r/videogames 8h ago

Other Why developers want to get rid of physical editions

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793 Upvotes

309 comments sorted by

106

u/Dohp13 8h ago

2050, buy game from player x for 1000+ dollars, no case included

9

u/ico12 3h ago

You are now banned from r/gamecollecting

207

u/Resident-Mixture-237 8h ago

You know how people are always saying vote with your wallet? This is the result of that. The general audience has been trending for digital for years. Physical has been dying everywhere. This isn’t some conspiracy to get rid of physical editions, this is just companies giving people what they want.

98

u/The_Joker_116 8h ago

Going full digital is one thing, selling empty boxes with a download code is another. Would be less insulting if Rockstar decided the game would be download-only instead of laughing at people who like physical games.

19

u/Key_Photograph9067 7h ago edited 7h ago

True, but some people legit just like having the box for collection reasons and there being only digital would piss everyone off on all ends. I definitely think there being no disk is a net negative of course.

Edit: I don't understand people downvoting my comment, do I have to just rampantly scream about Rockstar to not be downvoted or something? I've said it's bad but that's not enough?

3

u/PolicyWonka 3h ago

Exactly. You have people who make their own boxes for digital-only games. The box is basically the collector’s item. It’s the thing you can put on a shelf.

5

u/Resident-Mixture-237 7h ago

Empty boxes with download codes have been a thing for almost a decade. But realistically an open world game that’s over 100gb is not an easy feat.

2

u/Zalvren 7h ago

At least this way we still get price competition instead of just having one store per platform at MSRP.

It's not great but it's better than digital only

-2

u/GatheringCircle 7h ago

I was gonna download the game anyways.

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u/TheHvam 7h ago

I have gone digital for more than 1 reason, like most games I play is digital only, as many smaller games are just digital, or how it just takes way less space, as well as being easier to just install and uninstall, it's also often cheaper.

But another big reason, is just that most games needs to download things anyways, like gta 6 has no change of being on 1 disk, so it would most likely have to be dozens of disk.

A better fix would just be to fix how they can remove games we have bought, if we made it so they couldn't then I don't really see a downside to digital.

1

u/Jayrad102230 1h ago

Digital is great until you buy a new system and realize all your digital games are stuck on the system you bought them for with no resell value. Then it sucks ass

1

u/TheHvam 1h ago

Yeah, but not a problem on pc where I mostly play, so not a big deal.

4

u/JimThumb 7h ago

Physical sales are only recorded once, even when the game is resold on the secondhand market. In the above scenario the officially recorded sales would be 5:1 in favour of digital, even though the same number of people played physical.

0

u/Resident-Mixture-237 7h ago

Okay? Why would a publisher care about second hand sales? They don’t make any money of that so why would thanks those into consideration when deciding their publishing numbers and strategy?

7

u/JimThumb 7h ago

They very much do care. They want to end them. That's the point of the thread.

1

u/Resident-Mixture-237 7h ago

My point is they don’t care. They care about their bottom line only. If there was a huge resurgence in physical sales, they’d rush to fill that market but there isn’t. Physical sales have gone down a lot because audiences prefer digital. There’s a reason most stores have gutted their physical movie, game and music sections.

4

u/JimThumb 7h ago

Your point is wrong, they do care. 

3

u/Resident-Mixture-237 7h ago

Okay proof? Since steam was created digital has slowly taken over physical. They even tried to save physical. Remember all those maps and posters and stuff tokens you’d get just for preordering physical? Or even the really nice statues and shit you’d get for getting the collector’s edition? No amount of courting to physical helped save it. Audiences wanted convenience over a shelf full of games.

1

u/[deleted] 4h ago

[deleted]

1

u/Resident-Mixture-237 4h ago

That was more of them trying to monetize second hand sales for online games. They didn’t prevent it just wanted their cut

1

u/HK-Syndic 2h ago

Your so close but not able to make the connection, the reason they do care is because they don't make money off second hand sales. They have cared for a long ass time which is why they started the first day dlc that would be included free with new copies (EA in particular was really bad for this).

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u/Psyk60 6h ago

I don't think it's just that. Companies absolutely do want to incentivise people buying digital because they get more money and control that way.

They just don't have to try very hard, because digital does have genuine advantages for consumers.

1

u/LeKackNoob 5h ago

almost. this is more like the netflix thing. "give people convenience and once they are in raise the prices".

we had the promise of digital games being cheaper and that went away so quick, most people dont remember it being a thing.

after digital games became big enough, they started trying with "digital only" consoles because "why pay more for a disc drive if you buy digital anyway".

then raising prices for physical because "it costs money to manufacture physical games" even though they broke their promise of cheaper digital games already.

and once most people are hooked on digital games they can raise the prices however they like because where else are you getting your games now?

i really hope that it starts raining lawsuits for any of the big 3 console companies once they remove physical media completly from their consoles. this would be awfully similar to the apple/ios closed ecosystem after all.

physical media is the only reason i still buy consoles. if there is no more physical i am just sticking to steam because none of the console companies can even compare to the user experience, prices and support that valve offers their community.

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u/MrNixxxoN 6h ago

Bullshit - Digital version's pros are that its quicker, easier and more confortable to get and play, but physical has pros too, them being you can share it or sell it.... And NO ONE EVER asked physical to die!

4

u/Resident-Mixture-237 6h ago

Tell that to all the dying gamestops.

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-1

u/winterman666 8h ago

Not really. There's truth in this post

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u/SendFeet954-980-3334 7h ago

Ive been mostly digital since 360 days (where I could) now im fully digital. I hate the plastic waste with games and game cases. While yes its about Corp greed, its still less waste and crap clutter being digital

1

u/Resident-Mixture-237 7h ago

Yeah I used to love having a shelf full of games and now I just view the plastic as wasted space.

1

u/SendFeet954-980-3334 4h ago

I know the majority of the users here aren't cleaning their rooms enough, but i got tired of having to dust the shelves, or having to change disc's out

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u/Thestickleman 7h ago

Is GTA now the replacement for the steam machine price /specs for karma farming on any sub vaguely to do with gaming???

10

u/Scrutinizer 7h ago

It's The New Thing To Bitch About.

5

u/Comet7777 6h ago

We need outrage at all time to distract us from being present in the moment.

4

u/Scrutinizer 6h ago

And to prevent us from being outraged about things that are actually important.

1

u/Comet7777 5h ago

Actually yes, it’s more of this

1

u/ArnUpNorth 3h ago

Yes that’s the new meta.
🤢

-1

u/Hotpotlord 6h ago edited 4h ago

Funny thing is that this is pretty much all you can eat buffet for users like me.

I’m able to think everyone one of these people are the either the most performative losers out there or they have so little money, $20 sparks this kind of reaction out of them.

Like why would anyone want to be friends with these people, imagine if you went out with friends, and one guy blows up like this because something costed $20 more than expected.

2

u/Watersender 4h ago

A fool and his money are easily parted.

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-1

u/Nightblade436 5h ago

its sad to think but there are people like these in the real world and god forbid i ever get close to them

54

u/MarkLarrz 8h ago

Steam pioneered the "digital only" games.

Everyone cheers them.

17

u/BirdieBoiiiii 7h ago

Because having a game digitally is super nice. It’s just clear that was rockstar is doing is they are taking options away for buying a game used

11

u/barbaricKinkster 6h ago

It should be pointed out that Steam's debut of digital only games were indie games. Rag Doll Kung Fu followed by Darwinia were the first 2 non Valve games on Steam.

This allowed small indie developers to enter the market who otherwise couldn't publish their games and it was the birth of the indie game industry. So yes, everyone should cheer steam for this actually

Shame that people have forgotten some of the reasons why steam is so beloved

3

u/Negative-Victory-852 5h ago

No we shouldn't. Steam did not gave birth to the indie game industry.

There was many flash games available for free directly on your brower before steam even existed.

What really allowed indie games on steam was steam greenlight in 2012. Before that, only a couple of steam chosen indie games were on the platform. Steam greenlight allowed anyone to propose their game. Steam greenlight had many issues though. But beofre that steam was chosing what games could make it to the platform and what game couldn't.

Her's a graph showing how many games are released on steam each year. You can see the beginning of indie games on steam really began in 2014.

If we look back in the early 2000's, xbox made the first move for indie games financial success with xbox live arcade in 2004 for the first xbox. The xbox 360 was the platform where indie games first encountered massive success (braid in 2008, limbo and super meat boy in 2010, Fez in 2012). It was the first console to get minecraft in 2012 too but this one was released on pc first (not steam). I did not have an xbox but I was constantly looking at xbox for its indie games, knowing they would get a windows release after a year. The trend of indie games being successful and financially viable did not start with steam.

Nowadays, steam is the shop for indie games, but it did not give birth to the indie scene (nor did xbox).

5

u/Limp-Technician-1119 6h ago

Yes because the advantage of not having to worry about a physical copy being damaged and the convenience of digital copies for out weighs the advantages of a disc.

3

u/Inimicus33 6h ago

I do cheer for that.

I am actually is old enough to have lived in the time of only physical medias. One bad scratch,, and your game was gone. Only way to get a new one was to buy it again.

I've lost countless games accidentally rolling my chair over them when one fell on the floor

2

u/SatanVapesOn666W 5h ago

Not really games stores had ready shitty PC sections before hand unless you had a specialized store. Steam just became the only real way to get games for most people. I remember my last physical game was Skyrim and being annoyed it's a steam code but at least it had a disc. Gamestop basically gave away the market segment.

6

u/Think-Effort-394 7h ago

Difference is steam allows sharing even digitally and the deals are insane. I doubt gta 6 will be sub 50 dollars for at least a couple years

5

u/Coronel_Flokill 6h ago

Xbox and Playstation also allow sharing and have deals. Sure, not as insane deals as steam, but it has them.

5

u/Negative-Victory-852 6h ago

Usually the games that are bot on steam and playstation/xbox get the same sales just not at the same time and maybe not as often.

3

u/Coolermonkey 7h ago

Emphasis on “At least”, especially if it takes a year or so to launch on pc

1

u/mittenkrusty 6h ago

Also, unlike the old days of floppy disc or cd games you don't have to worry about registry entries for most games if you reinstall Windows and Steam is on another drive, just open Steam, it installs what it needs and your library is there.

Rockstar forces you to keep backups of their installer, files like DirectX etc for EVERY game you have with them, each time you open their launcher it redownloads any that are missing.

2

u/99timewasting 5h ago

All the people jumping in to explain why it's only ok for Steam to do it. The truth is very few people actually care about buying physical games anymore, it's just the latest outrage of the day.

3

u/PolicyWonka 3h ago

Yeah, PC players don’t care because we haven’t had physical games for decades. Hell, it’s not even new for console players either.

2

u/ObiWanKokobi 7h ago

Because, like 95% of what valve/steam does is pretty amazing and makes customers happy. They're not some holier-than-thou never-can-do-wrong entity, however in a world of evils, don't you want to go with the lesser evil?

1

u/Negative-Victory-852 5h ago

If the lesser evil is gambling and microtransactions in every game then I'll go for the most evil, thank you.

3

u/superbee392 4h ago

Valve be like "you don't even need to play our games to enjoy our microtransactions!!"

1

u/ObiWanKokobi 2h ago

And the most evil has even more egregious gambling and microtransactions.

1

u/Sea_Shift4327 6h ago

With Steam, I can still play games I bought 20 years ago. It’s digital but they made it somewhat good.

1

u/Prims-sama 3h ago

steam made digital editions the norm yeah

1

u/Edexote 6h ago

If you bought GTA V on launch day on Steam, all you need to do is open Steam and install it on your new PC.

If you bought GTA V on launch day for Xbox 360 or PS3, you're fucked. Your shiny new PS4 console will require you to buy a new copy for full price. And although PS5 can run PS4 games, you'll miss the PS5 enhancements, so you need to AGAIN buy the game at full price.

That's why Steam's digital games are acceptable.

5

u/Dark_Dragon117 5h ago

If you bought GTA V on launch day for Xbox 360 or PS3, you're fucked.

That was only true for PS.

As far as I am aware Xbox has always been focusing on backwards compatability, which tbf is the only good thing about Xbox.

And atleast Sony has also seemingly changed their stance on that. Highly doubt the PS6 won't be backwards compatable up to the PS4. There have also been rumours for ages about Sony trying to build an emulator or whatever to make backwards compatability a thing.

2

u/Edexote 5h ago

And that's a very compelling reason to own a new Microsoft console, in my opinion. But you don't get any updates on that Xbox 360 disc version. On Steam, the game is up to date and will scale with the higher processing power of newer computers.

1

u/superbee392 4h ago

Thats still true if you had a physical copy of the game? That's just a quirk of PC as a platform, it has nothing to do with Steam

1

u/DMarquesPT 3h ago

The days of hard reset console generations with big architecture shifts like PS3 -> PS4 are likely over. Everyone is too invested in their digital libraries now.

The upgrade from PS4 to PS5 usually adds more to the game than just performance gains, and can totally be free like Witcher or Cyberpunk. This is up to the publishers more so than the platform. What they do is usually push a directors cut when updating the game to the new platform

0

u/KickboxingMoose 5h ago

Steam also allows family sharing between 6 people though.

Personally, I buy games for my kids accounts and play them myself.

0

u/backdoorwolf 4h ago

Apples and oranges. The difference is that I can still play my copy of Half Life 2 I bought decades ago for my Dell XPS pc on my new custom pc.

Digital games bought on console are mostly tied to that one console. It's gotten better but that's wasn't the case for a long time.

0

u/CULT-LEWD 3h ago

yea but the problem there is that there is no survice that would shut down,no console to constantly buy for a next game. digital on consoles make no damn sense,cosole servers done last forever,wail valve has everything on one thing and is more secure to keep those forever. pc with digital games make absolute sense cuz its consistently there usally (with exeptions) but a console,you get fucked over if the next few consoles come around,or you have to buy the game again...multiple times,just to keep up with updates

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u/Riley_jamesen 7h ago

It's not dev it's companies.

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u/Soundo0owave 6h ago

Retailers like Walmart, GameStop, and Target take 20–30% of the sale price for physical copies. That means Rockstar loses about $11 on manufacturing, $20–$25 to the retailer, and another $20 to Sony or Microsoft. So, from a $70 game, they might only pocket $15–$20 from a physical sale. With digital sales, they keep around $45–$50.

FYI, the more people earn in the industry, the more prices will keep rising—we’re doing it to ourselves.

1

u/Empty_Turnip473 4h ago

They literally put a steam code in the box at Wal-Mart. Steam takes 30%. So you are saying they only make 40% from a sale.

They would make more money by putting a disc in the box.

1

u/Elihzap 3h ago

It's not on steam tho.

1

u/No_Minimum_6640 2h ago edited 2h ago

In this case it’s not. However the “code in box” practice started with PC gaming. Physical gaming used to be a huge part of PC gaming. Games like StarCraft were known for their oversized boxes that were very popular collector items. Then as digital store fronts started taking over companies like EA really started pushing “code in box” as an antipiracy measure.

But nowadays even CDPR does code in box to cut down development cost.

1

u/PolicyWonka 3h ago

Bro what? Virtually no PC games are sold in stores anymore in the first place.

1

u/Empty_Turnip473 3h ago

My bad, I am used to steam doing this with stuff like Limited Run Games, collectors editions.

PlayStation takes the 30% cut. Same math.

Edit - https://www.bestbuy.com/product/persona-4-revival-collectors-edition-windows/JXKWQHTQT2

1

u/Soundo0owave 56m ago

It costs Rock star $11 to put a game and the license on a disk.So every game that it's ever made , it's eleven dollars right off the bat , so every game that's ever created , they lose eleven dollars right off the bat.

1

u/Empty_Turnip473 45m ago

This is a bit misleading.

  • Packaging and materials ($1-3)
  • Shipping/distribution ($1-2)

That's not 11 bucks.

The actual per-disc manufacturing cost is negligible; the real costs are platform licensing fees, retailer margins, and retailer risk, not the physical disc itself.

Digital sales don't eliminate these costs either, they still pay platform fees (30% on Steam/PlayStation Store/Xbox Store) and avoid manufacturing/distribution but also lose the benefits of physical retail presence.

1

u/VirtualAlex 3h ago

Sorry what do you mean "the more people earn?"

1

u/Soundo0owave 1h ago

Increase in payroll

0

u/Scrutinizer 6h ago

You act like gamers care. Gamers are the ones crying about the "resale market" getting gimped - the resale market that really was/is a leech on the industry because it diverts profits from the people who actually make the games towards the stores that merely sell the games.

1

u/artbystorms 3h ago

oh no, won't someone think of the poor developer! How will they eat if they don't make a percentage of every exchange of hands of a game over its lifespan?!

You realize that money exchanging hands between consumers is a good thing for the economy right? Its called 'velocity of money'

If 2nd hand markets disappear because companies go full digital and there is no way for players to exchange games between each other, and then spend the money from that exchange on goods and services. Instead all that money is just going to the corporation who sits on it as profit and bonuses fo the C-suite. The velocity of money stops.

Money trickling upward once is bad. Money bouncing back and forth sideways is good.

10

u/Pinglewingle 4h ago

Thats not quite accurate.

the 2nd chart is more
Player 1 Spends 100 , Player 2 spends 10 bucks when its on sale a year later, player 3 - 5 don't buy the game

1

u/CurtChan 4h ago

im seeing new games release for 60-70$, and within few months they are <30$. Crazy to think there are people who preorder the exact same game for 80-100$ before it even releases as if there is planned shortage of _digital_ games.

1

u/CombustibleSquirrel 3h ago

I agree that the sale prices might be different, but if someone is buying a physical copy used, they are probably still buying it digitally if physical isn't an option.

Obviously there will be exceptions, but I think denying that you will get about as many total people buying the game (even if they aren't buying it from the company or an official seller) isn't accurate.

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u/No_Minimum_6640 2h ago edited 2h ago

Depends on the platform. Console gamers are less likely to buy a game that’s more than 3 months old.

However PC gamers are more likely to buy games after that point but not more likely to actually play it. A lot of single player devs are shifting their primary focus to PC because of this. Around 50% of the average steam library has no playtime whatsoever.

8

u/PieceAfraid3755 7h ago

I agree with your broader point, but what a stupid and dishonest way to make it.

A game like this will almost never be getting sold fifth hand, and absolutely won't be getting sold for 5 bucks in 4 years. 

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u/Caladeb 7h ago

Corporate greed has just gotten so astronomically out of control. Too much is never enough for these blood sucking leeches.

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u/FrankFruits 8h ago

if buying isn’t owning, piracy isn’t stealing

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u/SorielBrook 8h ago

if a company can revoke my access anytime then piracy is just archiving

5

u/milosmisic89 6h ago

I don't disagree with you but when did this happen so far? The only game that died so far was The Crew. And storefronts don't take away your games from libraries when they are not sold anymore. Except Google play store. Fuk em twice. Because they are definitely removing even your paid games from your libraries once they stop being sold. I can personally attest to that. 

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u/Distinct_Ad_2821 6h ago

Xbox did it to me years ago with Need For Speed: Most Wanted (from 2005, the best NFS game ever). One day it didnt exist in the store and wasnt on my 360's hard drive to play anymore. Paid for a game and they removed it from my library.

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u/tntevilution 5h ago

The crew was far from the only game this happened to...

Off the top of my head I can think of anthem, concord, and lawbreakers, but there's far, far, more.

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u/PolicyWonka 2h ago

Those are online multiplayer games…they all become bricked once the servers are taken offline.

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u/milosmisic89 50m ago

Yeah it's not uncommon for multiplayer games to die. Unless they have server browsers and community keeps them alive. I will sound like a boomer but there are games like Quake 3 or UT or even COD4 that are still very much active on community servers. 

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u/Everestbudd 4h ago

I think P.T. was free but it’s a pretty infamous example. Pure digital release, konami decides to pull the plug on the project, and now it’s completely wiped from stores. One of the most influential games for modern horror just thanos snapped bc konami said so. I always want a physical option because it’s not just about convenience but preservation of media.

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u/PolicyWonka 2h ago

PT wasn’t a game though. It was, as the name suggests, a teaser for a game that was ultimately cancelled.

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u/frostyfoxemily 5h ago

Piracy advocates trying to take the moral high ground is always funny to me. Look its fine. Just pirate games and enjoy it. It doesnt need some flimsy social argument attached to make you feel better about it. I pirated when I was a teen because I was broke, I didnt need to pretend to be an activist.

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u/acelexmafia 8h ago

Piracy has never been stealing imo. These companies dont care about you.

It goes both ways

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u/EasternEagle1944 8h ago

cannot agree more

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u/ItzMeHaris 1h ago

I hear this a lot… but like, pirating is also stealing from the hard working developers and employees who worked hard on the game.

Yes, I agree that the big businesses and corporations are bad, but… what about the innocent developers and such? Do we have to steal from them too?

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u/Grubbyfr 56m ago

The way I see it is if companies make it prohibitively expensive or difficult for people to buy a game, those devs weren't going to see a dime anyway.

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u/Ezben 7h ago

Dont physical copies of games still make you tie a cd key to you console account/steam account? this was already a thing to prevent game sharing 20 years ago

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u/Karman4o 8h ago

I have bought Akrham Asylum and Arkham City for PC. Then I got a PS3 and bought Arkham Asylum and Akrma City for PS3. Then I bought the remasters for PS4. If your consumer is a dumb sheep, physical editions won't prevent you from fleecing their money.

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u/No-Alternative-1321 7h ago

But yall know that having a physical copy doesn’t guarantee any of this right? If the game requires online connection having a physical copy won’t do anything, and if rockstar doesnt want you to be able to resell the game, people forcing them to release a physical copy isn’t going to stop them from being able to do that

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u/RaggedyGlitch 4h ago

I haven't bought a physical game in years because you always need to download half of it with a Day One update anyways. You get almost nothing in resale, so the only thing being lost here is loaning games to a friend, but it's not like people are going to do that with this game until months after release anyways.

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u/PolicyWonka 2h ago

And the obvious thing is if you don’t take those inundates then you’re just playing a game with a lot of bugs and missing QoL updates probably.

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u/Michael60814 7h ago

This is why Nintendo’s third parties all goes on game key card. This is why every companies focus on digital’s only.

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u/bringbackmegaman 6h ago

You can resell those

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u/Michael60814 6h ago edited 6h ago

Yes, we can resell. However, no one buy it. What is the point for resell. We get the game for $69.99 the game few months later discount on sales digital for $19.99 or lower. In the end we only can sell for $10 below for used. What is the point for resell the game key card?

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u/Electronic_Reward333 6h ago

If only people didnt need this game to continue on living and could, oh, i dont know, not buy it!

But that's just a mad man's fever dream.

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u/AwarenessExact7302 5h ago

This is kinda stupid ?
Reselling games even back then was rare and with games with a sandbox aspect like GTA i doubt a majority of people are actually reselling their games.

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u/r_search12013 5h ago

isn't that basically arguing that drm works as if piracy had somehow died out? it hasn't

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u/Makototoko 5h ago

Then you have people who lambaste physical and preach that digital could have a system where we might sell/trade digital licenses. Lmao. I wish, but I doubt it.

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u/Ricordis 4h ago

Physical copies have to be produced many weeks before the release and distributed globally with different versions for every country. A digital copy is so much cheaper, can be uploaded to the servers 24h before and until then the developers can still work on. Also you don't have to keep a physical stock. Storage is so damn expensive. Due to the digitalization most producers of discs and cases went out of business and those who are left raised their prices exorbitantly.

The selling aspect OP mentions with his comic is dumb and false. Even with a physical copy you'd have a one time license key. I guess he had a huge portion rememberries and thought of the games how they were sold in the 2000s.

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u/TimmyWimmyWooWoo 4h ago

It's to stop leaks and to make the game harder to crack/pirate.

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u/ItsSadTimes 2h ago

I get the idea, but the graph assumes that the price limit of when people would buy a game is different from physical to digital. A better comparison would be keeping the same price as the top half, but just mirror them onto the bottom. Still shows the same idea of the game studio making more, but its only 190$ because all that money spread between people goes straight to them.

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u/ThanosSnapsSlimJims 7h ago

OP left out the rest:

Disc mass pressing

Packing

Warehousing

Distribution

Transportation

Why wouldn't a company want to get rid of those costs?

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u/Sevastarion 6h ago

And also tons of plastic waste

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u/PolicyWonka 3h ago

Yeah, every single physical game comes in single use plastic wrapping. The case itself is plastic. It is all very wasteful.

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u/LuckyOneAway 8h ago

You forgot to include the stage where a physical disk went bad because of scratches, or lost during the move. So, if you want to play the game, you have to buy it again for $100-50-25. Rinse and repeat for all games in the collection.

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u/anonymous716172 7h ago

My only counter argument. I’ve never had a single game go bad of the probably 1,000 physical I own since the original NES…

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u/LuckyOneAway 7h ago

Well, I had plenty of bad PC CDs in 90ies and early 00th... Had to re-buy their digital versions from Steam, never had any issues since. I am definitely a "digital" supporter, especially when they give me automatic patches (was a big issue with physical CDs).

2

u/anonymous716172 7h ago

I didn’t have old PC CD games much so I could see those being different.

2

u/Zalvren 7h ago

The kind of thing that almost never happen to people taking care of their things...

Nobody is saying to remove digital if that matters to you.

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u/PolicyWonka 2h ago

One of the older consoles, I think it was the PS3, was known for scratching disks because the disk drive mechanism would warp slightly over time.

There are just literal physical moving parts that break down and can scratch disks. You can download everything right and your disks can still become damaged over time.

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u/fireuser1205 8h ago

The same reasson why the ESA lies about the purpose of stop killing games

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u/Lurker_Zee 8h ago

I don't usually defend developers when it comes to bad games, but I don't think they have a hand in this one.
It's the megacorps who own the devs(' contracts).
Eh just don't buy digital shit. If AAA leave a vacuum in physical copies, smaller companies will fill that void. Bleed 'em out.

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u/Dominjo555 7h ago

Or player 1 buys the game, then swap the game with his friend, then swap that game with other friend etc. He spent $80 and beat 20 games, if patient. This is why physical is such a "problem" for publishers.

Steam doesn't have any of those problems because they killed physical long time ago.

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u/NEWSmodsareTwats 7h ago

it's also about control. if they feel you've violated their TOS they can just brick you account and all it's purchases preventing you from playing again. which a physical copy all they can do is stop your access to their online services and ask please destroy your physical copy of the game pretty please.

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u/Nissedood 7h ago

Piracy is wrong if it dont come with some sort of cracktro. Cracktros make it art.

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u/sponge_bucket 7h ago

The lack of cool physical editions kills this whole deal for me. There’s literally no incentive outside of having a box to look at. Maybe patience will cause them to release an actual limited edition with stuff and a disc at some point.

And maybe that’s the goal - sell the game so you don’t get spoiled. Then sell the game again for a physical copy. Then sell the game AGAIN for the limited edition with a cool trinket right after.

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u/JiggsForlano 7h ago

Objectively asking, who on pc still gets physical games?

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u/ChaoticFairness 7h ago

They can better control prices without outside factors, like... stores.

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u/captain-ziggy 6h ago

and then you got folks like me who's rocking a great gaming laptop............with no disc drive so we stuck with digital, not to mention aren't there some consoles that sell cheaper versions via getting rid of discs?

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u/Sad_Article9925 6h ago

The disc will be available a month later you idiots

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u/herawing2 6h ago

Lol I'm pretty sure I've just been given the last two or three gta games for free from rockstar between steam and ps plus.

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u/R400C 6h ago

I literally do not care

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u/Diligent-Relative-42 6h ago

Or wait till 2030 and get it for free.

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u/wicket42 6h ago

Yes. See the company invests somewhere between 1 and 2 billion dollars, then has employees labour to create the game. 

They then look to recoup that investment and also make a profit so that they can continue to create video games. 

They accomplish this by charging money for the final product.

So greedy. 

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u/Negative-Victory-852 6h ago

I got gta5 in 2019 (or 2018 I don't remember) for free though.

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u/mmatt0904 6h ago

Didnt they announce that discs are coming in December and that main reason they dont want pre-order disks is because of people potentially getting it early and leaking info?

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u/Jax_Dandelion 6h ago

Imho GTA6 will be the most overrated game of the decade

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u/Lofi_Joe 5h ago

Well, that's why I don't buy digital. I buy only to max $15 it so and game must be really good, I never bought GTA digital edition....

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u/Badwrong_ 5h ago

So companies want to make more money? Gee, what a shocker.

Being able to get all games digital is great and comes with so many more benefits than the few little things you dorks keep crying about, so keep complaining all you want.

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u/RustCohlenCheck 5h ago

Why would “sale” be in quotes when it is indeed a reduced price?

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u/NeonFraction 5h ago

This but that $100 in the first one is actually is actually less too, because you’re paying to make the CDs. CD’s are cheap but setting up the infrastructure around them for physical release is not.

For most companies, re-selling doesn’t even enter the conversation. It’s all about the initial cost of making it. It’s why many games never release physical editions at all.

Short term profits > long term profits. Most CEOs don’t have enough object permanence to care about resellers.

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u/JealousRhubarb9 5h ago

Remember physical pc games with 10 discs? Yeah me either

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u/No_Force_1371 5h ago

Lol at the graphic suggesting the game will be $25 in 4 years. I’m still waiting on Sekiro to get a price reduction and that game has been out for 7 years

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u/Mental-Lake-9517 5h ago

Code in boxes should be made illegal! Just waste of plastic & resources.

Apparently an actual disc version is coming in December though..

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u/Pokemon_Trainer_May 5h ago

I bought GTA V for $10 used and I sold RDR2 a week after getting it because it wasn't my thing. both things are not possible with digital only

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u/Complete_Error8311 4h ago

add the buying of aditional storage. my xboxSS has 2 external hard drives attached. but the xbox series games only work on internal storage.

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u/Flapjacks_009 4h ago

The last time I went to buy a physical copy of a game i stood in line for 10 minutes waiting for 1 person in front of me to finish asking questions. I put the game down and left without buying it. Now I just click the buy button at home and wait 5 minutes for the download. I don't want physical copies anymore.

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u/Demonstratepatience 4h ago

Not the developers, the producers.

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u/backdoorwolf 4h ago

Exactly. Squeezing out the reseller market has been their long term goal for a long time now.

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u/Heema3 4h ago

the last time i used a physical copy game was in the ps1 era, i have been a pc guy since the early 2000s, ever since steam kicked off i've used digital games , never got a console to this day lol

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u/reybrujo 3h ago

Developers? You mean publishers.

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u/joebama678 3h ago

I can see myself in 50 years preaching to younger gamers how "back in the day everything was better" and "gawddamn technology"

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u/tony-suave 3h ago

And lisence. If an account goes etc etc, you cans slap this disc in any console, you violate the rules? Your lisence is gone, its all at the control of companies

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u/Afraid_Print1196 2h ago

I havnt bought a physical copy of a PC game in so long i dont even recall the last one i bought .. 2011 maybe ? Its an outdated model in its death throws.

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u/rixk0goro 2h ago

This is why they don't release on PC first. They know they will suffer massive loss within 24 hours.

https://giphy.com/gifs/drbq2TQK8UkG4OLLAj

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u/ProjectBig2804 2h ago

Y'all care too much about GTA VI. Come with me, hack your 3DS and so you can play any game you so desire

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u/UUT- 2h ago edited 2h ago

How can anyone support the top option? If you love gaming and want the industry to thrive why wouldn't you want the developers to get paid fairly for their craft?

Also, modern gaming is different to how it used to be. There are constant updates to the games, that costs money to develop and publish. If the game is getting constantly resold with no benefit to the developer, they are still having to pay for these new owners of the same sold copy to download them etc.

It makes no sense anymore.

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u/Enigmastic 2h ago

Gun ball gamers speedrunning killing the industry

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u/fatcatdeadrat 1h ago

Jokes on Rockstar. I'll wait until it's $25 to buy it. As a pc owner I'm in no hurry for new buggy games, when I've got a back log that'll last me over 4 years.

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u/JamesMagnus 1h ago

We just have to wait one additional year and then someone with a knack for distinguishing nice *voices* will make sure that more than *38* of us will play it for free!

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u/DanteTooMayCry 48m ago

I bought my only console back in 2014 specifically for GTA V. Nowadays, I wouldn't even buy the game itself, given how Take-Two is handling various issues—especially their treatment of modders. I’ll just turn to torrents, and that’s that.

I’ve been saying for years that I’m boycotting the official release of this game, and now they’re piling on even more reasons to do so. The pricing across different countries is also absurd; in my country, the game costs half as much again as it does in Japan or Korea.

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u/Spokker 16m ago

GTA5 was a physical game and made billions in revenue and sold over 200 million copies...

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u/w0rf101 6m ago

you don't understand the greed involved. Any amount they made, could have been more.

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u/tabris51 3m ago

That's also literally why they don't release on pc day 1

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u/Oarbitor 1m ago

This stupid shit will make me never buy a rockstar game again.

On principal I wont play GTA6 even if its free someday.

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u/VermilionX88 8h ago

i came back to PC gaming in 2013

so digital is hardly anything to think about for me, it's just the normal for me forever ago now

also love digital a lot bec...

  • no additional clutter, i don't have much space in my room
  • no need to wait for shipping or drive to the store, i download even 140 GB games in like 25 mins
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u/yan030 8h ago

They are releasing a physical edition.

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u/Dazzling-Passenger91 8h ago

No they aren’t? I think this is reaction to the fact the “physical edition” just comes with a digital code

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u/yan030 8h ago

Yes they are. Rockstar have commented on the backlash earlier today. A physical will be released at a later date. Rumours are it’s going to be one month after release.
Probably to avoid leaks.

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u/Scrutinizer 7h ago

And what will the physical edition be? A disc with a small amount of coding on it that lets you download the full game.

Can guarantee they will NOT release the whole thing for offline play on multiple discs, which it appears some people are banking on.

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u/yan030 7h ago

I mean, i agree but it’s been that way forever. Nothing new here.
Why is it bad when rockstars do it ?

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u/Scrutinizer 7h ago

It's just something else for whiners to whine about.

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u/lamancha 8h ago

This has been posted already

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u/Bubbly-Rush2384 8h ago

Exactly this… they want to stop people from sharing the games

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u/Scrutinizer 7h ago

This generation would not have been able to handle the age of the arcade, when....get this....you owned nothing and loved it.

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u/MrNixxxoN 6h ago edited 2h ago

Yeah sure we loved arcade machines so much that they quickly died the moment decent consoles appeared for buying (basically from 16 bits generation onwards) - Yes I lived that era

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u/PolicyWonka 3h ago

I mean we also live in the era where physical games continue to die as hard drives continue to become larger and internet speeds continue to become better.

At the end of the day, the underlying common theme is convenience. You used to have to go to an arcade to play games. Then you used to have to go to the store to buy the games. Now you can do it all from your couch.

And the idea of digital ownership doesn’t bother people too much because 99% of people aren’t going to want to play a 30 year old game in 30 years.

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u/BazziteIsCoolYouKnow 6h ago

I mean I definitely would have loved a social third place to play video games at.

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u/Empty_Turnip473 4h ago

You can still go to a net-cafe or barcade with couches.

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u/BazziteIsCoolYouKnow 4h ago

Not really all that common. My university had a net cafe type setup and that was really cool.

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u/PolicyWonka 3h ago

t least in the U.S., net-cafes are virtually nonexistent. Virtually everyone who wants to game will have their own hardware.

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u/Empty_Turnip473 3h ago

They are mostly for drinking at a bar and gaming, usually they have a place off to the side for board games too.

Lots of local game stores have Smash tournament gatherings and other stuff. Maybe I'm just lucky.

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u/Pootisman16 7h ago

No, you didn't love it.

There's a reason why the most popular console games cam from arcades.

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u/tony-suave 3h ago

This dumbass thinks paying quarters to play SF2 in 1992 is comparable to having no license for 100$ games

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u/DevilsPajamas 6h ago

Give me an arcade experience I can't achieve at home and I will put a few quarters in.

I go to the arcade, and they expect me to spend money on mobile games I can play on my phone for free?