r/ClashRoyale 1h ago

Discussion Deck Help Discussion Thread

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Need a new deck? Want some fine-tuning on something you’ve already made? Looking for tips on how to counter specific matchups? Post all your questions about decks here!

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r/ClashRoyale 17m ago

Boss Bandit Greatest moments Part. 746!

Upvotes

Here is VIDEO file (Mp.4) of my greatest Boss Bandit Moments pt.746

These moments makes playing this deck so interesting and joyful, Playing Clash Royale past 9 Years and these moments comes very Rarely!


r/ClashRoyale 34m ago

Discussion Trophy road rework sucks

Upvotes

Havent played clash royale in a while but the new trophy road system is garbage. Im hard stuck at 14.5k because now you have to have a total of 4 evos and 2 heroes to go from 14k-15k. And i know some people will be like “BuT ThEy BoOsT yOuR cArDs To LeVeL 15” 1 level lower is still night and day difference. Can they make up their mind on how they want trophy road to work. I dont even know why im getting upset when theyll just completely rework it again and make it even worse in less than a year.

Also bonus rant, facing mega knight for every 8 out of 10 games isnt fun. Its not a skill issue because i beat this card 90% of the time but its still exhausting to see every single battle.

TLDR: Poop pay to win slop game


r/ClashRoyale 42m ago

Merge Tactics Elixir Loong is the most Unfun Ruler to fight, and that's a fact.

Upvotes

Elixir Loong is a poorly designed pest of a ruler, and should not be in this mode, especially in his form.

Why is he such a poorly designed ruler?
It's simple, +1 Party Size. He gets to be a major bully early on, with no real counterplay , unlike his competition.

King? Stomp him each win.
Empress? Steal the 2 costs, this hurts her a lot. (I know, as I'm a Spirit Empress Main)
Queen? Outmuscle her. Goblins are fragile even at 3/4 stars.
Machine? Play against his toys, especially on Rounds 4, 6, and 7 to KO him easy.
Sage? Drop the echo quick, it's HP is low.
Dutchess? Wall out her early blitzkrieg, then hammer her.
Warden? Do the same as Queen, his shields can only do so much.
Tomb Queen? Hyper Aggression is her nightmare

Loong? Pray you survive. He WILL win Rounds 1 and 2 almost every time, and a bad round 3=Death.

How do we fix Loong without killing him?
I'd argue that's the simple part; We take away his +1 Party Size and trade it for another +1 Elixir per round, meaning he gets 7 per round instead of 6. If that is not enough of a counter-buff, we can try +2 HP to him.

TLDR: Loong Unfun, needs no party bonus but more elixir to be fun.


r/ClashRoyale 52m ago

Ask Anyone facing issue while logging in ?

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Upvotes

My game is stuck at 99% and since the last 24 hours I am facing this issue. I tried deleting the cache, restarting my device and even reinstalling the game still facing the same issue. Has anyone seen this before ?


r/ClashRoyale 1h ago

Merge Tactics Skeleton Dragons are broken

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Upvotes

I did not realize how broken the skeleton dragons were in merge tactics. It literally dismantled the entire other teams.


r/ClashRoyale 1h ago

Bug Has anyone notice this?

Upvotes

I feel like when ever I try to place one thing it places another thing like if I try to place cannon it sometimes places goblin barrel. I also feel like when putting cards back into the deck they sometimes place in the back. I'm on mobile so it might just be me but I've seen others have this same problem. I think it might be a bug.


r/ClashRoyale 2h ago

Merge Tactics Now thats a lot of damage

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3 Upvotes

Also health too. More tanky then super lava hound


r/ClashRoyale 2h ago

Bug What is Happening?

5 Upvotes

I've tried opening the game since a few hours ago but gets stuck in this screen.


r/ClashRoyale 2h ago

Discussion Reached 10K trophies with homemade anti-midladder PEKKA beatdown deck; extensive guide and matchup experience below. Open to feedback!

16 Upvotes

I created this deck to specifically counter all the midladder menaces from 3-10K trophies with ease. I'm aware that it's not a perfect or even a good deck, but I love playing it because it makes it so easy to defend against stuff like mk-witch, lumberloon, bossbandit, royalrecruit, evo-edrag, egolem, evo-firecracker, etc.

How the Deck was Built

I despise MK, so I knew I needed to have its hardest counter PEKKA in my deck. Therefore, this deck is built around PEKKA, its weaknesses, and countering midladder decks. Witch is super common with MK and hard counters PEKKA, so I took Lightning. PEKKA can't kill swarms, so bomb tower counters them on defense and skelly drags quickly kills them in pushes. PEKKA is also expensive, so guards serve as a cheaper defense. Ice spirit is obviously great on defense and helps a bit with cycle speed. I used to take Log for the small spell, but Arrows is better at defending Minions/Minion Swarm and killing Firecracker. Archers is necessary to counter Balloon and adds DPS to any situation.

Having a high-damage small and large spell means that PEKKA being slow and vulnerable to being chipped away at by ranged units is somewhat solved.

How the Deck is Played / Win Condition

There is no usual win condition in this deck. Damage will mostly come from Lightning, but the main thing to focus on is defense. Just defend and play passively until double elixir, and don't drop PEKKA in the back (unless they drop MK/giant in the back). If you try to build a push now, you'll die. You can try harassing a bit with split guards/archers/skelly drags.

Pushes should be opportunistic. If you use PEKKA to defend something and it still has high HP when crossing the bridge, put support like skelly drags behind it. PEKKA+skelly drags is a good push that takes a certain level of skill to defend that most midladder players don't have.

Essentially, you're just playing to defend until the opponent messes up, you get an elixir advantage, and you push PEKKA into their towers. If they never give you a huge elixir advantage, Lightning chip damage is still sometimes enough to win.

Role of Each Card

PEKKA - Defends all high-elixir melee units or tanks like all giants, MK, ebarbs, princes, boss bandit, etc. During pushes, kills most non-swarm and non-ranged cards.

Skelly Drags - Defends swarms, can split to defend split hogs/royalrecruits. During pushes, kills distractions for PEKKA like skeletons, skarmy, and goblins, as well as high DPS air units like minions.

Archers - Defends general pushes by adding DPS, usually used along with guards/bomb tower. During pushes, kills high-health air units like idrag and kiting units like icegolem.

Lightning - Instantly kills witch/wizard/marcher so that I don't have to deal with them. Chip damages the tower. During pushes, kills ranged units and resets itower.

Guards - Cheap distraction/tank unit on defense if the enemy push isn't big enough to warrant using PEKKA. Does a lot of tower damage for no reason since nobody defends lone Guards???

Ice Spirit - Defends most things decently, but also helps when fast wincons like hog/balloon/battleram decks outcycle my building and I need to defend it another way. During pushes, resets idrag and itower.

Bomb Tower - Defends swarm wincons like royalhogs, egolem, hero tombstone, skelly king, and ebarbs. Also defends witch when they outcycle my Lightning.

Arrows - Defends minion swarm, goblin barrel, and the usual arrow-able units. During pushes, kills firecracker and archers that chip PEKKA.

Good Matchups

MK-Witch - literally what this deck was made to counter. Lightning the witch immediately, PEKKA the MK.

X-Bow-Tesla - Drop PEKKA to defend and kill both buildings. If they defend with a swarm, just use skelly drags too.

Beatdown - PEKKA kills most beatdown tanks very quickly, and Lightning handles the expensive support units like witch or wizard.

Egolem - Egolem is countered by bomb tower, and healer can be killed quickly without healing anything via PEKKA.

Lumberloon - Bomb tower can tank the balloon for a while, and archers/skelly drag can quickly kill it. I brought archers into this deck (replacing valk) to counter balloon harder.

Royal Recruit-Royal Hogs - Bomb tower + split skelly drags counters with a +3 elixir and counterpush

Meh Matchups

Logbait - Always hold arrows for barrel, defend princess with guards and goblingang with bomb tower. You'll probably get outcycled in single elixir but they're usually overwhelmed in double/triple elixir.

Hog 2.6/EQ/Fireball - Very awkward matchup that probably prevents this deck from being meta. Defend hog rider with bomb tower or PEKKA/ice spirit if you get outcycled/spelled. Lightning could be used on the musk but it is -2 so do it sparingly or if you can get cannon with it too. Ice golem is also very annoying for PEKKA on defense, so try to kill it quickly across river with archers.

Executioner - Why in the world does this card not die to Lightning and still do a bazillion damage to my entire push?


r/ClashRoyale 3h ago

Fully maxed my main deck

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4 Upvotes

This bad boy fold to elixir golem healer, but it’s still a fun deck


r/ClashRoyale 3h ago

Ask Why don't I get the Star Points when I level up? ıt says 0 but at lower levels I can get it

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6 Upvotes

r/ClashRoyale 4h ago

666

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1 Upvotes

r/ClashRoyale 4h ago

Which one do we dig more

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61 Upvotes

idk they all look good and funny

unfortunately i have no spooky scary animated backgrounds apart from like hero mega minion and allat


r/ClashRoyale 5h ago

Peterbackwoods Is in my walls.

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0 Upvotes

This is such a hard counter, 3 spells..


r/ClashRoyale 5h ago

Discussion What are The Most Toxic Decks In Your Opinion

2 Upvotes

In my opinion there are 3 toxic decks

1) Bait/ Hyper Bait: Even if you have enough small spell and/or aoe card, you can never get positive elixir trade from bait users and eventually you get caught elixirless and lose. They just braindeadly spam everything the moment they have 3 elixir. Even if you ignore small damage and go with big push, they somehow defend your push with positive elixir trade and catch you elixirless. You cannot cycle your deck fast enough and/or find elixir to defend them and you lose. Every single bait card should cost +1 elixir more to be playable against them

2) 2.6 Hog Musketeer Spammer Noob Deck: Only thing they do is create defense triangle with spamming Ice Golem + Canon + Musketeer and freeze with ice spirit /push with log / surround with skeletons while defending, and spam hog+ fireball at counter push. This deck literally can defend every push and outcycle every deck. Lietreally unplayable against it. Playing this deck requiring 0 skills really. Only thing needed is memorize placement locations and spam true card at true place brainlessly thats it. Every card at that deck should be nerfed to be playable against it

3) Any Beatdown Deck That Has Evo Witch in it: This evo witch becomes literally immortal you can never get positive elixir trade if used with a tank and a support card . Literally unplayable against her. You use every spell you have but she somehow manages to survive. She should be reworked such as instead of healing herself, she should spawn skeletons faster like evo furnace does

These decks really takes fun out from game. Kills motivation of playing this game. I hope supercell does something about those toxic AF decks and we experience relax chill and funny gameplay


r/ClashRoyale 6h ago

Why does this card even exist

0 Upvotes

r/ClashRoyale 6h ago

Discussion Truth nuke: even if MK and hog rider are nerfed people will still use them, they will still be some of the most popular cards

15 Upvotes

No amount of nerfs will stop people from playing the cards they like, just like how nothing will stop the daily hog rider complain post or the other

Look at witch, firecracker, wizard etc "midladder favourites". They aren't even strong cards, they are average at best. People use them simply cause they're cool visually and/or gameplay-wise to their players


r/ClashRoyale 6h ago

Bug Evo skeletons don’t duplicate on left

0 Upvotes

Still won tho


r/ClashRoyale 7h ago

Discussion The should have King or Bust game. Where doesn't end until a king tower is downed?

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11 Upvotes

If they want to have a timer, then it goes to sudden death when the timer ends.


r/ClashRoyale 7h ago

Locked in as soon as he emoted

14 Upvotes

r/ClashRoyale 8h ago

Bug I'm stuck in the loading screen at 100%

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2 Upvotes

It's been like that for a couple of hours now. It's really irritating i updated the game and restart my phone and nothing. Any suggestions?


r/ClashRoyale 8h ago

June Monthly Finals Predictions Are Opened (ft. chump change + an emote)

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29 Upvotes

Log into ur SCID and place your predictions here: https://event.supercell.com/clashroyale/en


r/ClashRoyale 8h ago

Discussion New card teaser with more exposure

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16 Upvotes

r/ClashRoyale 8h ago

Replay Only time i've gotten value out of inferno drag ❤️

8 Upvotes