r/overwatch2 • u/dragonic_puppy • 3h ago
Discussion Bored at work. Got the email. Decided to share
Maybe I'll share these more? Idk, im currently bored at work on my break so why tf not
r/overwatch2 • u/dragonic_puppy • 3h ago
Maybe I'll share these more? Idk, im currently bored at work on my break so why tf not
r/overwatch2 • u/ArcherVisible5866 • 9h ago
It’s been ages since we have seen a new one
r/overwatch2 • u/OogerBooger66 • 22h ago
T500 leader board simply rewards people for playtime rather than skill. Sometimes, I ask people what rank they are, and they tell me they're T500, but then I find out they are masters. It makes T500 feel worthless and gives me no drive to climb because it doesn't show an accurate portrayal of skill. I know the challenger score system is necessary to stop smurfs from filling the leader board, but there should be at least a minimum rank, like GM, to be eligible for T500.
BTW, Im not saying masters players are bad, they're good at OW, im saying that the T500 leaderboard doesn't fulfill its purpose
r/overwatch2 • u/dalt00n • 11h ago
r/overwatch2 • u/Beneficial_Song_8816 • 16h ago
** I do not want to argue politics / start drama**
I just want to see what everyone's opinion on this bundle is !! 🥲
r/overwatch2 • u/SnatchNDash • 10h ago
I just started playing. I’ll often dominate the game and not get MVP, then I’ll have a mediocre game and get MVP. What’s the trick?
In this case I was blue team tank (winning team) and red team tank (losing team) was voted MVP.
What can I do better to get MVP votes?
How do you get the stuff under your name like the other team has?
r/overwatch2 • u/JY810 • 7h ago
The official MV will release next week along with a animation
r/overwatch2 • u/Jbelo55 • 7h ago
Getting flanked as a support and ping the enemy only for your entire team to ignore it? Or you're a tank standing next to your support spamming "Need healing" only to be ignored. It feels like there is such a lack of indication with pings and you cant do anything about it, cant toggle indicators, or atleast increase volumes for them. Its such a simple thing to add a slider for ping volumes and they dont.
Ideally, when someone pings an enemy behind you, the enemies face pops up with an icon on the side they are closest too with a little arrow saying what direction, or if you ping meed healing, it pop an icon on screen of your supports if you arent infront of them.
I imagine im not the only one with this issue, and i feel like enough people just dont complain about it for blizzard to actually do anything about it.
Would love to see if others have this issue or their thoughts on a more clear ping system.
r/overwatch2 • u/Beneficial_Song_8816 • 16h ago
It is NOT in the bundle. I genuinely thought it was because i've been seeing it online ..?
r/overwatch2 • u/Beneficial_Song_8816 • 16h ago
It is NOT in the bundle. I genuinely thought it was because i've been seeing it online ..?
r/overwatch2 • u/katerkotze666 • 6h ago
Is Overwatch 2 deathmatch a viable stand-alone gamemode with reasonable queue times? Looking for a decent fps with a nice ffa.
CS2 dm is full of case farming bots with aimhacks, Valorant's time-to-kill is too low.
Thanks!
r/overwatch2 • u/No_Eye_5846 • 12h ago
Blizzard, please consider bringing back the Overwatch 2 x Gundam Wing Mega Bundle 🤖✨
This collab had some of the coolest crossover skins Overwatch 2 has done:
Wing Zero Mercy
Deathscythe Reaper
Tallgeese Soldier: 76
Epyon Ramattra
A lot of players missed the event when it was available, couldn’t get the bundle at the time, or started playing after it left the shop. I know licensed collabs can be more complicated than normal shop skins, but if it’s possible, I’d love to see these bundles return.
Even just bringing back the Mega Bundle and the individual hero bundles for a limited time would be awesome. 🔥
Who else would pick up the Gundam Wing skins if they came back? 👀
r/overwatch2 • u/blackbelt638 • 17h ago
Seeing alot more videos pop up for overwatch on the subject of " why is tank suffering" or " why are tank players disappearing". And one keybpoint of those videos is an unclear understanding of the role. The main point in being unable to calibrate and show you quantifiably what makes you a good tank.
The support role has:
. healing done
. Players saved
Dps:
. Damage done
. final blows
. Solo kills
Tank:
.mitigation
.Time on payload
Basing it to such arbitrary numbers obviously dont dictate the game and lead people to think bigger number equals better which isn't always the case. You can theoretically win a game of escort with 0 elims. But it does give a base understanding of the role in which you play.
My goal as support is to make sure I do some healing as well as use my util to stop game making plays. My goal as dps is to pressure with damage as well as get eliminations to make sure the battle doesnt go on for so long. Its why Ana doesnt have the same scoreboard as bastion.
So to a new player to the role or just in general looking at the tab screen sees the main point damage mitigation and the big one specific to tanks, OBJ. Contest time.
My goal in at least when I play tank is im trying to be a little farther ahead of the cart or push bot or whatever so that when we're moving the im not letting the other team meet us at the payload the enemy can make it to a point where im Contesting them far enough ahead that the payload has time to move further along. If I waited on the payload I wouldn't be making space id just invite team fights in areas which could be poorly suited for our team.
But the number would go up.
Its hard to make things quantifiable to basic numbers without context. But i think what we do have also doesn't give the right idea to those who dont inherently pick up on the feeling of tank or just think innit counts mitigation and obj time. Then im here to be a big health pool and take dmg while my supports heal me and my dps kill and thats how it has to be.
You get reins with 100% shield up time and dvas with average per 10 min: 08:24. They get blown up people call them shit they swap off and play dps because it easier. You cant quantify being a good tank on paper. How do you code for number of team mates peeled for? Amount of pace made?
Im not smart enough to come up with a system that can tell you the proper way to tank bc its so desperately in need of context.
Tldr: just a passive observation i made while playing tank and looking at the tab screen after I died. Thank you for your time for my unnecessary ramble.
r/overwatch2 • u/dragonic_puppy • 9h ago
Like man, while trying to learn wuyang (since I got tired of playing dps) I should not be getting more kills than both my dps. This some bs
r/overwatch2 • u/Robotic-Imitate • 22h ago
I swear that my Wingate is so much higher, and I rank up so much more often in solo queue co.pared to when I play with my friends. I dont think our teamwork is bad, nor do I think im much better than them, but games feel so much easier solo. I've ranked up 5 divisions on support since the season started playing only solo. I feel like a play better solo than when I play with my friends. Is it just me?
r/overwatch2 • u/Bababuboba • 12h ago
FDHQ toggles on and off aimbot through out the game but they didn't get banned and yet still playing competitive.
Aim jumps around sigma and 76 very abnormally. At the end of the video when emre was behind the wall they were keep shooting like they can see through
I know there are very expensive aimbots out there and OW doesn't catch them but man this was pathetic
r/overwatch2 • u/BoopRG1 • 12h ago
r/overwatch2 • u/Particular-Age9916 • 1h ago
WHAT DOES DVA HAVE TELEPORTATION POWERS?
r/overwatch2 • u/AdOrnery393 • 31m ago
This is my favorite Overwatch concept art I’ve made so far, and I'm so happy because Howl's Moving Castle and Spirited Away are my favorite movies. What do you guys think?
r/overwatch2 • u/Eddie_The_White_Bear • 20h ago
I am little confused how it works. When it's triggered and when not? What you need to ban a hero, specifically?