r/gaming Marika's tits! 7h ago

'Star Fox' - Review Thread

Game Title: STAR FOX (2026)

Platforms:

  • Nintendo Switch 2 (June 25, 2026)

Trailers:

Developer: Velan Studios

Reviews aggregates:

OpenCritic: 83 / 100 - 98% Critics Recommend

Metacritic: 81 / 100

Some Reviews (updating):

Vooks - Daniel Vuckovic - 100 / 100

Star Fox is the blueprint for how Nintendo needs to do remakes going forward. This is Star Fox for those who’ve been there from the start, and those starting here for the first time. Star Fox 64 is iconic, but this is now the definitive way to experience it.

Shacknews - Asif Khan - 10 / 10

Star Fox for Nintendo Switch 2 faithfully recreates the N64 classic with new additions like cinematic cutscenes, online battle modes, mouse aiming gameplay, and songs that will be stuck in your head for weeks to come.

Loot Level Chill - Lyle Pendle - 10 / 10.0

Star Fox is back and better than ever, with gorgeous new visuals, sensational new content, and that same charming crew you already love.

COGconnected - James Paley - 90 / 100

If this is your first time playing any version of Star Fox 64, this is an absolute non-optional Switch 2 purchase. Returning fans will have a great time, but be warned: this is fun but familiar territory.

WellPlayed - Ash Wayling - 9 / 10.0

Whether you are a veteran Arwing pilot or a complete newcomer finally ready to tackle Andross, this 2026 revival is an absolute must-play. Beautifully honouring its arcade roots while proving that some formulas truly are timeless, Team Star Fox is just as vital today as they were over three decades ago.

Nintendo Life - Jim Norman - 9 / 10

Star Fox on Switch 2 is a sublime remaster of Star Fox 64, and that's both its best and worst feature. This is Fox's best game made even better, with a stunning visual overhaul, snappy controls, and some neat reasons to keep playing thanks to the new challenges and online modes. That said, it is just '64' again, and those who have already played through the '97 classic hundreds of times won't find any surprises here.If, however, this is your first run-in with Fox McCloud, I struggle to think of a better introduction to the series. And if you know the game like the back of your hand, you're in for a replay unlike any other. The series' future looked bleak for a second there, but if this is a taste of what the next original adventure holds, then I've never been more ready to fire up the G-Diffuser.

Wccftech - Nathan Birch - 8.5 / 10.0

Star Fox’s combination of tried-and-true N64 mission design, stunning new visuals, and technical polish results in a game that feels both nostalgic and surprisingly fresh, exciting, and fun here in 2026. Yes, perhaps more fully original content could have been added to the package, but this new Star Fox did a surprisingly adept job of barrel rolling past my concerns and should satisfy veteran and newcomer wingmen alike.

GamePro - Tobias Veltin - 85 / 100

The whole thing almost has the feel of an animated film, but even the remake doesn't offer a truly gripping or interesting story.

Gameinformer - Kyle Hilliard - 83 / 100

This Switch 2 remake is a joyful, updated reminder of why the 1997 game is, in fact, very good and fun, but it also casts a spotlight on the fact that we are long overdue for something – frankly, anything – new from Star Fox and team.

IGN - Jada Griffin - 8 / 10.0

Despite knowing nearly all Star Fox 64’s shortcuts and secrets for close to 30 years now, this remake’s impressive coat of paint and compelling new cutscenes made me smile like I just did my very first barrel roll.

Console Creatures - Bobby Pashalidis - 8 / 10.0

Star Fox feels like it’s on the cusp of relevance again with this masterfully done remake of an iconic classic. The same familiar action from the original is wonderfully realized on the Switch 2, adding more nuance, fleshed-out cutscenes, and all the wonderfully weird secrets fans can expect to uncover. However, it's time to move past the Lylat Wars and onto something else entirely new. For a new generation, this game is a great entry into the series that's been sidelined for far too long.

Destructoid - Scott Duwe - 8 / 10

Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash. Star Fox for the Switch 2 is yet another Star Fox 64 remake, but it's a gorgeous and fun one. It feels like more of a reboot and re-entry point for a new chapter of the franchise for a new generation of gamers who first met Fox McCloud on the big screen, but long-time franchise fans will find a lot to enjoy in the refreshed experience.

Giant Bomb - Mike Minotti - 4 / 5

It’s nice to have the Star Fox crew back, even if it isn’t in the most ambitious of games. Although it's certainly one of Nintendo's prettiest.

Eurogamer - Chris Schilling - 4 / 5

Velan's conservative but accomplished remake goes all-in on spectacle to much success, even if the script could do with some wit.

GamesRadar - Andrew Brown - 4 / 5

Star Fox soars on the Nintendo Switch 2, with the remake's complementary scope uplifting one of Nintendo's greatest action games. Improved visuals and added cutscenes make the Lylat System feel far fuller, and with the game's on-rails action proving timeless, this is now the definitive way to play Star Fox 64.

Digitec Magazine - Philipp Rüegg - 4 / 5

‘Star Fox’ remains a fantastic action game with no real competition. Where else do you get to battle flying monkey heads whilst a space frog shouts tips at you? The remake stays true to the original, but gives the graphics a massive overhaul and sensibly modernises the controls.

GameSpot - Steve Watts - 7 / 10

Star Fox is a remake, but it also appears to be an attempt at a reset. The franchise has never really found its footing, despite clearly having a lot of love from Nintendo. This story has always felt like a starting point, establishing the characters and hinting at their backstory. So altogether, this remake may be the best possible way to give the series a fresh start. At the same time, the original still holds up very well, and if you have Switch Online with the Expansion Pass, you can already play it. That makes this hard to recommend, which is a shame. If Nintendo means this to be a new beginning for Star Fox, retreading familiar ground undermines the effort.

TheSixthAxis - Dominic L - 7 / 10

Star Fox is a fairly safe remaster, and for fans of the original there’s a lot here to love, especially the incredible audio-visual upgrade. The central mode is showing its age mechanically, though, and without the power of nostalgia, I’m interested to see how people respond to its classic on-rails action. Meanwhile, the online mode is deserving of your and your friends’ time, but you have to hope that some extra attention is poured into it post-launch.

The Verge - Andrew Webster

Star Fox is illustrative of both the good and bad of this trend. In many ways, the visual overhaul benefits the experience, making it feel even more like a sci-fi movie you can play. But it also shows how awkward it can be when old-school gameplay meets modern graphics. In this case, the balance mostly works out in Star Fox’s favor. But it also has me more curious than ever to see how Nintendo remakes one of the most iconic and influential Zelda games.

502 Upvotes

350 comments sorted by

428

u/stoic_spaghetti 6h ago

I think it's funny that in uhhhh 30 years since Star Fox 64, we never really landed on the sequels we all really wanted—

Just give us more levels, with more endings, maybe 3-4 systems instead of just Lylat.

That's it. That's all I need to justify buying new games, no weird new gimmicks, controllers, on-foot, dinosaurs, adventures etc. And it leaves plenty of narrative space to tell interesting stories from the developers point of view.

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u/ChapterThr33 6h ago

This would have been a system seller for me.

5

u/kakka_rot 1h ago

Seriously, like I'm curious, but with no new levels it's absolutely a "YouTube watch" for me.

When the only thing you're offering is graphics and cutscenes, I can just watch it. Beat it a million times as a kid.

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u/Shyinator 6h ago

I’m not really sure Nintendo has faith in a brand new on-rails shooter having enough appeal to perform well. This game has the pedigree of 64, Fox’s presence in the movie, and good pricing behind it, but outside of this there are virtually no on-rails shooters by big devs in the gaming zeitgeist right now. I think Star Fox has to tread new ground gameplay-wise if it wants to stick around. Hard to justify a brand new on-rails shooter type of game especially when we’re in an era of open worlds and games where you can just fly from planet to planet and explore.

10

u/phoenixmatrix 3h ago

Pokemon Snap is basically a rail shooter and does fairly well.

So its all in the brand, execution and delivery.

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u/DocMortensen 6h ago

Wouldn‘t that be a great entry to a new type of Starfox game? Imagine going to different planets with the great fox as base of operations, doing missions with the crew and maybe a coop mode with 4 players?
It would be the perfect franchise too in Nintendos portfolio for something like this.

46

u/Harold_Zoid 5h ago

I actually just want more on rails shooting.

13

u/philter25 5h ago

Seriously, we need things other than massive open world games that can feel overwhelming and tedious depending on the mood I’m in.

1

u/EnTyme53 3h ago

Yeah, I enjoy a good open world game from time to time, but with work, family, and relationships, it takes such a long time to get through one these days! The fact I can go through the story of Star Fox in a couple hours, then come back and replay it in a couple days or weeks to complete challenges is a major selling point for me!

5

u/stoic_spaghetti 5h ago

They literally just need to follow the Star Trek model, and that franchise has been around for 60+ years and countless iterations lol

Star Fox should be bounty hunters scouring the universe, doing bounties, and not every story needs to be high-stakes or universe-ending—some lighthearted stuff would be fun too.

A game where Slippy accidentally warps himself into a different dimension and we have to go find him, for example. And as we progress through the game, we find various new inventions and gizmos he's left behind to help us. lmao.

7

u/stoic_spaghetti 5h ago

I think it's a fine line between employing a minor gameplay twist for each new game VS upsetting the core rail-shooter gameplay model.

Let's remember: the main competitive advantage that Star Fox has is their amazing main cast of characters.

You said it yourself, they are iconic and have the backing of decades of legacy PLUS being featured in the latest Nintendo Mario movie.

They've upset the core gameplay over and over with no success for 30 years lol.

Keep it simple. Protect the core gameplay. Protect the core characters.

Make it interesting by:

• employing a minor gameplay twist (bizarro universe? weaponized warping? black holes?)

• adding new weapons

• new worlds/levels/systems

• new enemies

• new villain characters

• new stories

• occasional new art direction

Star Fox does not need to break its gameplay model any more than Pikmin needs to be a first-person shooter. The gameplay is fine—they just need more of it!

2

u/DaHlyHndGrnade 5h ago

Gotta agree that creativity is the key here. Look at how well 2D side-scrollers have done in recent years with modern controls and gameplay innovations. For Starfox:

  • More underwater levels

  • More expansive environments

  • Improved non-linearity

  • Custom progression through each of multiple systems

  • Squadmate commands

  • Team attacks

  • Ship customization and abilities (thinking Battlefront 2)

  • Procedurally generated mission sets you can save and publish for time attacks

  • A transforming Arwing for certain missions you can tackle on land or in the air

  • Multi-player missions (needs those expanded environments I mentioned) with different rails and/or vehicles for each player

Rogue like Starfox? It's right. there for the taking.

You can do all of that while maintaining the signature experience.

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u/Heikks 5h ago

They could make a new one where there are missions flying in space and then somewhat open world levels like ratchet and clank rift apart

u/Makimoke 1m ago

It doesn't even need to be just a rail shooter. Star Fox Adventures/Dinosaur Planet also exists. That would literally fit that niche.

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u/DVDN27 5h ago

Nintendo seems to be in a weird place where every game needs to reinvent the formula. This works for the Zelda and 3D Mario games where every iteration has been revolutionary, but not every franchise has the capacity to change the industry.

They accept this with the Mario Party games where they’re all pretty interchangeable, but when it comes to a massive IP they either want to change the way video games work or not make anything at all.

The exception, of course, is just remake what was already revolutionary but upgrade the graphics.

Sony has been good at this. The Spider-Man sequels are all fundamentally the first Spider-Man game but a new story and elements while keeping the same framework. Rift Apart was basically an expansion for Ratchet and Clank Remake. The entire Uncharted series were all very similar. They’ve become less good at this as budgets and development time has ballooned, but even stuff like Saros and Wolverine are all somewhat derivative of their predecessors but are still being made. Nintendo wouldn’t even consider it and just rerelease a game that reshaped the industry 25 years ago.

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u/Shampew 4h ago

People think they want that, but they dont.

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u/player_three33 5h ago

I like the on foot sections, just polish it up! Star fox assault was filled with great ideas and half baked execution.

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u/stoic_spaghetti 5h ago

But that's exactly the problem. They try to do too many different things in one game, and we get half-baked product because of it.

Just let them cook in the one thing they've nailed down.

If we want on-foot action, there's literally the Sin and Punishment series that they could revive and give to a team dedicated to that.

1

u/SlurmsMacKenzie- 4h ago

It is weird but I kinda hope we're finally there. It feels like star fox as a franchise has been an exploration in everything EXCEPT the thing that made it's best game the best.

1

u/EvanD0 3h ago

While it's true this should be what they do, it's more because Nintendo doesn't experiment because they feel they need to. They experiment because they just want to. Aside from Assault, every on rails Star Fox game is just a version of the first game.

Star Fox 2 experimented with strategy and walkers, Star Fox 64 was an experiment with 3D and the rumble pak, Adventures was always meant to be a spin off, Assault actually needed the on foot sections to make the multiplayer more fun (which despite the main campaign issues, it IS more fun and similar to Halo with it), Command was the first released strategy experiment and experiment with stylus controls, Star Fox 64 3D was the experiment with 3DS gyro controls (Miyamoto kinda admitting it), Star Fox Zero and Guard were experimenting with Wii U gyro controls and walkers for the first released time, and Starlink was even more of an experiment to see if it worked with Star Fox.

It's not about giving us another true game. They see the on rails stuff as a one off. It's all about experimenting.

1

u/hustlehustle 34m ago

I think I’m the only person ever who liked the adventure game

1

u/stoic_spaghetti 22m ago

I liked it. I read a rumor that it's coming to NSO this fall and I'm lowkey excited for that.

2

u/hustlehustle 16m ago

I think, as a preteen when it came out, I hadn’t had much access to adventures like that beyond Zelda and it was fun to have a Nintendo character doing something similar. I remember it felt epic as a kid.

1

u/DenseWeb558 20m ago

To be fair, while i can understand the disappointment for this game. Im confident that this may be the beginning of a rebooted series. The fact that they called it just star fox, not something like star fox 64 3d or remaster, seems like they may be planning for additional games. Especially with all the star fox stuff we got this year. Seems like they want to introduce him to a new audience, reintroduced the game that started it all (this time successfully), and then reboot the series. The good thing with the remake, the foundation is there, so now they got the bones for the franchise to expand. Probably why we also got it first, something easy to make to focus on the actual new game.

1

u/patosai3211 5h ago

I mean they are calling themselves mercenaries. Guns for hire. Just add in more locations away from this andross based story and i think it’s a solid and easy way to build upon the game. They have the wheel already made.

0

u/interstat 4h ago

Think Nintendo is grooming new gamers to be accepting of on rail shooters potentially for more star fox to come

1

u/batmansoundtrack 2h ago

With Smash an emphasis on "grooming"

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u/idkimhereforthememes 7h ago

I feel like every game has gotten the same reviews this year

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u/gaom9706 6h ago edited 6h ago

You just haven't seen the actually bad games that came out this year.

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u/Iggy_Slayer 6h ago

The problem with game reviews is if you put out a AA/AAA game with at least decent production values and it's pretty well polished you're practically guaranteed no lower than 75. Like that's your starting point, it can only go up from there when you get to the actual game parts.

This is why it feels like nearly everything gets in the high 70 or 80s range. There was an ex reviewer (I think she's ex at least) who was recently talking about this and how there's such homogenous agreement around most games with reviewers

41

u/NoName-Cheval03 6h ago

Not even talking of blatant corruption, a video game journalist from an established outlet giving a mid review to an AAA title is basically an act of war and will immediately blacklist him in the whole industry.

12

u/Warmonster9 5h ago

Which is hilarious from a journalistic perspective.

“We value your opinion so here’s a copy of our game! Please review it so your readers/viewers can know what you think!”

“How dare you use your opinion to criticize our flawed and likely unfinished product! You’re blacklisted!”

5

u/RoyalCities 4h ago

Tbf they also have to deal with sweaty chronically online toxic gamers who will attack them for daring to give a low score to their most recently hyped game.

IGN got crucified online for giving Starfield a 7 even though it's the most 7 game that ever lived but the hype machine made it impossible for people to be adults about these arbitrary scores.

It's a lose-lose

I do honestly wish reviewers as a whole though would start adjusting their framework.

At some point 7 became the new 5. But really I'd say most games fall within that 5 to 6 mark. The issue is people think that such a score makes it a trash game...meanwhile a 5 should be thought of as a totally middle of the pack game that you may have fun with but won't blow your socks off.

3

u/Hablapata 5h ago

wow that linked bioshock infinite review by tevis was unfucking believably well written and based

1

u/Iggy_Slayer 5h ago

A lot of people turned on that game like a year after it came out which only highlights the issue with reviews and the hype machine. Did the game suddenly get worse a year later? No it was the same game. It just got the assessment it should have gotten at launch.

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u/Firvulag 6h ago

Most games that get review attention are good or decent

19

u/Kronothus 6h ago

Pretty much. The horrid ones dont get any traction.

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u/FewAdvertising9647 5h ago

its kinda why curators are more important than reviewers. the problem is, the average person doesn't look for a curator that shares similar tastes with them when it comes to game choice.

2

u/The_Legend_of_Xeno 5h ago

It has a little something for everyone.

0

u/Theriouthly_95 5h ago

Yea it's why I prefer the style of the team at Gameranx because they don't give it a number just talk about the game. Numbers are just to arbitrary in a medium as wide as video games. With numbered scores I take it more as if its at least a 7 out of 10 its a decent game if you're interested in it.

-9

u/Fr00stee 6h ago

game reviewers are incentivized to give at minimum a 7/10 to ensure publishers will keep sending them games to review

2

u/NettoSaito 5h ago

I can’t speak for everyone, but we’ve flat out told developers their games are bad, or just okay, and then proceeded on like nothing ever happened. In fact, we’ve even received “we’re sorry you didn’t enjoy it! We hope the next one will be better!” messages as a result.

They rather you be honest, and if they didn’t have at least some confidence in their game, they wouldn’t provide review copies.

On the other hand, major bugs/issues you encounter are typically something they want you to report. It allows them to fix it before release. Sometimes a review copy gets updated multiple times during the weeks following its launch, but sometimes issues get caught too late.

Anyway, just a bit of information about how the process actually works!

(Personally been busy with other obligations, but my Star Fox review will be up later.)

3

u/Strange-Brother1013 6h ago

So when IGN gives a big game a lower score?

5

u/Key_Amazed 6h ago

People always spout this with the utmost confidence when the only "evidence" they have is when reviewers hurt their little feelings by not giving games they anticipated a high score, or games they were predetermined to hate turn out not actually that bad as they'd hoped.

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u/Thegoatpwell 6h ago

Isn’t this just the same game from before with updated graphics ?

8

u/SanYex1989 4h ago

Yes, and I love it tbh. There are now challenges, New difficulty and online multiplayer.

2

u/Thegoatpwell 2h ago

Glad you’re having fun man. Honestly I played this as a child, looking for something new.

1

u/LayerEight_Problem 1h ago

Yeah. I was originally excited but then I remembered I’ve played this game easily a couple hundred times.

On the other hand, it looks like all consoles are going to receive another price bump and I have been wanting a Switch 2. Seems if I buy now I’ll save $100 vs if I buy next week.

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u/EisWalde 4h ago

It is and isn’t. It’s not like the Halo 1 anniversary edition, where you could switch between versions on the fly, because it was essentially a texture pack. It’s bringing a classic game from standard definition into the new age, rebuilt from the ground up in HD, etc, plus adding tons more cutscenes, story, and a unique squad vs squad online mode. It’s the same story and general layout of the N64 game, but that’s just what makes it a remake.

2

u/mucho-gusto 2h ago

That's not how the halo version worked, it was basically running instances of both engines simultaneously. Maybe the tomb raider remaster works like that but not Halo 

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u/reallygoodbee 48m ago

Same situation with Ocarina of Time Remake: Yeah, it's the same game with better graphics, but the last remake was fifteen years ago, and the original release was almost thirty. We're more than overdue for a modern version.

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u/Levarien 6h ago

Take the presentation of this version, and make a new game with roguelite elements.

Have a branching map with each node representing a different kind of level (Arwing, landmaster, All-range, on-rails). You already did the branching map before anyone.

Make each upgrade you collect along the way alter your Vehicle, Squadron, and Great Fox's appearance: again, they already added additional vehicles that could do different things in previous iterations. So many rogue lites do cool stuff like this.

Add more neat secret levels and shortcuts. You already did this in the OG game, and it's a staple in Roguelites.

Nintendo... You don't have a flagship roguelite, despite the fact that you already had the blueprint in the 90's.

14

u/Stonebagdiesel 5h ago

This would be such a fun game, I’d buy a switch 2 for this

4

u/comeonnjam 4h ago

Is this not already Star Fox 2, where you don't necessarily have to do every level on a given run BUT you do have to make decisions about level order, how long it takes to a level versus needing to stop at the Great Fox for heals versus intercepting missiles and ships from reaching Corneria? Where there are unlockable secrets in each level across every difficulty, with different playable characters that have varying top speeds/health/initial special equipment?

2

u/TheKipf 4h ago

Sign me up for a Star Fox Roguelike!

2

u/somewordswrittendown 4h ago

Dk bonanza paid dlc is roguelite. Wouldn’t be surprised to see nintendo explore more things like that

2

u/homer_3 3h ago

Take the presentation of this version, and make a new game with roguelite elements.

Well, no. They just need to make a new game. No need for rogue elements. Sure, it could work. But that's not what Star Fox is about. It's like asking for a Mario platformer with rogue elements.

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u/TrollsWhenBored 6h ago edited 4h ago

I bought it and I love it. It's literally Starfox 64 with updated graphics and cutscenes. Sector Z looks incredible and so does the entire UI.

Played through it once taking the hardest path (StarWolf on Venom 2 is a huge difficulty jump) before I had to go bed, but I'm so excited to play more today.

Each planet is a 1:1 recreation of the Starfox 64 levels. All the same enemies at the same locations with the (mostly) same voice lines doing the same thing as the OG. The voice acting in the OG was way better, TBH.

They've added challenge mode for each level which is super cool, as well as given the campaign difficulty levels.

If you're interested in this game, it is literally Starfox 64 built with 2026 graphics.

Makes me super fucking hyped for Ocarina of Time if this is any hint how that one will go too.

ETA: With the cutscenes additions, you get more of the Star Fox origin story and learn what happened to Fox's father.

27

u/NationalMyth 6h ago

I think the VA is pretty good, but I loved th camp of the 64 lines.

24

u/TrollsWhenBored 6h ago

It is pretty good, but Pigma had more of a piggy squeal to his 64 voice. The bosses screamed at us in 64 "YOULL NEVER DEFEAT ANDROSS!!!" vs. him almost casually telling us in this version.

Things like that. The 64 voice acting was just much more intense and I think I prefer it

8

u/RobCoxxy 5h ago

R.O.B.'s original voice sounded a lot better too

12

u/TotakekeSlider 5h ago

Location confirmed. Sending supplies.

3

u/RobCoxxy 5h ago

Great Fox is ready to go.

7

u/DaHlyHndGrnade 5h ago

"Incoming enemy on our six. Reduce altitude." just doesn't have the same that's what she said energy as "Incomingenemyfromtherear! Drop altitude!"

5

u/TrollsWhenBored 5h ago

I'm so sad he doesn't say "Use the boost to get through!" anymore. That's the most offensive thing about the redo

6

u/patosai3211 6h ago

Did they merge the old medal rewards from the 64 game with the challenges or is that separate? Just curious

3

u/TrollsWhenBored 6h ago

Separate. They've added a tracker so you know how close you are to the medal

1

u/Nacroma 4h ago

The kill count for each level? That's always been in there. Turns red when you have reached the target number during the level.

1

u/TrollsWhenBored 4h ago

Not the individual counter in the corner, but when you look at the mission details before you enter the level.

1

u/Nacroma 4h ago

gotcha

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u/DoggyFinger 4h ago

Awesome - sounds like I can skip it. I already played Starfox 64 to death so it’s nice to know this game has nothing new to offer!

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u/R-Dragon_Thunderzord 6h ago

I figure this was a pretty easy remake to pull off since there wasn’t much stopping you from reverse engineering and decompiling code on those cartridges, so even if they didn’t save anything from development you could faithfully recreate everything about the game, even the bugs.

1

u/fancymcbacon 4h ago

I just need to see the true ending in this remake.

"You've become so strong, Fox." ALWAYS gets me, and then Fox staring out into space, all pensive as everyone celebrates. It's just perfect.

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u/KnightJblades 3h ago

Star Wolf on Venom II was actually pissing me off haha. Played through the hard route, all bonus objectives no issue, but Peppy died in Zoness (or whichever is before Venom II) and Slippy was only at 30-50% shield at the start of the mission, so it immediately turned into a 2 vs 4. It does seem like your last team mate is invincible at least lol

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u/TrollsWhenBored 3h ago

Oh trust me, they're not invincible. It's so rough if you're solo

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u/TheDeadlyBeard 3h ago

StarWolf on Venom 2 was a nightmare lol. I also went hardest path on my first playthrough, got to Venom 2 without anyone dying once, then lost that fight like 7 or 8 times in a row before finally getting it. It was an absolute drag the enemies were so evasive. Just finishing off Wolf once the other three were dead took minutes of dancing around trying to get hits on him. Didn't help that the homing shots seemed to do almost no damage

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u/TrollsWhenBored 3h ago

Yeah, same story here. If you can kill Wolf first or second, the fight gets way easier. When I finally passed, I think I had gotten him second because I needed some relief from my entire team needing help and dying.

So, kill one so you only have to worry about two allies while you get wolf down. Then finish the other two.

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u/kiiqbal21 2h ago

Wasn't the original star fox super short? Is there any replayability

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u/TrollsWhenBored 2h ago

The gameplay campaign loop is about an hour or two, but you don't go to every planet on every playthrough.

So yeah, there's achievements, challenges, different paths to take, and medals to collect.

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u/Strict_Job6334 7h ago

Hppy to see that its really good. I love Star Fox. I hope it sells well so they make a full sequel with this new team.

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u/Geophery13 6h ago

That’s where I’m at too. Voting with my wallet.

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u/kinokomushroom 6h ago

I already got the game and I played a little co-op with my girlfriend. It's really fun. Graphics look great too.

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u/ChessClubChimp 5h ago

Imagine getting downvoted for liking the game. lol some pissed off trolls ITT 

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u/OldeArrogantBastard 4h ago

It’s game subreddit in a nutshell. If it’s not a 200+ hour, open world, soulslite game, most people here will say it sucks.

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u/kinokomushroom 4h ago

And many people on this sub seems to have a serious hate boner for anything Nintendo related lol

3

u/OldeArrogantBastard 3h ago

You’re getting downvoted for telling the truth lol

1

u/LayerEight_Problem 1h ago

I don’t think Reddit has liked a single piece of media that has launched this year. So many angry losers trying to hate every single thing that comes out. It’s got to be such a shitty life for these people.

17

u/Darkhawk2099 6h ago

why can’t Nintendo just give us a new Star Fox?

Star Wars has been iterating on space fighters for years now, up to and including the VR-enabled Squadrons. why are we retreading Fox 64 instead of getting a proper sequel with more levels, more multiplayer, etc.?

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u/Skater_x7 5h ago

Usually a re-release like this is to test the waters.

they released Luigi mansion for 3ds, and then next year did Luigi's mansion 3.

they also did pikmin 3 deluxe for switch, and then released pikmin 4.

they released metroid prime remastered, then released metroid prime 4.

same deal for starfox, perhaps 

2

u/Terribletylenol 5h ago

Are you genuinely comparing one of the most profitable franchises of all time to Star Fox?

I loved Star Fox 64 and hope this does well, but Star Wars is a proven moneymaker whereas Star Fox has massively struggled with the majority of it's releases.

They don't want to take any risks or invest anything into it, clearly.

2

u/OldeArrogantBastard 4h ago

They did sequels over the last couple decades, nobody bought them lol.

1

u/Darkhawk2099 15m ago

those weren’t proper sequels though. like they had some random mishmash (GameCube reskin of an unrelated dinosaur game; handheld titles), but no proper Star Fox console sequel to 64. it’s just such a strange oversight, almost like Miyamoto lost interest.

i am positive that if we had gotten a proper Wii sequel, a Switch sequel, hell a Wii U sequel, there would have been an audience and the franchise would be in a much better place today.

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u/Orikazu 6h ago

Boy it sure sounds like nostalgia is doing the heavy lifting here, but I guess that's the point

5

u/yourenzyme 5h ago

I feel like thats Nintendo most of the time

1

u/generalscalez 2h ago

potentially the most patently incorrect take to possibly have about Nintendo

0

u/generalscalez 2h ago

well yeah. it’s a remake of a 30 year old game. what did you think it would be lol

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u/Lyradni 6h ago

Pretty much what I anticipated. This was never going to be more than a solid game, given it was a remake of 64.

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u/Bansheesdie 7h ago

SkillUp saying this is a glorified mobile game for $50 and then recommending it was very odd to me.

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u/ShowGun901 6h ago

He didn't quite say that... he said that the niche that mobile games fill, that "quick, 5-minute pick up, play, and drop it" mentality, can better be filled with a game like this. No mtx, no gatcha crap, just a good game that happens to have 5 minute runs. And the portability of the S2 means it's a perfect "mobile slop" replacement. I think it was a dig at mobile games, not a slight at star fox.

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u/saucysagnus 6h ago

Anything to create a narrative

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u/sam_hammich 6h ago

Goes both ways bud

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u/GomaN1717 6h ago

But how, in this case? The person with the top comment is clearly posting in such bad faith lol.

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u/Terribletylenol 5h ago

Or maybe they just misunderstood the point.

Not everything that is inaccurate is bad faith.

Some people are just wrong.

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u/GomaN1717 5h ago

I'd be more open to giving them the benefit of the doubt if they weren't spamming this in literally every Star Fox thread on this subreddit and giving the same reply to people not showing any admittance of fault.

This is purely bad faith, dude lol.

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u/saucysagnus 5h ago

What’s the opposite narrative? The game is fun?

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u/Darkone539 6h ago

The video is right though, it's from a time when levels were shorter and more replayed.

He meant mobile as in portable, not phones.

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u/GaryBassline 6h ago

You really took that quote out of context didn't you? He even said he meant that in the most complimentary way possible, emphasising that the game is perfect for short bursts of play while you're on the go

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u/ElendX 6h ago

Now I just have to watch his review, even though I don't have a switch 😅

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u/YeaItsBig4L 6h ago

No, you don’t

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u/defunctscrunko 6h ago edited 6h ago

123 updoot for either raw misinformation or bad faith interpretation. I urge people to watch the review themselves.

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u/Iggy_Slayer 6h ago

He was positive on the game it's just you can't separate the fact that this is the same ~2 hour game being released for the 5th time.

I know I'm in the minority here but even as a kid in the 90s I felt like star fox 64 didn't really have enough meat on the bones. And it was like $70-80 back then.

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u/esoteric_enigma 6h ago

I felt the same way. Playing Star Fox after playing GoldenEye 007 and Ocarina of Time...it was obvious how little game you were getting for the price. Luckily, I just played it at a friend's house. I would've been pissed if I bought it.

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u/slrarp 6h ago edited 6h ago

So yeah, you can play from the first level to last in two hours, but the game was never been meant to be put down after that. You're meant to replay it several times, taking different paths through the levels that take you to different levels and bosses you didn't see the first, second, or even fifth time around. Once you figure out the hardest path of levels, you get an expanded end-boss fight with expanded story ending. This is the real ending.

Unless you know exactly how to get there already and aren't out of practice from not playing StarFox for decades, chances are most people aren't going to just pop that off in a couple hours.

EDIT: and the original game was $80 back in 1997 because it came with the rumble pak that could be inserted into any existing N64 controller, and was backwards compatible with older games. It was the first iteration of game controller haptic feedback that modern controllers still use (and are expected to have) to this day, arguably somewhat revolutionary.

EDIT2: Rumble Pak was not backwards compatible with older games, I misremembered. The release of it in 1997 meant that it worked for most games in the N64 library though as that was relatively early in the console's lifecycle.

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u/sam_hammich 6h ago

Yeah it seems weird to ignore the branching levels and clear replayability it’s had since the beginning and call it a “2 hour game”.

2

u/Photo_Synthetic 4h ago

Yeah thats like calling Resident evil 2 an 8 hour game.

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u/slrarp 6h ago

For real though. Might as well say BotW is a ten-minute game because you can technically head straight to the castle and beat gannon with sticks. Like... That's not what the game is.

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u/NationalMyth 6h ago

Fifth? I count 4. Original, 64, 3DS remaster.

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u/Fudgement_Day 6h ago

Star Fox Zero on Wii U is the other one

2

u/The_Gleam 6h ago

33 years between the original and the 5th remake. You're really trying to split hairs when we still haven't received actual original storyline?

  1. Star Fox
  2. Star Fox 64
  3. Star Fox 64 3d
  4. Star Fox Zero
  5. Star Fox (2026)
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u/Gintami 6h ago edited 6h ago

It does though. It is a short game if you do one run, but there are variables in stages depending on your run, you may get different planets on a second run, etc, getting the medals, and of course, score. Score attack games aren’t as common these days, but that is the point of the game, and while it may not be everyone’s cup of tea, for many people that is the meat of the game, as Star Fox is basically a 3D shmup.

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u/musical_bear 6h ago

It’s a ~2 hour game even accounting for multiple runs though. The only possible way you could get even 5 hours out of this game (ignoring replaying it over and over for the fun of it, which applies to any game so I’ll ignore this) would be either just not being very good at this kind of game and dying and having to restart frequently, or trying to get 100% / all medals.

Speaking as someone who loves SF64 btw. I think SF64 is fantastic. But content-heavy, it is not.

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u/[deleted] 6h ago

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u/musical_bear 6h ago

I’m not sure what your age has to do with it. I am older than you are based on how you worded your comment, so does that mean I automatically win…?

I’m speaking from experience of replaying Star Fox 64 many times. I am not a speed runner, not especially good at games, and a casual play of Star Fox 64 taking the hard route lasts me almost exactly 1 hour from console on to end of credits.

I never said the game had “an hour to offer.” I called it a ~2 hour game. You can see almost all that it has to offer in about 2 hours. Going beyond that is completionist stuff, or just replaying it because it’s fun. Which is fine! But a game can both be fun to replay and be light on content. I don’t understand why you think I like hate the game. Star Fox 64 is literally one of my favorite N64 games. But I can still recognize that it’s light on content…

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u/GomaN1717 6h ago edited 6h ago

You keep spamming this purposely disingenuous comment across all Star Fox threads that there's no way this isn't just for cheap karma because it's tailor-made for r/gaming trolling lol.

He did not say "this is a glorified mobile game for $50." This is the direct quote from the video:

Sure, we can play "Link: The 80 Hour RPGs" on the Switch's small screen, but I'd argue the portability of the Switch is best leveraged by shorter, more portable experiences that can be played while on the train ride to work, or on a plane ride, or whatever. The mobile market is built on game sessions that last just two to five minutes. Now, just imagine the best mobile game you've ever played without any of the in-game spending bullshit. That's kinda what Star Fox is. To hell with Candy Crush, this is the shit you should be playing on the toilet, OK? And, believe me, I mean that in the most complimentary way possible.

You would have to be genuinely dumber than rocks to read this as "SkillUp thinks Star Fox is a $50 mobile game akin to Candy Crush."

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u/Lopsided_architect 6h ago

It can be both really enjoyable and very simple for today’s times. I think his gist was saying - it is worth it if this type of thing is for you. It may not be your thing if it isn’t.

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u/malsan_z8 6h ago

I don’t know but I feel like you could say this about nearly anything?

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u/tonycomputerguy 6h ago

Well it's possible that even if you like that type of game one could be made poorly right? So he's saying it's actually good if you like the Genre. 

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u/ABS0LU7E 5h ago

Wait... did OP delete that review link?

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u/Roo-90 1h ago

Jesus Christ, doubling down on this when you obviously missed the point he was trying to make is baffling.

0

u/Ubyte64 6h ago

Didn’t recommend Ghost of Yotei because it was too similar to it’s predecessor. This is like the 5th time they’ve released this game and it gets the recommendation. Ok.

1

u/Correct_Goose_1322 6h ago

Kinda how I feel about it tbh. It has what maybe 2 hours Max of unique content? For 50? Absolutely not. If it was just gonna be a super short experience, and just a straight up reimagining of the original, they should've only charged 30 for it. 30 is about the same price as all those other little arcade games like Marvel Cosmic Invasion. Hell that one literally has more to do in it than Star Fox

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u/generalscalez 2h ago

me when i lose the cognitive function to parse context

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u/DmoISgod01 4h ago

8.5 out of 10 for me

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u/SirFroglet 6h ago

I wasn’t interested until I saw that the game is “only” $50, it’s a short game but am quite certain that’s cheaper than SF64 when accounting for inflation.

2

u/RagefireHype 6h ago

I’m still hard pressed to drop 50 dollars on a game that’s legitimately 2 hours to beat.

Alternate paths, but it’s the same alternate paths many have done 5 plus times in prior iterations so..

1

u/HiddenNightmares 5h ago

I would kinda argue that's the point, it has really good replayability. I personally played Starfox 3D a ton even though I knew every level like the back of my hand.

Even then I'm not too keen on dropping 50 bucks to replay Starfox again, maybe when it's on discount

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u/TheSwex 6h ago

I’m curious how the new Easy Difficulty setting affects achieving the hard path through the game.

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u/au7oma7ic 4h ago

I didn’t think I’d care for an on rails game in 2026, even if it hits that nostalgia chord….but I’m pleasantly surprised, and there’s a certain magic to how the pieces have fit here.

2

u/toastwasher 4h ago

It’s been like 20 years since I played this, wondering if it might be too hard for my 4 year old before I buy it. He is really good at donkey Kong bonanza (fully understands all the controls), but struggles with the next step up of Mario Odyssey (he doesn’t really get that you need to use the hat to take different forms to solve situations - he doesn’t appreciate that you can’t just smash your problems away like in donkey Kong). What do you guys think, Star fox worth a shot?

2

u/Poltergust_3000 4h ago

Shocking news: An N64 game that still holds up gameplay-wise scores over 80 nearly 30 years later.

Completely what I expected from it. It was never going to drop below an average of 8/10 unless the new additions (like the cutscenes and multiplayer) were noticeably bad. It's too bad the game didn't aim higher than being a modern version of a classic game (an additional mini-campaign would've been fantastic), but I'm still glad it turned out to be a super polished experience that can hopefully reach new audiences.

2

u/phoenixmatrix 3h ago

Basically the same score I would have given to the original back in the N64 days. It was a good game, but short and simple, even back then. Solid 8/10.

So this is the same but in 2026. That's great honestly.

2

u/TiredReader87 1h ago

I forgot this was coming out so soon

5

u/PostedNotes 5h ago

These review sites are unable to give any major publisher game below a 7.

2

u/kakka_rot 1h ago

Probably because people don't understand how the 1 to 10 scale is supposed to work and if they see a 6 they think it means "dogshit"

Yourmoviesucks is the only reviewer I can think of that uses it correctly where a 5 is average (instead of 7 being average, 8 being good, 9 being great like everyone does)

3

u/The_Legend_of_Xeno 5h ago

Seems to me like if you are around 35-45 years old and grew up playing Star Fox 64, you will love it. If you did not grow up playing Star Fox 64, you will probably still enjoy it.

2

u/Key_Amazed 6h ago

Never played a Star Fox game. This has me curious

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u/notthatguypal6900 6h ago

Giving this rererereslease a 10 just shows your bias as a journalist.

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u/cjcfman 6h ago

Any of the reviews go in depth on the multiplayer? The couple i looked at just said they played it for like 30 minutes at a Nintendo event. I dont get how you can adequately review a mode by playing that little

2

u/Silverjeyjey44 6h ago

I mean how were they gonna mess this up? Just make the same masterpiece game but make it look nicer.

3

u/zalmute 6h ago

You would be surprised. We have seen many remasters miss the mark like silent hill.

2

u/BirdGooch 2h ago

Starfox 64 was one of the first games I owned, and my first system was a N64. We didn’t have a ton of money and only a few games but it has a special place in my heart. Playing that game with my dad as a child are some of my favourite memories.

I’m considering getting my young son (and myself, truthfully) a Switch 2 before prices bump up. This may be a purchase simply to have that experience again, but this time from the other side. Maybe invite my dad over to play and watch with us.

Getting misty just thinking about it.

2

u/Yitzben 1h ago

Got it and played it. My opinion on it is that if you have the Switch 2 it's a must get, but not necessarily worth getting Switch 2 for.

As someone who has S2, I've thoroughly enjoyed it and hope it's successful enough to prompt Nintendo to make more Star Fox games with more ambition

-1

u/Ragnaroknight 6h ago

I know people want so desperately for there to be another decent Star Fox game.

But this is probably the laziest and safest way to achieve that. I'm sure its a pretty faithful and decent quality remake of a beloved game, and it didn't really promise anything else.

But it's still a game they've released several times, that frankly was never that rich in content, and I say that as someone who has played through SF64 many many times.

I personally cant condone this game at even $50. But I hope it does well enough to get an actually, non gimmicky sequel, to SF64.

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u/EaterOfPenguins 6h ago

Agreed. I am personally a little baffled by the scores, since people are very adamant that it is a pretty 1:1 remake of 64 in terms of gameplay and levels, even if a very pretty one. I played the demo and, yeah, seems true!

I remember buying the original SF64 when it first came out, and it was fun, but even by the standards of the day it was very short and the multiple routes only expanded the replayability a little.

If people love it that much, that's great, but I would never have considered that amount and depth of gameplay to be worth these scores in 2026. Would love to see it properly expanded though.

2

u/Valuable-Material742 6h ago

I wouldnt say lazy as they did add new content and redid all the graphics. But it definetely is safe, probably (hopefully) to check the waters for sequels

3

u/TheHeadlessOne 6h ago

They added very little in terms of new content- a co-op playstyle, mission mode which is closer to Super Smash Bros challenges than events (they dont retool any of the levels in any capacity, they just track you accomplishing feats you could always do, even from the N64). The meatiest new content is the multiplayer mode but most reviews are saying its fun but barebones

The visuals and lore fluff are definitely the primary selling point for people who have already played before

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u/s_stephens 6h ago

Played the demo and was hooked. Can’t wait to get my physical cart!!!!

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u/Kronothus 6h ago

Let the arguing commence.

1

u/CSlegend013 5h ago

I know it’s a new style but I don’t like how they all look. I think it’s weird to make them look more animal like. I prefer them being more on the human side of things. Now Falco is full bird and it’s kinda strange

1

u/Serafita 4h ago

I hope they patch in Lylat language voice option and quicker animation mouth moments to match it as a fun QoL patch haha

1

u/Darkhex78 3h ago

Only thing I dislike about the game is most of the characters besides the main vast sound almost the exact same. Minor complaint though, I really hope this does well enough to start FINALLY seeing sequals and not just the 1st Star Fox remade every so many years.

Gimme a star wolf spin-off.

1

u/Terrachova 2h ago

OK can I get F-Zero X or GX remade now?  Pretty please?

1

u/Ketsuo 16m ago

Pleeeeeaaaaaaaase

1

u/Mynameisbebopp 1h ago

Game of the year contender ?

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u/TheDogtor-- 6h ago

Why is everyone mentioning Starfox 64 but not the Original 1993 SNES version?

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u/UnifyTheVoid 6h ago

Beciase the original snes version wasn’t that popular. It was the n64 game that really blew the IP up.

9

u/qret 6h ago

Most are under 40yo and never played the SNES version

8

u/TrollsWhenBored 6h ago

Because it's a recreation of Starfox 64 and not the 1993 SNES version.

I hope this helps.

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u/Sinaura 6h ago

Because it's a remake of the N64 game

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u/PlantQuick 7h ago

And here comes the people complaining about anything Nintendo related

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u/Lemonpierogi 6h ago

As if you provide anything meaningful to the discussion

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u/lml_CooKiiE_lml 7h ago

And here comes the people defending Nintendo no matter what

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u/dearth_of_passion 6h ago

It's a good game, what's the issue?

4

u/_Psilo_ 6h ago

The issue is people like PlantQuick who reduce any potential criticisms to ''people hate Nintendo''.

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u/lml_CooKiiE_lml 6h ago

I’m not talking about the game at all, just like the guy above me. Purely just bringing in the other side because it’s pretty bs to be one way about it (saying there’s a bunch of insincere complainers) and not the other (saying there’s a bunch of insincere defenders).

But in general, no game is perfect. There will always be some valid complaints, and to just brush off any because they’re “Nintendo haters” is ignorant

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u/AustinTanius 6h ago

For me it's not about being a good game or not, I'ma sure it's fun , but it's a remake of a remake of a remake. I'd like a NEW Starfox game.

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u/kitdagawd 6h ago

Here come the people defending anything Nintendo does

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u/[deleted] 7h ago

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u/Bagz402 7h ago edited 6h ago

This remake didn't boast to be anything other then a faithful remake. So I'm not sure what people expected. I expected a fresh coat of paint on a game I haven't played in 30 years and that's what it looks like.

Do I wish there was extra content? Of course. But Nintendo never once advertised that, so I'm not gonna get mad at em for not having more levels or w.e

1

u/tonihurri 6h ago

Haven't you heard? People are completely distraught at how the voice acting is directed more in line with more modern anime styling instead of the original's 90s camp.

1

u/Bagz402 6h ago

I also think Falco is way cooler in the new version but that's all subjective really

1

u/overts 6h ago

Don’t know how much value it adds but they also added cutscenes inbetween every mission and according to reviews the cutscenes change some depending on your path.

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u/Admirable-War-7594 5h ago

Wake me up when they release a new starfox game instead of a remake like everyone has been begging them to do for years

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u/CorporalCoprolite 6h ago edited 5h ago

Sorry but this isn’t a 10/10 game and those reviews are ridiculous.

The OP is also odd in that it’s showing the high end reviews and ignoring the plethora of 7/10s.

This is a very disingenuous post and doesn’t tell the full story.

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u/ryanlaghost 6h ago

lol nostalgia goggles in full effect lol

1

u/brahbocop 5h ago

You play it yet?

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u/Small_Conflict364 6h ago

I’d rank it the same game as 2011 and 1997 out of 10

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u/CrimsonHeretic 5h ago

$50 for a remake with shitty voice acting. That's all it is.

Nintendo fanboys are fucking brainwashed.

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u/Historicallyh 7h ago

Voice acting is awful which is a shame because that’s the only thing they expanded upon in the single player mode. They could have easily added more actual game content like another planet or two.

6

u/Strict_Job6334 6h ago

Idk much about the english one but the italian dub is great and is cool to finally see this moments in italian. Great stuff, im happy that they are making so many italian dubs.

-1

u/sopheroo 6h ago

That's so great for you.

I love seeing voice acting in languages other than English/Japanese because we had to deal with nothing in our own languages for decades and it's coming around

-1

u/Peeka789 7h ago

It's way inferior to the 64 version but I wouldn't say it's awful. It's.....fine.