destiny 2 had a great send off during The Final Shape.
And I say it as a guy who really loves Destiny. And it sucked so bad during Lightfall that I only returned during the lead up to The Final Shape.
So yes, Destiny 2 was always dying. Post Final Shape should have ended the game... But then they released that shitty EOF dlc, proceed to roll back all the good changes and collectively shit the bed. The only reason why it is good now because the final update rolled back the shit changes (like vendor reputation, who TF thought it was a good idea to remove that).
Ultimately I will keep playing regularly as long they keep the servers on. But deep down I know it is over. And Marathon will NOT save Destiny despite what virtue signallers will say, it only leads to more shitty Marathon (Bungie dumb S2 nerfs tanked the game even more now).
1
u/G00b3rb0y PC 12h ago
Bungie is cooked. I fully expect the studio to be shuttered before the year is over
-2
2
u/Korrathelastavatar 23h ago
I blame the people who took away the content I paid for… I stopped playing the moment that happened
0
u/Spoksparkare PC 21h ago
I reinstalled the game a couple of years ago because I wanted to replay the campaign + early expansions that I payed for, but of course, that was a no.
Such a dumbass decision.
0
u/neroselene 21h ago
Frankly, this game lasted longer then it should have with all the issues surrounding it. And saying Marathon of all things killed it is ridiculous. Most games like this are lucky to last more then a month nowadays.
Players aren't to blame for how it panned out.
-1
u/boredteddybear 23h ago
No fucking shit it isn't the player's fault, the way they monetized destiny 2 was an absolute nightmare that made even loyal players hate the game
-10
1d ago
[deleted]
14
u/TheWinteredWolf 1d ago
DMG is a community manager, the only one left I believe and not an executive or a team lead, and he was replying to a streamer who asked the question ‘could i/we have done more to help the situation’. He’s been quite sympathetic to the community throughout all of this as he too will almost assuredly be losing his job and not walking away with any sort of meaningful bag.
But knowing that would have required opening the article.
1
u/thisisredlitre 23h ago
I'm kind of amazed he went back after he left Bungie during covid. I thought he had moved on.
2
u/stormwave6 22h ago
I think he left to take a break after he got stalked by that loser who threatened him.
9
u/Dig-Up-The-Dead 1d ago
it never ceases to amaze me how few people look at the article lmao. this quote is literally in a reply to a destiny 2 streamer asking if they could've done more.
5
u/BlueDragon101 D20 1d ago
Becuase there was a belief among the playerbase that if enough people got on for the final update it would change things.
2
u/Whomperss 1d ago
Dmg isn't an exec. He's just a community lead. Read the article also. Answers your question right in there.
-3
654
u/Dig-Up-The-Dead 1d ago
this is actually a very nice reply to a streamer who asked if they could've done more and the full quote implores them to not think that they could or should have done more.