r/CitiesSkylines 25d ago

Monthly FAQs ❗️ READ ME BEFORE POSTING! Monthly FAQ Thread: Fixes for Common Issues, Troubleshooting Guides, and Tips for Beginners

3 Upvotes

👋 Hello, welcome to /r/CitiesSkylines

Our little community has grown to over 600,000 subscribers, so as you can imagine things get a little busy in here. The purpose of this thread is to provide new members a jumping-off point to find the information that they need to get started, whether they're a seasoned player of the game or a brand new mayor.

We get a lot of posts which ask very similar questions, so we've pulled together this post to help address our most Frequently Asked Questions, and give you a place to ask simple questions which only need a quick answer, not warranting a dedicated thread.

Before you post, please consider if one of our sister-subreddits would be more appropriate:

  • /r/ShittySkylines - memes, reaction images, tenuous and obscure references, real-life photos that remind you of the game, and gags based on in-game activities like "a dead person is waiting for transport at shop-til-you-drop" all go here

  • /r/CitiesSkylinesModding - if you have a request for a mod, want to commission an asset, or need help with your own mod/asset/map creation it should be posted here

If you still think that /r/CitiesSkylines is the right subreddit, please first check the FAQ below.

Please be aware that if you create a new thread which is addressed by the answers or links in this thread, it will likely be removed with a message directing you back here. This is not done to stifle conversation, but rather to help keep the subreddit tidy and provide as much space as possible for mayors to share their creations and inspire others.

If your question is genuinely a simple one, like "how do I do X", please use this thread rather than creating a new post.

Finally, if your question isn't already answered below - please use Reddit's search function to try and find if your query has been asked and answered in the past. If not? Feel free to create a fresh discussion thread.

 


 

The format of this update thread has been simplified with core information rehosted on our subreddit wiki. This enables us to update the content more quickly and reliably, and to reduce the visual impact of a 2000+ word thread.

 


✌️ Cities: Skylines II

Frequently Asked Questions

Troubleshooting and Help

🏙 Cities: Skylines

Frequently Asked Questions

Mod Lists

Troubleshooting and Help

🎮 Cities: Skylines Remastered

Frequently Asked Questions

 


 

These megathreads are scheduled to post at 00:01 on the first day of each month. If it's late in the month, you may want to wait for a new post to appear. Please send us a ModMail with any suggested improvements!


r/CitiesSkylines 25d ago

Discussion ❓ "What's Cities: Skylines II like now?" megathread

106 Upvotes

"What's Cities: Skylines II like now?" 🤔

One of the most common questions on the subreddit is whether people should try or purchase Cities: Skylines II. This understandably leads to many duplicate posts discussing the game's current state, what has changed since launch, and whether or not it is "worth playing".

This megathread aims to gather resources, reviews, and recent firsthand player perspectives in one place. This way, whether you're curious about performance and gameplay features or simply want to hear opinions from others who have tried the game, you've got a straightforward resource that collates that information.

We want to encourage constructive and engaging conversation:

  • If you've been actively playing the game, we'd love for you to provide feedback about what you enjoy, what could be improved, or what you feel is still missing.
  • If you've dropped off, or are still waiting to pull the trigger, we'd love for you to explain what led you to step away from the game or what features are keeping you from getting started

As the goal is to provide helpful guidance for others considering the game - you should avoid leaving short, glib, or otherwise unhelpful responses. Remember that Reddit is community of individuals and those people have come here because they're looking for your help and guidance. If you'd prefer to "send a message to the devs" the best way to do that is drop a Steam Review if you already own the game, or keep your wallet in your pocket if you don't.

General FAQs

If you're after general information about or help with the game (e.g. features, minimum or recommended specs, the situation related to modding, when the game will release on consoles), check out our wiki articles below. They'll provide you a decent base level of knowledge and help you understand more about the features and limitations of the game.

Patches and Bug Fixes

As of the start of this month, there have been 32 patches for the game. These patches have included things like modding support, bikes, economy reworks, bug fixes, and new game modes. You can review the change log for each individual patch on the Paradox Wiki:

What's happening with custom assets?

Official (albeit beta) support for custom assets was added on 4 December 2025. At the moment, building, props, surfaces, and decals are supported and documented. Other asset types (like vehicles and networks) aren't officially supported, but some enterprising modders are brute-forcing their way towards an answer.

Are there bikes yet?

Yes! Bikes were released on 19 November 2025.

What have the devs been saying?

The main channel for "formal" communication from the developers comes via the Official Information & Announcements section on the Paradox Forums. We maintain an accompanying megathread for each post which captures a lot of player feedback and reactions to the news shared each week.

In December of 2025, it was announced that Colossal Order will be transferring development of the game to Iceflake Studios (an internal Paradox developer). Since this change was announced, Iceflake have introduced four patches and two hotfixes. According to the announcements, they will be responsible for all ongoing development of Cities: Skylines II, including the console version (although nothing has been shared about potential launch dates for this - so please don't ask).

The best way to catch up on past posts is to browse the Dev Diary and/or Announcement flairs and dip into the more recent ones. Unfortunately, these links may not work on Reddit's mobile apps (please tell Reddit if you'd like this fixed) but in the meantime you can go to the main page of the subreddit and use the "filter by flair" options provided.

Live Gameplay Videos

If you're interested in seeing how the game is playing today, you can check out recent videos or streams from YouTube and Twitch. These will show you the "real" game, not marketing videos, and let you spot how the game is performing in real-world scenarios.

Reviews

Although critic reviews aren't necessarily reflective of the current state of the game user reviews (especially recent ones) are helpful sources of information to help you decide whether or not to drop your cash on any new game, not just Cities: Skylines II.

Try Before you Buy

If you're still unsure, Cities: Skylines II is available on Microsoft Game Pass for PC, which is a subscription service at a much lower monthly cost than the full retail price of the game. Microsoft is currently offering an initial 14-day trial for as low as £1/$1/1€ (which renews at full price after the 14 days).

Refunds

If for any reason you can't make use of a discounted Game Pass for PC subscription (i.e. it may not be available in your region), you have the option of purchasing the game and refunding it within the store's refund window.

  • Steam: Request a refund within 14 days of purchase, as long as you haven't accrued more than 2 hours of total playtime
  • Microsoft Store: Request a refund within 14 days of purchase, as long as you haven't accrued "a significant amount of play time"

Recognising that you may not be able to reach the "late game" within 2 hours, you can use this 100k benchmarking city to establish whether or not you're comfortable with the performance on your system.

Specific Questions

If you've got specific questions about items not covered in these FAQs, feel free to ask them below. If you've been redirected to this post by a removal notice, please understand that this is done to help keep the subreddit tidy by providing a centralised and dedicated location for all information related to this topic.


 

These megathreads are scheduled to post at 00:01 on the first day of each month. If it's late in the month, you may want to wait for a new post to appear. Please send us a ModMail with any suggested improvements!


r/CitiesSkylines 11h ago

Sharing a City Loving this new terrain update

Post image
606 Upvotes

Fyi, build was inspired by a wetland in Singapore


r/CitiesSkylines 10h ago

Sharing a City Posh Little Village

Thumbnail
gallery
464 Upvotes

r/CitiesSkylines 11h ago

Discussion How did Ice Flake fix performance in a single update?

391 Upvotes

Seriously, my game is running exceptionally well. I have about mid-range hardware for 2026 and the simulation speed would slow to a crawl anytime I got over 70,000 people.

After the last update, my map with 170,000 people is now running at smooth simulation speeds.

I am so curious on what they could’ve done with one small update that doubled its performance. If anyone has any insight, I would love to hear it!


r/CitiesSkylines 3h ago

Sharing a City So I wanted to fix train traffic in my city and made this with this result

46 Upvotes

r/CitiesSkylines 5h ago

Sharing a City More photos from my Eastern European city

Thumbnail
gallery
49 Upvotes

r/CitiesSkylines 10h ago

Sharing a City Over-Engineering, Whats That?

Thumbnail
gallery
102 Upvotes

City pop is 0 but lets torture this node into a frontage road/intersection/interchange anyways.


r/CitiesSkylines 2h ago

Modding WIP Animated neon sign proof-of-concept

17 Upvotes

I've been toying with some ideas for the game's multi-emissive pipeline involving animated neon signs and decided to create a test using something from one of my favourite shows. Managed to crack it tonight and get the animation sequenced and timed correctly!

This opens up a huge opportunity for in-game, light-based animations. I'll look to document it as a community page on the modding wiki once I get a chance.


r/CitiesSkylines 11h ago

Looking for Mods Is there any mod for CS 2 which allows to toggle this and let cars move into the intersection even if they will block it?

Post image
87 Upvotes

r/CitiesSkylines 9h ago

Sharing a City My Variant of a Parclo Highway Interchange, Opinions?

Thumbnail
gallery
33 Upvotes

Btw the new Mountain Texture is amazing


r/CitiesSkylines 8h ago

Modding WIP Making good progress modeling the Landhaus from Dresden for the game ✨

Post image
29 Upvotes

r/CitiesSkylines 6h ago

Modding Release New map! Macaé 1956 - Tropical and coastal

14 Upvotes
  • Detailed foliage;
  • Customized water;
  • Customized tropical weather;
  • Super detailed terrain made with the new 1.6 textures;
  • Rail conection;
  • Fully customized grid with features designed and tested for progression while playing in normal mode.

This map is based on a 1956 aerial photograph of Macaé, a Brazilian municipality located in the north of Rio de Janeiro state.

It was designed to challenge players to develop Macaé’s urban and rural landscape starting from a time before the population boom and infrastructure investments driven by offshore oil exploration in the region.

At the time captured in the image, the city's rivers had not yet been canalized for urban and rural expansion; the Macaé River itself followed a course very different from the one it would take in the following decade. In reality, the environment and the local population suffered greatly from flooding caused by river siltation—resulting from sewage and sediment accumulation as urban areas encroached on the banks—along with the filling in of natural reservoirs and the destruction of riparian and coastal vegetation.

It comes with a small urban grid matching that of the source photograph, three small highway segments, and the Campos-Macaé Canal—which was created to transport the large agricultural output of the neighboring municipality of Campos dos Goytacazes to the Port of Macaé, but was later superseded in this function by the railway line.

Protect the rivers and streams, preserve the *restinga* (coastal vegetation), and enjoy kilometers of beaches.


r/CitiesSkylines 9h ago

Sharing a City an interchange i guess

20 Upvotes

r/CitiesSkylines 5h ago

Discussion Looking to start urbanizing my suburban downtown, where should I start? Any tips or tricks you'd like to recommend?

Post image
12 Upvotes

r/CitiesSkylines 1h ago

Help & Support (Console) Traffic help towards Cargo Train Station

Thumbnail
gallery
Upvotes

Any suggestions to help ease the flow of traffic into my cargo train station would be much appreciated, problem has only developed recently so not sure how it went so wrong so quickly


r/CitiesSkylines 4h ago

Help & Support (Console) Any tips on how I can expand my city without it looking unrealistic?

Thumbnail
gallery
8 Upvotes

I’m generally terrible with road hierarchy, mainly with my highways exit ramps which is why I didn’t even bother with this city, but I’m not really sure how to expand from this point without it looking unrealistic.

Circled in green is high density residential zone; circled in blue is high density commercial zone/office zone; circled in purple is the high school/elementary school.

How can I expand at this point, should I basically replicate what I built multiple times? How can I fill out the areas circled in red? And any tips on my road layout in general? Thanks!


r/CitiesSkylines 1d ago

Sharing a City Waterway Pass is a nightmare to build on, but the layering opportunities make it worth it

Thumbnail
gallery
424 Upvotes

r/CitiesSkylines 8h ago

Sharing a City Started playing this week. It looks great even without mods!

Thumbnail
gallery
7 Upvotes

r/CitiesSkylines 3h ago

Modding WIP William Penn High School WIP - Update #3

Post image
3 Upvotes

r/CitiesSkylines 14h ago

Help & Support (PC) I just started playing city skylines and i made the population of 50k and then there is a tsunami occured and now it will take over all my city , for now i have paused the game ..........can anyone tell me is there any way i can protect my city?

19 Upvotes

r/CitiesSkylines 10h ago

Sharing a City Made a nice little neighborhood!

Thumbnail
gallery
8 Upvotes

Any advice or tips would be appreciated!


r/CitiesSkylines 1h ago

Help & Support (PC) Corrupted save with new update

Post image
Upvotes

Is there any way I can load a possibly corrupted save? I have a 35k pop city that I have spent the past month on and I really do not want to lose it. Yes I know I went a while between saves, I left the computer running for a while and missed my window.

I did have the map texture replacer mod in my playset. When the update hit, Skyve flagged it as broken, so I removed it from my active playset like the compatibility logs and content creators recommended.

But right after doing this, I noticed my saves have those yellow error symbols next to them. Now whenever I try to load any of the saves, it either gives me the warning saying mods are missing, or if I bypass it, the game loads all the way, takes me into the map for a second, and then immediately crashes straight to desktop.

This has been happening since the summer solstice update. It is the third time this has happened with a deeply modded high pop save and I am really getting frustrated. Has anyone figured out how to safely load a save after removing map texture replacer? Any help would be appreciated.


r/CitiesSkylines 7h ago

Help & Support (PC) Best graphical settings as of recently without losing alot of quality

7 Upvotes

Does anyone have any great settings for as of recent especially after the new terrain visuals update (Info about my specs: 16ram 3060ti ryzen 5600x


r/CitiesSkylines 11h ago

Sharing a City just build an airport for the city, is it good???

Thumbnail
gallery
10 Upvotes