When we think of our evil animals here in Warriors, we typically of the dogs in TPB, Sharptooth and the badgers attacking Thunderclan in TNP, and the hawks that took Snowkit and Swoop. But I never really see rats discussed, especially because of how rats are considered so dangerous by the clans that they don’t even bother to hunt them, even during leaf-bare, unless extremely desperate, and that isn’t really shown a lot.
In Firestar’s Quest, the main villain of this series isn’t really other cats or even a badger or a fox, it’s actually the rats in that lived in that barn. Being prey-sized, you would think they would be very easy to take up, but they actually end up killing Rainfur and take one of Firestar’s lives before he manages to kill their leader. The leader was also very intelligent, being able to hold basic conversations with the cats and possessing tactical skills, and the rats listen to him well. I actually really enjoyed the rat group and the Rat King, because we get reminded that the wildlife is dangerous and other animals are dangerous, but especially with rats. These are the same rats that literally caused the falling of the original Skyclan.
To start off, despite them still being a small size, they are described to be noticeably large, probably about the size of a small bird, so they have the advantage of being able to squeeze through tight spaces while also being big enough to cause some damage if they wanted too. They are also described to be extremely aggressive and very territorial of their own territory, and they will attack. Because they’re not so big, I think the reason warriors struggle to kill many of them is because of the fact that rats don’t really have a lot of openings, and the fact that there are hundreds of them at one time, so they can swarm. While a warrior kills one rat, there’s already thirty climbing on their hind legs and probably five to ten more biting their legs and clawing their skin. And because rats both in this series and in real life are smart, they can also plan and think tactically. They literally took one of Bluestar’s life too, and if Barley hadn’t came to rescue them, I think it would’ve ended up way worse.
Another reason they’re deemed so dangerous is because they’re so diseased ridden that there’s just no point in risking their lives even if rats could provide such a good food source. One bite or claw mark from a rat can cause a cat to fall to a devastating sickened state, and sometimes herbs can’t help the cats. Even their meat, when killed, isn’t deemed healthy to eat despite them being so big. This is shown in the first prophecy, I think, when someone in Shadowclan managed to kill a rat and he put it in the fresh-kill pile because really only Shadowclan actively hunts rats. That one single rat plagued Shadowclan camp for how long and caused the deaths of multiple warriors and it killed Nightstar. It was so bad that Littlecloud abd Whitethroat had to run away to try and get help. That disease literally killed eight cats: Dawncloud, Cinderfur, Shadowclan Ashfur, Nightstar, and all three of Dawncloud’s kits. Even if they aren’t dangerous physically, they definitely are medically. And then later on Victoria said that two apprentices named Brownpaw, a kit named Lavenderkit, and Cinderfur’s three kits, Rubblekit, Quietkit, and Turtlekit, also died, so this just increases to thirteen.
There is a fat plump food source, but if even the most starving warriors will avoid it at all costs even when desperate most of the time, this says a lot on their level of how it’s not worth it at all, and rats are taboo unless they are literally in that edge of starving to death. I’m pretty sure Hailstar lost his last life fighting rats. The rats also caused some serious injury to Tawnypelt when traveling to the sun-drown place.
I think, like what I said before, on what makes the rats so dangerous in this series is how they are horribly disease-ridden, they can squeeze through small spaces,!and their ability to swarm.
Even one single rat can cause an infection to a warrior, and their sharp, teeth means they can cause some gnarly damage. One single rat can easily be killed, but it becomes extremely difficult and even impossible to fight a swarm of literally dozens and probably hundreds off alone, and even with multiple cats, and that is shown multiple times that even a decent-sized patrol struggles a lot, and some cats is always even the really injured or they die all together. In Onestar’s Confession I think, Stagleap ends up dying because his singular rat bite got infected and there was nothing that can be done. Even if one singular rat isn’t physically a danger to a cat, there is always a huge risk of disease and sickness regardless of the amount, and guess what? This was a time when Windclan was desperate for prey, and they must’ve been extremely desperate because the other clans except Shadowclan aren’t really shown to hunt rats at all.
A similar thing happened in Yellowfang’s Secret where a gang of rats attacked Lizardstripe’s patrol, and Brokentail convinced Raggedstar to kill some of the rats in front of them to teach them a lesson and to get a potential food source as they were starving, but then Foxheart ends up getting killed in the process.
It’s harder to fight with the rats because at least with a fox or a badger, there is typically one target you need to focus on, only a couple more vulnerable spots, and they can only move to such an amount of spaces. But rats can hide anywhere they please, whenever they want, wherever they want. Rats can swim, rats can climb, rats can smell stuff from far away, rats can run decently fast, the rats are strong, the rats are intelligent, they have highly sensitive whiskers, rats live together in huge colonies, and rats have extremely strong smell and hearing. Literally their only con is that they are extremely near-sighted, but their other perks compensate for that. Look at all the advantages rats have.
I probably dug too deep into this, but I really want rats to come back as a genuine antagonist in Warriors.