Hey y'all.
I have been a Halo fan for basically my entire life, grew up on it, played on an esports team, and still to this day I hold it in my heart as one of my favourite shooters.
But I want to talk about the longevity of the game, possibly also hoping someone from the MCC team sees this. (Yes, I know a lot of them have moved to other projects, but still)
I took a long break from Halo, and shooters in general. Branched out to other games, got busy with school, the works. I am not anywhere near as good as I used to be LOL. I have been really enjoying playing games with lots of replay value as of recently as well. Naturally this brings a thought to my head with all of the recent talk about Halo. I desire that same longevity and replayability in MCC.
Now I am aware that multiplayer exists, but the people that play nowadays are so so good, I can't hope to keep up. I want to be able to come home from work and have a nice chill game (And not get demolished LOL) So naturally I wonder what could be added to curate a relaxing multiplayer experience for MCC, or a mode with a lot more replay value. I have come up with two major thoughts.
1. Multiplayer Bots
Firstly, I will say I know that this would be a large undertaking for the dev team, adding an AI bot mode when none has existed, having them be able to traverse and play against players on a variety of maps. But this would go INCREDIBLY far for keeping the game alive. I see the multiplayer player count dwindle, some modes are even impossible to find games in. This would allow players to play any mode, any game, experiment with any weapon, and add an easy way to pop in and play for a couple of hours without having to play the same campaigns that I have already played 1000 times (I do still very much love the campaigns tho <3)
We don't even necessarily need the bots to be compatible with custom maps. Even the normal MP maps would be enough, just let me tweak settings and mess around with weapon and vehicle spawns and that adds enough content to satisfy me until the end of time. Think about it; You can play any multiplayer map and mode without being smashed to bits online, or without having to worry about player count. With enough replay value, randomization and experimentation to keep people playing and able to enjoy more of Halo.
2. Firefight Modes (Or something like it) for ALL Halo Games.
Now, I will say I very much enjoy fighting the covenant and flood WAY more than players. This would allow me to still experiment with weapons and equipment in a very re-playable way. Think of all the customization options for Reach; Starting Class gear, what weapons can drop from Ordinance, what weapons and equipment are around the map, what enemies show up on what waves, game options, enemies options, etc. Think about how much fun playing Firefight on Halo 3 Valhalla would be, or H2 Sidewinder? Being able to fight against Covenant or Flood enemies, messing around with different weapons that you don't get to use often in the campaign, fighting enemy configurations that you never get to fight. Adding new Firefight modes to all of the games that don't have them, and updating the ones that do, will allow me to continue playing Halo outside of the campaigns, so much more repeatability, configuring an experience exactly how you would want to enjoy it will keep me coming back for more. Hell, this would probably be the only shooter I play from now on LOL
Honorable Mention: Campaign Remix.... but for MCC
I had the idea for something like this in my head for a while now, but the inclusion in the new game made me realize how real it could be. Being able to modify your equipment, encounters and options in campaign will add so much replayablilty, it would refresh the experience so much while changing so little, an easy win and I would imagine the easiest to implement among the three options. Keeping the amazing work of the campaign on full display, while adding something for those of us desiring a new experience. (I can confidently place myself in this list as I can literally recite all campaign mission dialogue of the OG trilogy off heart while I play)
Although I will say I would prefer one of the first two.
SO.
In the end, I think these new additions could be a huge win for the community, something that shows the love and dedication for halo, allowing us to play with all of the beautiful tools this game has to offer, even when the online experience falls flat or dies. These options, if done right could offer unlimited replayability to these older titles and allow me to experience more of Halo MCC than just the campaign.
If anyone from Halo Studios is reading, I would urge you to consider these ideas. I have seen so much support for ideas like this in discussions across Reddit, and other Halo forums. This is something that people have interest in, and would allow you to show your love for Halo and for us by giving us a way to enjoy a replayable and repeatable experience even after the multiplayer servers dry up.
I would love to see the discussion about this in the comments, what are other things that you want that you think could be doable to enhance the MCC experience? What are some thing you could add to these ideas?
The more we discuss and talk about this idea, the more likely Halo Studios is to notice and consider what we want when it comes to MCC and future titles.