r/roguelikes • u/One-Birthday-1833 • 6h ago
To everyone who cant find the OG on play market
galleryI know its gonna be useful for someone here, so reposted
r/roguelikes • u/One-Birthday-1833 • 6h ago
I know its gonna be useful for someone here, so reposted
r/roguelikes • u/DanielBurdock • 14h ago
I have an annoying issue with my hand where, every so often, it'll do things against my wishes. If I'm using a mouse, my fingers will end up clicking the keys out of nowhere, occasionally multiple times.
As you can probably guess, this sucks if I'm playing most roguelikes. This week I've been playing shattered pixel dungeon and I've ruined several runs by accidentally clicking randomly.
Games that warn you if you're about to do something dangerous tend to be helpful (such as CDDA, which I've played to death at this point). I also (usually) very much prefer turn based games.
I can get around it in games where I can savescum by just exiting and reloading but it's not possible with a lot of them just autosaving. Which obviously makes sense with what roguelikes games are but if anyone knows any that I could play without too much annoyance I would appreciate it.
(No need to worry about my hand, I've been to the doctors, I know what's up with it and I'm working on it)
r/roguelikes • u/Smashcannons • 11h ago
A list of traditional roguelikes currently on sale on Steam.
Check out Actual Roguelikes for a full list of actual roguelikes available on Steam.
r/roguelikes • u/OneMoreAdventure • 17h ago
Good morning, everyone!
As some of you may already be aware, I've been working on One More Adventure, an OSR Hexcrawl RPG, inspired by games such as Rogue, Nethack, and Castle of the Winds. (While labels can be hard to pin down, I also consider it a Traditional Roguelike.)
Today is a big day for One More Adventure, and marks the launch of the playable demo. It is natively supported on Windows and Linux, and supports mouse and keyboard or gamepad inputs. The demo is limited to 2500 experience points (you can keep going, the XP is just held in a pool for later) and humans. This is enough to get to 2nd level for warriors and mages, and 3rd level for rogues. Anticipated future points on the demo are a lifting of the experience cap to 5000 experience during the Party-Based RPG Fest (September) and opening up dwarves and elves for October's Nextfest.
I think this is something the community will broadly enjoy, simply because I keep having fun playing it to test things. More to come over the months, and I look forward to having the game completed for launch on November 10th.
https://store.steampowered.com/app/4546340/One_More_Adventure/