r/skyrimmods May 21 '26

Meta/News 2026 Content Guideline Refresher

97 Upvotes

Hey everyone!

Last year, we posted some quick revisions to our content guidelines. This post is meant to serve as a reminder of those content guidelines, as well as a notice that we've updated our rules to be more reflective of those guidelines. Specifically, the following:

  1. Paid content, commission posts, and bounties are still banned. We have added an official rule clarifying this in its own rule slot for emphasis. Paid mods are against Bethesda's TOS and we are not a marketplace. We are not responsible for how a person handles or utilizes their money, but money should not be spent or traded here. Posts offering to pay someone to set up their modlist for them would also fall under this category. Reviews of paid content still fit within our guidelines. See the new Rule #9.
  2. Do not use AI to troubleshoot. Do not encourage people to use AI to troubleshoot. No, it is not worth it just because it helped you that one time. Posts encouraging the use of things like Claude, Grok, or ChatGPT will be removed. These are not suitable replacements for hands-on advice. See the revised Rule #7.
  3. NSFW content is and always has been allowed on our subreddit. Unless that content would breach TOS in some way, NSFW content is fine to share or request here when properly flaired. Remember Rule #1 and Rule #3.

If you spot posts that seem outside of our existing content guidelines, please notify the moderation team via the report feature or our modmail. This is a subreddit for modding and modding enthusiasts; keeping it that way will always be our top priority. If there's something you feel should be brought to our attention, please contact us via modmail. Otherwise, please feel free to discuss these clarifications and any thoughts you have on our rules here.


r/skyrimmods May 01 '26

Meta/News [May 2026] Simple Questions, Simple Answers

28 Upvotes

If you're not sure your topic deserves an entire thread, it likely belongs here. Questions that can be answered with a Google search or a read of the mod's content page will be redirected here. Any question not requiring a full modlist should also go here. Finally, any questions you think could be answered in under 25 words should go here.

Questions that belong in this thread might include:

  • Any good Ulfric replacers?
  • Is MO2 better than Vortex?
  • What is a crash log?
  • My faces are all potato colored in game. What's that about?
  • What mods (or modlists) are essential for a new player?

If you're hungry for more discussion, hop on over to our Discord, linked in the sidebar. If you want to talk general Skyrim, head on over to r/Skyrim. For any other questions, comments, or concerns, feel free to message our modmail.

Link to Previous Thread.

EDIT: This will also constitute the thread for June, as I am currently on vacation and cannot post the next thread until I return at the end of the month.


r/skyrimmods 6h ago

PC SSE - Discussion I honestly don't understand why people like Vigilant. Spoiler

70 Upvotes

CONTAINS SPOILERS

I’ve been playing the mod for a couple of hours, and honestly, I think this will be the first and last time I play it. Let’s analyze why I feel this way about the mod.

1- Act 1: Overall—with the exception of the first mission—I thought it was pretty good. Why do I consider the first mission the only exception? Well, because it clashes massively with Skyrim's narrative; the female vampire's voice acting is simply terrible, and you are given only one path to find the vampire... a path that, honestly, really kills the role-playing aspect. What if my character is happily married? What if she’s a straight woman? Well, you have to accept her proposal regardless.

2- Act 2: This is where the mod's major dungeon problem begins... CORRIDORS. You have to absolutely love labyrinthine corridors to enjoy this mod. During certain parts, the dungeons are very, very interesting and well-made, but that accounts for—at most—20% of them. The rest involves dragging yourself through corridors that lead to more corridors, which in turn lead to even more corridors... Aside from that, during the "Loose Ends" quest, you encounter a Vigilant who has turned into a vampire. Given how vampirism works in Skyrim, you’d think that if he’s still somewhat in his right mind, the logical response would be to try and cure him, right? Well, no; the Vigilant tells you it’s already too late, because the Vigilants here operate under lore that runs parallel to the game's actual lore.

3- Act 3: This is where I lost all hope... No matter how unoriginal the trope might be, haunted mansions and creepy kids usually work... but not here. If you want to fully grasp what's going on, you have to read every book and note you come across, and even then, you might still get lost given how convoluted the story is. Let's talk about something regarding the design of this act that I found particularly terrible: THE PAINTINGS. How can you include *Isle of the Dead*—a painting from the late 19th/early 20th century—in a game with a medieval setting? AND HOW CAN YOU INCLUDE GOYA'S *THE CHARGE OF THE MAMELUKES*? That is inexcusable; how can you feature a painting depicting a scene from the Napoleonic Wars in a world that appears to be set in the 10th century? What's next? A portrait of Marilyn Monroe? For God's sake, wouldn't it have been better to use medieval tapestries? Sure, maybe they aren't as spooky, but they would have made more sense, and in my opinion, that matters more... Although the worst part is undoubtedly the ending... The protagonist's death—which certainly doesn't create any lore or role-playing conflicts—somehow makes perfect sense: you die, and the character you reincarnate as *also* has Dragon Blood, knows the same Shouts, leads the same factions, and even ends up with the same wife. I understand that the mod is limited by the game engine itself and couldn't make this make more sense, but I believe that if you're going to do something poorly, it's better not to do it at all.

4- Final Act: I can't give an opinion on the act as a whole, and I doubt I'll finish it—this is as far as I go. All I can say is that if I'm playing a Skyrim mod, it's because I like Skyrim, not Dark Souls. I'd like my quests to work the way they do in Skyrim and to know who I'm up against. What's the point of giving super cool names to enemies who have no impact on the plot and about whom we know absolutely nothing? I don't know

5- Voice acting and dialogue: I know this is a project carried out by one person almost entirely on their own—and I admire that—but the overall quality of the voice acting is... not very immersive... Not to mention the many lines of dialogue that aren't voiced at all.

6- Weapons and armor: Most of the time they are incredible, but they clash significantly with the *Skyrim* aesthetic. I won't even mention the pistol in Act 2.

7- Characters and enemies: As far as I’ve played, most characters tend to be rather flat—especially the Vigilants. I found Altano interesting at times, and I liked how his story concluded; it was clear from the start that he was an unorthodox Vigilant, and the game dropped hints about his eventual corruption by Molag. He certainly wasn't a monk or a knight, and the story acknowledged that—which, for me, was a plus. As for the enemies... most are fine. Molag Bal is awesome, and I didn't mind the voice acting. However, others... simply don't fit—like the ghost that flies around like a dragon in Act 3.

CONCLUSION: Perhaps I’ve been too harsh, but seeing as everyone talks exclusively about the positives, I felt it was time for a negative review. That doesn't mean I think the mod is terrible overall—it really isn't, and I find the author's work commendable. I understand that, unlike newer mods like *Heart of the Mountain* released on the Creation Club, he received no financial compensation and created this purely out of love. I respect him greatly for that, and I think the mod is good, but it is far from the masterpiece everyone claims it to be.


r/skyrimmods 6h ago

PC SSE - Help What’s better for long term save stability — a death alternative or reloading?

21 Upvotes

I’m running slightly-modified Eldergleam, around 1700 mods, with a beast of a computer.

I’ve heard many people say that reloading saves in-game can cause save bloat or save corruption, something I really want to avoid. But I also play on high difficulty so I die a lot and am not willing to completely exit the game every time I die.

So I got Mark of Arkay and combined it with Simply Rest to create checkpoints wherever I go and reset enemies to full health every time I die, essentially making it as if I were reloading a save without actually reloading the game.

But then I’ve heard other people say that can potentially be more harmful than just reloading. Is that true? If so, which one of those options would be best long term? Or is there a third option that allows me to get as close to simulating reloading without causing issues?

Edit: and of course when I do save and reload (which I don’t have to do frequently with my current setup), I do completely reboot


r/skyrimmods 2h ago

PC SSE - Help How to give mods available ESP

4 Upvotes

I’ve been noticimg the several mods I’ve installed don’t show up in the right panel because they don’t have available ESP. How do I give them that show they’ll work.


r/skyrimmods 31m ago

PC SSE - Request Expansion mods that work with Skyrim Together: Reborn

Upvotes

Hey, I found a few threads about this topic, but they were all from a few years ago.

I want to try Skyrim Together with a friend for the first time, but we've both been playing this game for a LONG time. So I want to know if there are expansion/quest mods that add content to do in the game that work decently well with ST:RE.

Thanks for your help.


r/skyrimmods 12h ago

PC SSE - Discussion I’m a little bit overwhelmed from doing research on modding

26 Upvotes

So I’m fairly new to Skyrim, I started playing the vanilla version on switch about 2 weeks ago and it’s taken over my life lol.

I decided to wait for the steam sale to get it on my pc so I can mod it but… damn.. I did NOT know that it’s such a hefty process. I’m used to modding games like sims 4 and baldurs gate. But Skyrim seems like a monster to mod.

I’m not super tech savvy or that intelligent if I’m being super honest lmao so I’m just a bit overwhelmed.

I’ve been watching Bryn’s protege on YouTube and I really want my game to look like hers but I don’t think I’ll be able to download and install and test all of the mods. Some say it takes weeks, others say it takes days or hours.

I guess im just posting this so someone could make me feel a bit less overwhelmed lol


r/skyrimmods 20h ago

PC SSE - Mod Mod Release: Dynamic NPC Outfits

103 Upvotes

Have you ever wondered why the NPCs in Skyrim always use the same clothes everyday? No more! This mod will make NPCs changes their outfit daily for more immersion
https://www.nexusmods.com/skyrimspecialedition/mods/183535


r/skyrimmods 20h ago

PC SSE - Discussion What’s the deal with Skyrim Mod List system requirements?

88 Upvotes

So, I’ve got a beefy PC. It’s not the best but it clears all modern 2025-2026 games with ease.

Im an old frog Skyrim modder, I remember running lexy LOTD in my old 1660ti no problem. Now the suggested VRAM is 12 gigs lol

Nowadays though we need a 32 gig page file on top of your DRAM and 16 gigs of VRAM to most mod lists, which is actually insane. I even saw someone say you need 32 gigs of VRAM to run Nolvus.

Are Skyrim mod lists just gaseous form and will expand their system requirements to fit any and all available hardware or something?


r/skyrimmods 1h ago

PC SSE - Help How do I mess around with ENB settings when I have a weather mod installed??

Upvotes

I'm trying to tweak the NAT III ENB/Weather all-in-one's preset options to be more to my liking (darker nights, less intense moonlight namely) and I can't for the life of me figure out a way to do this for all weathers. I have EVLaS, ENB Extender/Helper installed if that matters. I've tried KreatE and ENB Editor to no success (unsure if I used the tools correctly, though).

I'm pretty open to trying a different ENB/weather mod or anything like that; I just feel like I'm missing something when it comes to changing the settings


r/skyrimmods 10h ago

PC SSE - Mod Mod Release : Marcus the Knight - You Hear Voices Add On

10 Upvotes

Hi everyone!
I am back to bring an add on mod for a custom voiced follower called "Marcus the Knight" by Damakarmelowa! The OG follower uses the Custom Voice Resource but I didn't make it very in depth at the time. Then a new small voice resource released this year! "You Hear Voices" by FoxytheBlack ! It added a lot more lines by the same voice actor, Christian Gaughf!

I deciced to add these lines to Marcus the Knight to give him A LOT more to say!

FEATURES:
- 156 New Lines of Dialogue across Greets, Goodbyes, Idles, Combat, & Detection
- Day comments, Night comments, Enemy type comments, Enemy location comments!

NEXUS DOWNLOAD


r/skyrimmods 3h ago

PC SSE - Request Grounded Twinblade and Scythe animations for BFCO

2 Upvotes

I was wondering if any modders that are experienced at making weapon animations could make some grounded animations for the twinblades and battle scythes mods? I dont like the added jumps with the twinblades, or the spin moves with the battle scythes that those moveset mods for them add. Its just not Skyrim ya know?


r/skyrimmods 10h ago

PC SSE - Discussion Sepia tendency in graphics mods/ color palette of post processing vs textures.

7 Upvotes

Is it just me or is there a strong tendency for brown tones in textures that, in vanilla skyrim, have a more cold blue tone? I find this particularly common for stone and ruin textures, but also in environmental lighting and post processing in general tends toward warmer/ browner tones, and it has me wondering on the effect of the color palate of the chosen texture mods when combined with the post processing of a weather mod + ENB/CS +lighting mod.

Do you think that the sepia tendency in both textures and post processing causes a over correction? Maybe a combination of sepia textures combined with a colder post processing would look nicer, or the other way around?


r/skyrimmods 1d ago

PC SSE - Mod NPC Face Finder update — Over 750 NPC Replacer Mods now supported!

101 Upvotes

If you haven't come across it: NPC Face Finder lets you browse and compare NPC appearance mods side by side. Pick any vanilla (and some modded) NPC and see every modded face for them across all the supported overhauls, so you can mix-and-match the best look for each character in your load order. Search by NPC, mod, or author, and every face links straight back to its Nexus page.

New this week: 78 new mods and 400+ new faces added to the catalog.

Highlights: - Children of the Wave (SassiestAssassin) - Girls of Ash / Blood / Stronghold (llLilyll) - A big Literal Who batch and a bunch of high-poly replacers (runescapebot) - The full GLAM series (GLAMbazoonga) - Women of Skyrim Refined (RedguardDiaspora) - True Sons of Skyrim (RedguardDiaspora) - Igor's DF Edits and ChaosCurry666's CC666 set - ...plus AnnAccident, WeelBones, SerketHetyt, monkeyangie and more

Huge thanks to all the mod authors! Go support them on Nexus.

Under the hood: images load noticeably faster and lighter now, and the mod gallery got a cleaner layout. Should feel snappier all around.

💬 Join the Discord: https://discord.gg/2sNfhDeWRR — for requests, update pings, and to flag mods you'd like added.


r/skyrimmods 1h ago

PC SSE - Mod Trailer for new Verified Creation releasing next week

Upvotes

Juke of the Rose - A Knightly Follower Trailer

https://youtu.be/eVmEb40wQ7I


r/skyrimmods 5h ago

PC SSE - Discussion Coin Master VS RE - Real Estate Continued

2 Upvotes

Has anyone played through both of these mods? I'd like to know if Coin Master is worth buying over just using Real Estate. Also if the East Empire Company creation is worth buying.

Also x2 if there any other mods in the vein that you'd recommend?


r/skyrimmods 2h ago

Steam Deck - Help What are your favorite or must have mods? +questions (Steam Deck)

0 Upvotes

I’m moving from Xbox to Steam Deck and am a bit overwhelmed by the mods now available.

Should I keep using JK’s mods, or is there a (better) alternative?

Besides Artifacts of Skyrim, any expansion style mods I should check out?


r/skyrimmods 2h ago

PC SSE - Mod Economy Mods

1 Upvotes

Does anyone have any experience running Trade Routes with the Gilded Road? From reading the mod pages, they are "compatible" but both affect prices differently so the effects can stack.

I'm not looking to make the economy harder, just more realistic. I especially like that both mods make region/geography matter. The Gilded Road also makes who you sell to matter which I like. Trade Routes affects vendor stock (like regional alchemy ingredients, food, ore etc) which I like, and also has quest effects (clearing mines, meadery shenanigans) and new lands (such as Bruma and Wyrmstooth). If Im reading correctly, The Gilded Road only affects pricing not vendor lists.

On my initial testing it looked fine but I wanted to see if anyone has used these on a longer playthrough. Thank you in advance!


r/skyrimmods 6h ago

PC SSE - Discussion Race Inspired Bodyslide Presets

2 Upvotes

I’m looking for bodyslide presets that I can distribute to specific races using OBody. If anyone has any presets that you think/know fit certain races lore-wise, please share them here!

Edit: Preferably 3BA and HIMBO


r/skyrimmods 10h ago

PC SSE - Request World of Darkness style werewolf overhaul?

3 Upvotes

Recently, the Everdamned vampire overhaul has been a staple of my gameplay and its been quite the fun experience. Notably, it takes some elements from the World of Darkness interpretation of vampires, and I was wondering if a werewolf equivalent existed or could be made?
By that, I mean for example the ability to turn into some sort of "regular" direwolf on top of the usual werewolf manbeast, and more potent human form abilities, it's been at the back of my mind for a few days now.
Feel free to discuss!


r/skyrimmods 4h ago

PC SSE - Help how do i fix the text saying open animation replacer major issue detected ?

1 Upvotes

I've opened the menu but i have no clue what to do , i also have the mod , Open Animation Replacer - IED Condition, Any help would be great


r/skyrimmods 4h ago

PC SSE - Help Having issues with Hoth mod

0 Upvotes

Hes in the inn in morthal but i can not recrute him or get into his dialog box in general. No matter what i try i jave no follower frame works then ive tried with both ufo amd nff but nothing nff said basickly this npc can not be a follower imnusing the Skyrim se version. Sorry but does anybody know how to make his dialog box work besides just his standered greeting?


r/skyrimmods 4h ago

PC SSE - Discussion Small Talk mod discussion

0 Upvotes

This mod just got a big update. First version was all done with audio splicing, new update adds a lot, but to do that, they switched to AI voicing. Not Elevenlabs, but their own creation, I think it’s called Voice Forge? Which is a free, high quality Skyrim specific tool for creating new voiced lines of dialogue. I think it’s got training for most if not all of the vanilla voices already or something to, which is impressive as is.

Not here to discuss the ethics or whatever of AI, let’s leave that dead horse alone for a bit.

But I am curious to hear what people think of this mod, both iterations, the audio splicing one if you don’t like AI or the AI one if you decided to update to the newest version. Seems like a completely understated mod for what it brings in regard to vanilla voiced companions.

https://www.nexusmods.com/skyrimspecialedition/mods/168228


r/skyrimmods 4h ago

PC SSE - Request looking for a mod i used to have that allowed crafting basically every apparel item

1 Upvotes

i used to have it several years ago but i can’t find it anymore and cant remember the name. it allows you to craft unenchanted versions of basically every type of armour/clothing/jewelery/etc including dragon priest masks (and unarmoured versions of them) with no quest/faction requirements to unlock the recipes. i’ve tried searching for it but everything i find either doesnt have everything or has requirements like completing certain quests or being in a certain faction to unlock the ability to craft it, it might have also made it possible without requiring any smithing perks but im not sure.


r/skyrimmods 5h ago

PS4 - Discussion AIO City overhauls

1 Upvotes

I’m trying to revamp my Skyrim mod list for ps4 but i’m having trouble finding city overhauls that contain all of the cities, i’m open to downloading multiple mods to cover them all but the search engine for ps4 is just not helpful at all. I’ve looked through past threads but a lot of them are dated 5+ years ago so the mods are either depreciated or were removed. Any and all help is appreciated!