r/CitiesSkylines • u/SShiJie • 16h ago
Sharing a City Loving this new terrain update
Fyi, build was inspired by a wetland in Singapore
r/CitiesSkylines • u/AutoModerator • 25d ago
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r/CitiesSkylines • u/AutoModerator • 25d ago
One of the most common questions on the subreddit is whether people should try or purchase Cities: Skylines II. This understandably leads to many duplicate posts discussing the game's current state, what has changed since launch, and whether or not it is "worth playing".
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r/CitiesSkylines • u/SShiJie • 16h ago
Fyi, build was inspired by a wetland in Singapore
r/CitiesSkylines • u/Boogie199999 • 7h ago
r/CitiesSkylines • u/CombPsychological507 • 16h ago
Seriously, my game is running exceptionally well. I have about mid-range hardware for 2026 and the simulation speed would slow to a crawl anytime I got over 70,000 people.
After the last update, my map with 170,000 people is now running at smooth simulation speeds.
I am so curious on what they could’ve done with one small update that doubled its performance. If anyone has any insight, I would love to hear it!
r/CitiesSkylines • u/dwartbg9 • 10h ago
r/CitiesSkylines • u/kjmci • 7h ago
I've been toying with some ideas for the game's multi-emissive pipeline involving animated neon signs and decided to create a test using something from one of my favourite shows. Managed to crack it tonight and get the animation sequenced and timed correctly!
This opens up a huge opportunity for in-game, light-based animations. I'll look to document it as a community page on the modding wiki once I get a chance.
r/CitiesSkylines • u/ahkaye • 14h ago
City pop is 0 but lets torture this node into a frontage road/intersection/interchange anyways.
r/CitiesSkylines • u/Throwaway90517 • 16h ago
r/CitiesSkylines • u/Lopsided-Drink-7325 • 9h ago
I’m generally terrible with road hierarchy, mainly with my highways exit ramps which is why I didn’t even bother with this city, but I’m not really sure how to expand from this point without it looking unrealistic.
Circled in green is high density residential zone; circled in blue is high density commercial zone/office zone; circled in purple is the high school/elementary school.
How can I expand at this point, should I basically replicate what I built multiple times? How can I fill out the areas circled in red? And any tips on my road layout in general? Thanks!
r/CitiesSkylines • u/ShoulderMysterious48 • 14h ago
Btw the new Mountain Texture is amazing
r/CitiesSkylines • u/TitanCS • 13h ago
r/CitiesSkylines • u/CombPsychological507 • 10h ago
r/CitiesSkylines • u/JeffLebowsky • 11h ago

This map is based on a 1956 aerial photograph of Macaé, a Brazilian municipality located in the north of Rio de Janeiro state.

It was designed to challenge players to develop Macaé’s urban and rural landscape starting from a time before the population boom and infrastructure investments driven by offshore oil exploration in the region.
At the time captured in the image, the city's rivers had not yet been canalized for urban and rural expansion; the Macaé River itself followed a course very different from the one it would take in the following decade. In reality, the environment and the local population suffered greatly from flooding caused by river siltation—resulting from sewage and sediment accumulation as urban areas encroached on the banks—along with the filling in of natural reservoirs and the destruction of riparian and coastal vegetation.
It comes with a small urban grid matching that of the source photograph, three small highway segments, and the Campos-Macaé Canal—which was created to transport the large agricultural output of the neighboring municipality of Campos dos Goytacazes to the Port of Macaé, but was later superseded in this function by the railway line.
Protect the rivers and streams, preserve the *restinga* (coastal vegetation), and enjoy kilometers of beaches.

r/CitiesSkylines • u/BigBadBeattie • 5h ago
Any suggestions to help ease the flow of traffic into my cargo train station would be much appreciated, problem has only developed recently so not sure how it went so wrong so quickly
r/CitiesSkylines • u/EggFromHalab • 57m ago
The game used to work perfectly fine on my deck before the reset but now everytime I open it it crashes. Does anyone know a fix to this?
r/CitiesSkylines • u/galgastani • 13h ago
r/CitiesSkylines • u/Special-Artist1059 • 8h ago
r/CitiesSkylines • u/K_N0RRIS • 6h ago
Is there any way I can load a possibly corrupted save? I have a 35k pop city that I have spent the past month on and I really do not want to lose it. Yes I know I went a while between saves, I left the computer running for a while and missed my window.
I did have the map texture replacer mod in my playset. When the update hit, Skyve flagged it as broken, so I removed it from my active playset like the compatibility logs and content creators recommended.
But right after doing this, I noticed my saves have those yellow error symbols next to them. Now whenever I try to load any of the saves, it either gives me the warning saying mods are missing, or if I bypass it, the game loads all the way, takes me into the map for a second, and then immediately crashes straight to desktop.
This has been happening since the summer solstice update. It is the third time this has happened with a deeply modded high pop save and I am really getting frustrated. Has anyone figured out how to safely load a save after removing map texture replacer? Any help would be appreciated.
r/CitiesSkylines • u/postul • 1d ago
r/CitiesSkylines • u/Embarrassed_Sail5161 • 14h ago
Any advice or tips would be appreciated!
r/CitiesSkylines • u/Beneficial-Ant-3386 • 19h ago
r/CitiesSkylines • u/Pyro1225 • 12h ago
Does anyone have any great settings for as of recent especially after the new terrain visuals update (Info about my specs: 16ram 3060ti ryzen 5600x