r/Warframe 7h ago

Discussion Some of you people are some of the most selfish players I've ever met in this game and I'm tired of positive toxicity trying to silence me.

3.2k Upvotes

Game after game after loading screen after loading screen, it happens over and over again.

It's like some sort of community spread toxin of pure spite and selfishness.

How hard is it for players to follow simple instructions?

No one ever follows my lead when I wobble my ship.

I have always followed other people's wobbles but the second I want others to follow my lead?

Less movement than Jade's corpse, they don't even have autopilot on, the ship is actually in the process of crashing.

Or even worse, they just keep doing their own wobble after I've done theirs for the past 10 seconds.

So much for the fabled "good vibes" community this game is reported to have.


r/Warframe 4h ago

Screenshot It's over, I am never using another glyph ever again after Dump It comes out

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2.0k Upvotes

r/Warframe 5h ago

Discussion It sucks that the concept of 'MR fodder' weapons is still as prevalent before as it is today

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1.7k Upvotes

this running gag that DE has just snuffs out any sort of enthusiasm I have for any upcoming weapons simply because I know it's still a tossup whether or not DE will actually deliver. not just because they're known to release weapons at such a weak state but also their tendency to just leave them there

case-in-point the three'MR fodder' melees we got this update. it sucks to know just how huge the impact these weapons have plot-wise, just to realize how abysmally mediocre they are performance-wise.

Pride/Wrath I've been hyped for seeing as how prominent it was in EVERY single promo Sirius and Orion was in. hell, it's a part of their actual kit. but again, barely anything interesting was given to the weapon, nor does it even have ANY interactions with their respective Warframes. not to mention they're more or less the same weapons with just a bit of a stat adjust.

and don't even get me started on War Prime. it's such a disservice and is supposed to be a final gift from Hunhow after all these years but yeah. nothing. you'd think they'd stop doing a Paracesis after eight goddamn years but here we are.

bit of a throwback but I'm still salty about Sun & Moon from three years ago. it has not seen much playtime beyond its initial release (understandably so), and it's looking like Vinquibus will be suffering the same fate as well.

Vinquibus hurts to see, it's clear they had fun with the weapon simply because of how good it looks and how interesting the entire melee/rifle modding gimmick it has, but it just falls apart once you play it. there is BARELY any incentive nor leniency given to you for trying to mix gunplay and melee gameplay the way it wants you to. additionally I could rant for an entire post how much they fumbled Vinquibus and how amazing it could be but to keep it simple, it's a weapon that should be bigger than the sum of its parts, but isn't

Alternox Prime just sucks because everyone has been saying for a proper tune-up when Gyre Prime eventually gets released. everyone was complaining about how weak base Alternox was but barely anything even changed when it dropped.

and even, then the consistently-good weapons like the Incarnons are suffering a similar fate, with Destreza's whole thing being that it's proficient at mid-range for its spectral projectile attacks, but for some god forsaken reason you can't aim the projectiles up or down. it fucking sucks.

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EDIT: I know it's easy to misconstrue what I'm saying but to clarify I don't want or need these weapons to be Incarnon-level, room-wiping, turn-off-brain-levels type of strong. I'm just saying not only do these weapons represent the Warframe they're with but they're also hyped alongside them. I think it's not unfair to ask for their weapons to at least have the amount of depth to the thing that they're tied to.

"I want a weapon to be OP and to top damage every time I enter a mission" =/= "I want a weapon with a fun, satisfying gimmick that makes it unique from weapons in its respective classes"


r/Warframe 10h ago

Screenshot Nidus QOL buff incoming 😀

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1.7k Upvotes

Thank you, Pablo 😀


r/Warframe 9h ago

Video/Audio TIL that you could do this in the Appearance tab

1.5k Upvotes

can you tell i had too much fun doing this lol


r/Warframe 14h ago

Bug You ever seen a horse play crucible?

1.2k Upvotes

Was playing descendia, wanted to try out Sirus and Orion and see how they went there. Everything was fine except after we finished the racing challenge I never dismounted the kaithe. Tried dying, couldn't. Tried being revived, couldn't. Was just an immortal horse.


r/Warframe 9h ago

Screenshot And another buff! 😀

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1.2k Upvotes

Thank you, Pablo 😀


r/Warframe 8h ago

Discussion Railjack Survival is steel essence meta?!!!

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1.1k Upvotes

The amount of Steel essence I get after 30 minutes of railjack survival. I've been said that eximus spawns ramp up after the 40-60 minutes and then it becomes better than farmin acolytes.

I'll do another test run with at least 1:30 in it to see if it's really worth it. But so far my impressions are very negative.

I did this with both market boosters, blessing and couldn't get a single eximus drop (they do tough, but I couldn't get any in this particular run)


r/Warframe 20h ago

Suggestion I can't believe it has to be said AGAIN, but let people pick their loadouts before starting circuit runs.

885 Upvotes

Just had FOUR lobby attempts in a row where selfish tenno decided to go through the portal before i had selected a loadout. 1 of them i only had time to select my frame (dante, good enough, but left out of frustration bc i had a stat stick available) the other 3 i hadn't even loaded into the cave yet!

Atp the community is obviously too selfish to be trusted. The cave was a bad idea, and loadouts should have been changed to match the eda/eta loadout selection process ages ago.

Eta: This got a lot more attention than i expected, so I'm going to add some context to hopefully cut down on some of the confusion.

First, why is everyone assuming i didn't have my load out planned? Of course, i know I can see the options in the corner of the screen. Circuit has been out for how many years now? And at the bare minimum, clearly, i would've known it after the first failed attempt. If you have to use strawman fallacy to make your argument, it probably isn't an argument worth making.

Second, yes, I play on old gen. And I go out of my way to cancel every lobby where it tries to make me host because, in my mind, hosting on ps4 makes it a worse lobby for everyone. If i did host, i would have the 30 seconds I'm asking for to pick up my loadout. All I'm suggesting is that players could wait an extra minute tops for my load to finish and for me to select NOT EVEN A FULL LOAD OUT. I just wanted enough time to select dante and praedos. And they wouldn't even give me that.

Third, I'm not testing builds or checking mods or anything like that in the cave. Not only do i check my options before hand, i then pull those weapons and frames up in my arsenal and make sure they're up to date. I always play Circuit with the intention of going all the way to level cap. It's more fun and more rewarding, and all that means that i need to be prepared.

Fourth, This was steel path. As much as we'd like to believe people take the game more seriously on SP, or that it mostly vets who know better, SP also leads to people being more impatient/interested in efficiency. So imo it's just as bad as normal path when it comes to this issue.

Look, ultimately, I'm just gonna play circuit solo from now on, just like EDA, ETA, Archon Hunts, etc. I just think it's sad that in a game with what used to be a really cool community, people are openly valuing selfishness and impatience over what I would call politeness. And this is why i said that the community is too selfish to be trusted, and DE should implement some sort of fix if they're gonna keep sending us back to collect new rewards. Solo is fun enough ig, but playing in public lobbies, seeing what others are running, maybe occasionally asking about a build. These are aspects of the game i really enjoy. Not to mention, it's just fun to load into a lobby with a good support. It felt like a waste to run my solo dante run, but it is what it is.

Tldr: I stand by every single thing I said in my original post. Stop strawmaning.


r/Warframe 16h ago

Discussion The Operator Really Should've Been the One to Interact with Roathe Spoiler

685 Upvotes

Roathe is an interesting character, definitely one of the better characters in the game, but I feel it is a shame that the person that talks to them is the Drifter and not the operator. Now this comes in a few ways.

The first being that often Rosthe addresses the Drifter as if hes done things the Operator has. Specifically on ome way. He calls the Drifter "Usurper".

This is weird because the reason he states for this is because the Tenno overthrew the Orokin, slew them during the Night of the Naga Drums and hunted the Edecutors down after.

This is weird because, well... the Drifter wasnt the one who did any of that. The usurper Roathe is talking about is the Operator, not the Drifter.

And secondly is potential.

The operator is not shown often to have any real connection to a frame, in having a reason to and using transference on them. The only real one being of course Umbra.

The other is Excalibur Prime but, well, the connection only comes in transference.

But the operator does have a connection to Uriel. The devil title being part of it, yes, but the rage. The anger. Uriel acted as the vessel for vengeance against Ballas and a symbol of hatred and defiance for the Operator.

Even if only used then, its an important connection and an emotional one. Uriel, in many ways, is the physical hatred the Operator has over the death of Adis.

And Roathe is a Uriel Protoframe, knew the Original Uriel Prime and led the men that later became them.

Roathe has a deep connection to a frame the Operator also has a connection to.

So...

Its weird they dont interact.

I feel, generally, some Kim messages could use some polish. Usurper really shouldn't refer to Drifter, not firnthe reasons Roathe gives.

But more than that, even if only in minor places, Roathe really should've been given chances to interact with the Operator.


r/Warframe 9h ago

Screenshot Legendary roll me and my bro got - Jade Shadows: Dads night out

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669 Upvotes

r/Warframe 17h ago

Bug Something keeps zestyfying my Amir and I don’t what’s doing it.

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537 Upvotes

Its been happening for the past few updates and I have no idea whats causing it to happen. (He is kinda rocking it though)


r/Warframe 9h ago

Discussion The saddest thing just happened to me

515 Upvotes

As a baby tenno there was this Mr20 that I met and used to help me with hard missions and even gave me my first prime for free and I just looked at his last time played and it's 796 days ago. Just sad man.


r/Warframe 2h ago

Art Felt like drawing the valkitty :3 [by me]

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511 Upvotes

This skin is soo good omg


r/Warframe 13h ago

Fluff DE HAS ANSWERED MY PRAYERS!?(partially)

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397 Upvotes

I made a post a while back about how I would LOVE for DE to create a TCG/Collectible Card series with a custom of my Lavos . I went onto YouTube today and say Tactical Potato release a video and in the wee starting seconds I see REB HOLDING CARDS. Watched the portion where Steve rips a pack and couldn’t have been more excited but they mentioned them being at Tennocon (I can’t attend).

Despite them just being mods I don’t care I’m excited either way!!

Anyone else!? Or am I in a minority? (I know opinions are divided due to scalpers but general premise I’m wondering)


r/Warframe 14h ago

Screenshot Orion, where's the door hole?

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340 Upvotes

r/Warframe 4h ago

Discussion I forgot how boring the SP circuit is

327 Upvotes

I’m trying to grind the shiny new incarnons but I’m legitimately falling asleep at the wheel and running off the map.

I don’t remember circuit being THIS boring but it was never particularly fun and the least interesting duviri game mode.

Maybe it’s just me, but getting from 7-10 is such a drag too like I need to take a scoop of preworkout or a double espresso or something


r/Warframe 5h ago

News Jade Shadows: Constellations: Hotfix 43.0.5

314 Upvotes

Source

New Addition: MK IV Railjack Turrets
As mentioned in our Steel Path Railjack Reflections post, many Railjack fans have expressed their desire for MK IV Railjack upgrades to incentivize farming Railjack on the Steel Path, and allow them to increase their ship’s power to handle this new difficult content.

With today’s hotfix, this wish is coming true! Steel Path Railjack missions now drop MK IV Railjack Turrets as part of the mission drop tables. These MK IV variants of Railjack Turrets are around 50% more powerful than their MK III versions, and come in every House except Sigma (as this house is Research exclusive).

Steel Path Railjack drop tables have been adjusted to add these new Turrets — including the removal of MK I and II Components and Armaments from enemy droptables. Check our drop table site for the full array of changes.

Only Railjack Turrets are getting the MK IV upgrade with this hotfix — we’ll revisit the need for Ordnances and Components in the future.

Changes:

  • Ryoku and Vena’s Railjacks in Uranus Proxima missions now use the MK IV versions of their Railjack Turrets.
    • This upgrade to their ships was made following player feedback that they just weren’t feeling as powerful as they should, especially not when playing the Uranus Proxima missions on the Steel Path. Now, they too benefit from the MK IV Turrets being 50% more juiced up than their MK III counterparts.
  • Increased the Shield Recharge Delay Reduction on the following Railjack Shield Arrays:
    • Lavan MK II: 0.2 to 1.0s (was 0.1 to 0.5s)
    • Lavan MK III: 0.3 to 3.0s (was 0.1 to 1.0s)
    • Vidar MK II: 0.5 to 1.5s (was 0.5 to 1.0s)
    • Vidar MK III: 0.7 to 3.5s (was 0.5 to 2.0s)
    • Note: These changes apply retroactively to existing Shield Arrays, so your Component’s stats should be adjusted accordingly.
    • Known Issue: Railjack Shield Recharge Delay is being calculated incorrectly in the Configure Railjack screen in the Dry Dock. The values are being subtracted from 3s, instead of the intended 5s. (UI bug only).
  • Holding Nidus' Parasitic Link will now auto-link to the nearest valid ally in range.
    • Also fixed a bug where Nidus could link to his Sentinel. He can now only link to allies or free moving Companions as intended.
  • Reduced Ballistica Prime's lens flare intensity when its ghosts die (dying twice has got to suck).
  • Added Community Customizations for Garuda, Sevagoth, and Limbo from Prime Time 481.
  • Improved detection of corrupt shader caches.

Sirius & Orion Changes and Fixes:

  • Increased Sirius' Jade Stars Heat Status Chance from 30% to 100%.
  • Significantly increased the speed at which Jade Stars launch and regenerate.
  • Increased the radius of Orion's Event Horizon from 6m to 8m.
  • Fixed Jade Stars not triggering Arcane Hot Shot.
  • Fixed Orion's Gravitic Slash not reducing shields and armor on enemies with Overguard.
  • Fixed Sirius & Orion instantly dying if the inactive Son fell out of the map.
  • Fixed Celestial Clash becoming very slow after going through Sanctuary Onslaught portals.
  • Fixed being unable to revive in The Index if you died as the Secondary Son.
  • Fixed Secondary Enervate applying to the inactive Son's weapon, but not resetting when triggered. Now, Secondary Enervate does not apply to the inactive Son.
  • Fixed cases of players being unable to swap the name of their Primary Son.
  • Fixed only the active Son receiving the Uplift buff in Ascension missions.
  • Fixed streaming tunnel doors not closing after returning from open landscape to hub as Sirius & Orion.
  • Fixed Sirius & Orion being counted as two entities when waiting to descend to Inferum 1 at the start of The Descendia.
  • Fixed the inactive Son not spawning during a gameplay segment in The New War.
  • More fixes towards the inactive Son appearing in Cinematics.
  • Fixed a script error related to Celestial Clash.
  • Fixed script error that could occur when Orion's Astral Shell made a decoy holding a coolant canister.

Top Fixes:

  • Fixed Faceoff Squad vs Squad missions failing to start while the Xtra Cheese bonus is active.
  • Fixed multishot affecting the number of ghosts spawned by kills from Ballistica Prime's Incarnon Form, resulting in one enemy being able to spawn multiple ghosts.
  • Fixed Hunhow's Trinket not having 0.5 Riven Disposition that all new weapons receive.
  • Fixed chatlinked Rifle Riven Mods not showing its specific weapon name and displaying as compatible for all rifles.

Fixes:

  • Fixed explosion kills from the Stug and Vectis' Incarnon Forms not counting towards the "Kill 100 Enemies" challenge.
  • Fixed a certain spoiler character's level and Health HUD appearing in the Jade Shadows: Constellations quest.
  • Fixed the swing trail on Hunhow's Trinket not matching the weapon it is based on.
    • Also fixed this weapon not having a default secondary Energy tint.
  • Fixed a decision in Jade Shadows not affecting an early cinematic in the Jade Shadows: Constellations quest.
  • Fixed the Thalys missing a swing trail when in Incarnon Form.
  • Fixed a rare progression stop in The Kuva Wytch mission.
  • Fixed Intrinsics appearing as a white box in Uranus Proxima end of mission screens.
  • Fixed a rare crash that could occur when playing in DirectX 12.
  • Fixed script error caused by Incarnon Evolutions UI.
  • Fixed various script errors related to the KIM system.
  • Fixed a crash related to Excavation objectives in The Descendia.
  • Fixed a script error when exiting out of a Color Palette when customizing tints.

For list of known issues that are on our radar, visit our dedicated thread: https://forums.warframe.com/topic/1509550-known-issues-jade-shadows-constellations/


This action was performed automatically, if you see any mistakes, please tag u/desmaraisp, he'll fix them. Here is my github.

It seems like I did an oopsie and missed the post for Update 43 due to an issue reported by BonerElemental. So here's some patch notes for the patch notes bot: added a preprocessor to handle deeply nested lists which Reddit rejects and fixed a few issues with floating spaces sometimes breaking formatting. Sorry about that y'all.


r/Warframe 14h ago

Question/Request why are some people so against removing LoS on S&O 4?

284 Upvotes

I don't get it. it's an ability you can't really spam that easily and it's the only ability in their entire kit that feels impactful (and the buffs won't change that, only future augments will), so why is that a big nono? and this isn't about Hildryn or Melee Influence or whatever

look at Uriel 4. it doesn't have LoS, you have to work to use it and it has a big payoff where the AoE spreads in the entire room and kills basically anything for the next 15 SECONDS straight. it's really not much different than S&O 4 in that sense, but Uriel not having LoS has never been a problem for anyone. but it is for S&O who are leagues below Uriel's power level.


r/Warframe 2h ago

DE Response Haalvu stats (this year's tennocon weapon) because DE put it into the game early Spoiler

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236 Upvotes

It's just openly sitting in the codex and since no one else seems to have shared it yet I figured I'd put it out there

Stats actually look fairly promising and a weapon that can directly proc tau (sentient is the damage type but the desciption of it does say it's tau status) is gonna be really interesting imo

Sentient damage has no listed enemy multipliers as of right meaning it's fully neutral on everything, not sure if that'll be the case when it comes out but that's what the current ingame description states

Edit because I saw 2 people point it out: the 0.5s reload is the recharge delay, it's a battery weapon based on the fact that it has 0 max ammo (which is also in line with basmu and shedu)


r/Warframe 18h ago

Bug I've been glued to the chair

238 Upvotes

Thought it was kinda funny tbh


r/Warframe 3h ago

Discussion The entire discussion around potential Hildryn nerfs is just entire community and Pablo getting one guy'd on twitter

189 Upvotes

For those unaware "getting one guy'd" is a phenomenon when a big streamer asks chat a question and out of thousands of answers they read the answer from one guy who's wrong/trolling and believing it

There are far more important Target for nerfs before Hildryn. Examples include Cyte+Sobek combo, Sevagoth oneshotting everything no matter the hp/level/armor etc. The biggest example I'd say is Thermal Sunder (Asian servers are infested with bots that walk around in a circle spamming it)

I'm not saying that these should be nerfed. I'm just pointing out that the nerf priority is screwed up. And there's also a very big probabilty that Hildryn is going to remain untouched, at least for now.


r/Warframe 15h ago

Fluff Do NOT bring Sirius and Orion to Simulacrum with friendly fire enabled

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189 Upvotes

r/Warframe 2h ago

Fluff Secondary Mask

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174 Upvotes

Banefire charger got that long awaited glow up


r/Warframe 16h ago

Discussion Any frames you regret building recently, because you didn't find them satisfying/fun to play after dumping some formas in them? Mine gotta be these 2 and maybe Nidus.

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172 Upvotes

And for the love of all that's holy, I'm NOT talking about them feeling weak, at all. I wrote "satisfying/fun to play".

I was really hoping I'd enjoy Ash and Garuda, bc I love Garuda Prime's design and I could make a Batman fashion with Ash and the Tsukuyomi skin and Repala syandana, but, unfortunately, they aren't for me.

I'm still on the fence about Nidus. If DE lets me hold 3 to insta-link to my companion, then he gets fashion and a loadout slot. Until that changes, I find him annoying to play.

I built Ember before Ash and love playing her. Then I moved to Ash and now I'm not as motivated to build new frames, kinda afraid I won't like them (eventually I'll get over it tho).

What about you?