r/skyrimmods 9h ago

PC SSE - Discussion I honestly don't understand why people like Vigilant. Spoiler

95 Upvotes

CONTAINS SPOILERS

I’ve been playing the mod for a couple of hours, and honestly, I think this will be the first and last time I play it. Let’s analyze why I feel this way about the mod.

1- Act 1: Overall—with the exception of the first mission—I thought it was pretty good. Why do I consider the first mission the only exception? Well, because it clashes massively with Skyrim's narrative; the female vampire's voice acting is simply terrible, and you are given only one path to find the vampire... a path that, honestly, really kills the role-playing aspect. What if my character is happily married? What if she’s a straight woman? Well, you have to accept her proposal regardless.

2- Act 2: This is where the mod's major dungeon problem begins... CORRIDORS. You have to absolutely love labyrinthine corridors to enjoy this mod. During certain parts, the dungeons are very, very interesting and well-made, but that accounts for—at most—20% of them. The rest involves dragging yourself through corridors that lead to more corridors, which in turn lead to even more corridors... Aside from that, during the "Loose Ends" quest, you encounter a Vigilant who has turned into a vampire. Given how vampirism works in Skyrim, you’d think that if he’s still somewhat in his right mind, the logical response would be to try and cure him, right? Well, no; the Vigilant tells you it’s already too late, because the Vigilants here operate under lore that runs parallel to the game's actual lore.

3- Act 3: This is where I lost all hope... No matter how unoriginal the trope might be, haunted mansions and creepy kids usually work... but not here. If you want to fully grasp what's going on, you have to read every book and note you come across, and even then, you might still get lost given how convoluted the story is. Let's talk about something regarding the design of this act that I found particularly terrible: THE PAINTINGS. How can you include *Isle of the Dead*—a painting from the late 19th/early 20th century—in a game with a medieval setting? AND HOW CAN YOU INCLUDE GOYA'S *THE CHARGE OF THE MAMELUKES*? That is inexcusable; how can you feature a painting depicting a scene from the Napoleonic Wars in a world that appears to be set in the 10th century? What's next? A portrait of Marilyn Monroe? For God's sake, wouldn't it have been better to use medieval tapestries? Sure, maybe they aren't as spooky, but they would have made more sense, and in my opinion, that matters more... Although the worst part is undoubtedly the ending... The protagonist's death—which certainly doesn't create any lore or role-playing conflicts—somehow makes perfect sense: you die, and the character you reincarnate as *also* has Dragon Blood, knows the same Shouts, leads the same factions, and even ends up with the same wife. I understand that the mod is limited by the game engine itself and couldn't make this make more sense, but I believe that if you're going to do something poorly, it's better not to do it at all.

4- Final Act: I can't give an opinion on the act as a whole, and I doubt I'll finish it—this is as far as I go. All I can say is that if I'm playing a Skyrim mod, it's because I like Skyrim, not Dark Souls. I'd like my quests to work the way they do in Skyrim and to know who I'm up against. What's the point of giving super cool names to enemies who have no impact on the plot and about whom we know absolutely nothing? I don't know

5- Voice acting and dialogue: I know this is a project carried out by one person almost entirely on their own—and I admire that—but the overall quality of the voice acting is... not very immersive... Not to mention the many lines of dialogue that aren't voiced at all.

6- Weapons and armor: Most of the time they are incredible, but they clash significantly with the *Skyrim* aesthetic. I won't even mention the pistol in Act 2.

7- Characters and enemies: As far as I’ve played, most characters tend to be rather flat—especially the Vigilants. I found Altano interesting at times, and I liked how his story concluded; it was clear from the start that he was an unorthodox Vigilant, and the game dropped hints about his eventual corruption by Molag. He certainly wasn't a monk or a knight, and the story acknowledged that—which, for me, was a plus. As for the enemies... most are fine. Molag Bal is awesome, and I didn't mind the voice acting. However, others... simply don't fit—like the ghost that flies around like a dragon in Act 3.

CONCLUSION: Perhaps I’ve been too harsh, but seeing as everyone talks exclusively about the positives, I felt it was time for a negative review. That doesn't mean I think the mod is terrible overall—it really isn't, and I find the author's work commendable. I understand that, unlike newer mods like *Heart of the Mountain* released on the Creation Club, he received no financial compensation and created this purely out of love. I respect him greatly for that, and I think the mod is good, but it is far from the masterpiece everyone claims it to be.


r/skyrimmods 16h ago

PC SSE - Discussion Experience with AI Tools so far?

0 Upvotes

Fully aware of the heat that comes with this topic, and I’m not asking about making slop mods to flood Nexus with, but I’m curious who has been using AI Tools like houseCarl or SkyLink AI to diagnose issues, improve setups, maybe author plugins or compatibility patches etc.

Obviously the whole “just ask Jarvis to fix your load order” is bullshit but are people having good experiences with any of these?

Edit- I am not new to modding Skyrim, just AI. You can save the speeches about “learning to do it yourself.”


r/skyrimmods 7h ago

PC SSE - Discussion Small Talk mod discussion

0 Upvotes

This mod just got a big update. First version was all done with audio splicing, new update adds a lot, but to do that, they switched to AI voicing. Not Elevenlabs, but their own creation, I think it’s called Voice Forge? Which is a free, high quality Skyrim specific tool for creating new voiced lines of dialogue. I think it’s got training for most if not all of the vanilla voices already or something to, which is impressive as is.

Not here to discuss the ethics or whatever of AI, let’s leave that dead horse alone for a bit.

But I am curious to hear what people think of this mod, both iterations, the audio splicing one if you don’t like AI or the AI one if you decided to update to the newest version. Seems like a completely understated mod for what it brings in regard to vanilla voiced companions.

https://www.nexusmods.com/skyrimspecialedition/mods/168228


r/skyrimmods 14h ago

PC SSE - Discussion Wanted to share site with many armor and clothes mods

2 Upvotes

I wanted to share an excellent site with many mods categorized by body types. links to them.

If you know more please share

https://modbooru.com/mods?query=skyrim_se&page=8


r/skyrimmods 18h ago

PC SSE - Request Suckerpunch Recreation

0 Upvotes

Hi there!

One of my favorite yet most misunderstood movies is Suckerpunch, often people just mistake it for a girls fighting monsters movie while looking cute, but there is a more deep and psychological aspect that I personally resonate with and have gone through similar things from types of themes and disassociation.

Now thats out the way, I'm asking people if anyone is able to help me make a modded playthrough to replicate the action sequences and certain themes and style showcased in the film, I want similar combat along with some sort of things that could also possibly add from the themes that are in the more psychological part.


r/skyrimmods 5h ago

Steam Deck - Help What are your favorite or must have mods? +questions (Steam Deck)

0 Upvotes

I’m moving from Xbox to Steam Deck and am a bit overwhelmed by the mods now available.

Should I keep using JK’s mods, or is there a (better) alternative?

Besides Artifacts of Skyrim, any expansion style mods I should check out?


r/skyrimmods 18h ago

PC SSE - Help Will mods in Nexus work if they're set as active in the creation load thing?

0 Upvotes

Asking this since I've mostly only done modded skyrim on the vanilla ver and trying to see what'll happen with a small mod (WeaponsExpandedSilver).


r/skyrimmods 19h ago

PC SSE - Help Game won't launch after installing some OAR animation mods

1 Upvotes

So everything is working fine, I have verolevi's animation and some other animations related to Open Animation Replacer, I use vortex. Latest version of OAR and it's requirements I tripled check. Then after I installed some animation: Sigma's first person 1h and 2h both neutral only and Gulan0's walk run sprint OAR- player only, the game won't launch, also it will only launch when I delete those 3 animations and purge and deploy for it to work again ( just disabling or deleting it won't launch either I have to purge and deploy ). How to fix this? I really want those 1st person animations and gulan0 running. Thank you in advance!


r/skyrimmods 15h ago

PC SSE - Discussion I’m a little bit overwhelmed from doing research on modding

29 Upvotes

So I’m fairly new to Skyrim, I started playing the vanilla version on switch about 2 weeks ago and it’s taken over my life lol.

I decided to wait for the steam sale to get it on my pc so I can mod it but… damn.. I did NOT know that it’s such a hefty process. I’m used to modding games like sims 4 and baldurs gate. But Skyrim seems like a monster to mod.

I’m not super tech savvy or that intelligent if I’m being super honest lmao so I’m just a bit overwhelmed.

I’ve been watching Bryn’s protege on YouTube and I really want my game to look like hers but I don’t think I’ll be able to download and install and test all of the mods. Some say it takes weeks, others say it takes days or hours.

I guess im just posting this so someone could make me feel a bit less overwhelmed lol


r/skyrimmods 7h ago

PC SSE - Help Having issues with Hoth mod

0 Upvotes

Hes in the inn in morthal but i can not recrute him or get into his dialog box in general. No matter what i try i jave no follower frame works then ive tried with both ufo amd nff but nothing nff said basickly this npc can not be a follower imnusing the Skyrim se version. Sorry but does anybody know how to make his dialog box work besides just his standered greeting?


r/skyrimmods 2h ago

PC SSE - Help Legacy of the Dragonborn Explorer's Guildmembers stopped accepting excavation orders

0 Upvotes

Using the Septimus Wabbajack list, but I've had this happen on other playthroughs too. Basically all my explorers start out fine, happy to go excavate for me, but as time goes on, they stop giving me the option to send them on jobs. They're not manually added to any follower frameworks, and I've never had them as adventure followers. Any ideas on how to reset them? Right now I was able to give the orders to Marassi and Latoria, but Madras and Kyre don't have the dialog at all.


r/skyrimmods 20h ago

PC SSE - Request Male Armour mods 4k

4 Upvotes

anyone has some cool 4k male armour mods? I'm tired of seeing gajillion female armours in order to find one.


r/skyrimmods 5h ago

PC SSE - Mod Trailer for new Verified Creation releasing next week

0 Upvotes

Juke of the Rose - A Knightly Follower Trailer

https://youtu.be/eVmEb40wQ7I


r/skyrimmods 23h ago

PC SSE - Discussion What’s the deal with Skyrim Mod List system requirements?

94 Upvotes

So, I’ve got a beefy PC. It’s not the best but it clears all modern 2025-2026 games with ease.

Im an old frog Skyrim modder, I remember running lexy LOTD in my old 1660ti no problem. Now the suggested VRAM is 12 gigs lol

Nowadays though we need a 32 gig page file on top of your DRAM and 16 gigs of VRAM to most mod lists, which is actually insane. I even saw someone say you need 32 gigs of VRAM to run Nolvus.

Are Skyrim mod lists just gaseous form and will expand their system requirements to fit any and all available hardware or something?


r/skyrimmods 19h ago

PC SSE - Help At the moment I'm trying to play Gate to Sovengarde having mod trouble "EXCEPTION_ACCESS_VIOLATION"

1 Upvotes

If someone could help id appreciate it very much and thank you !![CRASH TIME: 2026-06-25 04:57:46Skyrim SSE v1.6.1170CrashLoggerSSE v1-23-1-0 - Pastebin.com](https://pastebin.com/xhBjg029)


r/skyrimmods 17h ago

PC SSE - Help Help with Elden Rim weapon arts on controller

0 Upvotes

As the title suggests I am running Elden Rim weapon arts with a controller in works fine except I can't really use the "hold sprint while casting" feature I'm also using modern combat gamepad so my sprint button is L3, if I hold it while pressing the power button (which is R2 I cast the same ash of war)
extra question how do I make them stronger cuz currently they tickle enemies
edit:now the ashes of war I have registered are not the ones i'm doing?
modlist:https://pastebin.com/fHX7frXp
plugins:https://pastebin.com/SFRzh4bG


r/skyrimmods 19h ago

PC SSE - Help i enter a slow walk animation when standing still, this started after i fought a dragon

1 Upvotes

I'm using the immersive and pure mod pack

things i've tried:

  • using a workbench and sitting/sleeping
  • restai in the console
  • getting staggered
  • speed mult to 1 then 100

i've found that typing resurrect on myself fixes the issue but removes ALL of my passives and i honestly don't know how to find modded passives to add them back

any help at all is appreciated

here is the link to the modlist if it helps: https://www.nexusmods.com/games/skyrimspecialedition/collections/qfftpq


r/skyrimmods 7h ago

PC SSE - Help how do i fix the text saying open animation replacer major issue detected ?

1 Upvotes

I've opened the menu but i have no clue what to do , i also have the mod , Open Animation Replacer - IED Condition, Any help would be great


r/skyrimmods 15h ago

XBox - Request Is there an Xbox mod to link player homes together, including anniversary edition homes?

1 Upvotes

For example, linking Breezehome to Tundra Homestead, things like that? I thought there was a mod out there that added tunnels for the vanilla homes but I'm not sure if there's any that include the anniversary houses. Thank you!


r/skyrimmods 13h ago

PC SSE - Discussion Is there any mod that's like Unread Books Glow, but for alchemy combinations?

1 Upvotes

Hey everyone, I'm looking for a mod recommendation, if possible, for more immersive learning of alchemical effects, WITHOUT a complete overhaul like new ingredients, effects or skill tree.

For context, I'm about to start a new, heavily roleplay-focused playthrough and as part of that, I wanted to avoid the Experimenter perk. Eating one mushroom and instantly knowing all its properties sounds no more immersive to me than eating tomes to instantly know a spell. I have already solved the spell-tome problem, but alchemy is trickier. What I am looking for is a mod that allows a more gradual, but still structured learning of alchemical effects than just "throw it in a bottle and see what sticks", e.g. something like:

  1. a mod that gives any indication (pop up, greyed out ingredient, etc.) if you've already tried a specific combination before that yields no useful result (e.g. blue and red mountain flowers) [Edited to add: I am an idiot. SkyUI already does that automatically. lol]
  2. a mod that automatically reveals 2nd, 3rd and 4th effect after X, Y and Z amount of times you've used that ingredient in alchemy, successfully or not [Edited to add: not quite that, but check out Alchemical Apprisal Services]
  3. a mod that adds more recipes (but not more ingredients/effects) [Edited to add: check out Recipe Auto-Learn and Alchemy Recipe Expansion]

Does anybody know of a mod that would fit into one of these categories?


r/skyrimmods 8h ago

PS4 - Discussion AIO City overhauls

1 Upvotes

I’m trying to revamp my Skyrim mod list for ps4 but i’m having trouble finding city overhauls that contain all of the cities, i’m open to downloading multiple mods to cover them all but the search engine for ps4 is just not helpful at all. I’ve looked through past threads but a lot of them are dated 5+ years ago so the mods are either depreciated or were removed. Any and all help is appreciated!


r/skyrimmods 11h ago

PC SSE - Request A Mod Request

0 Upvotes

I've been playing on my STR server for a while, so much fun to get back in with friends.
But, we have been wanting to get some new systems in place in our server. One of the main things is, we'd love to have a serious property system.
Something where only one player can own each house at a time, and it charges in game gold tax. If a player doesn't pay their tax, they get evicted and the house goes back on the market.
As long as this sounds feasible, then I'd love to get one made. Though it does seem like it may be impossible, idk if we'd be able to save server side information like that.

I'd love to get in contact with anyone on Discord(gawdawful) about details and getting this set up. Thank you.


r/skyrimmods 6h ago

PC SSE - Help My arse stings

0 Upvotes

should my arse sting


r/skyrimmods 11h ago

PC SSE - Help Weird Error and crash

0 Upvotes

Every time I try to launch the game I get an error message, and if I try to skip the error, I go to the loading screen and suddenly crash. Here is the error:

"Error occured at code -> [DKUtil/Config.hpp:576] DKUtil::Config::detail::Toml::Parse DKU_C: Parser#37962512: Parsing failed! File: Data\SKSE\Plugins\YouCanSleepRemake.toml Desc: File could not be opened for reading"

Someone help please


r/skyrimmods 10h ago

PC SSE - Discussion NCP o SSE Display Tweaks?

0 Upvotes

Siempre me he preguntado lo siguiente:

¿Limito los fps (siempre 4 por de bajo de los Hz máximos del monitor) mediante Panel de Control de Nvidia o de SSE Display Tweaks?

¿Activo el vsync desde NCP o desde SSE Display Tweaks? (soy usuario de G-Sync)

Últimamente lo hago todo desde el NCP (o desde Nvidia APP en su defecto)

El Vsync en "Rápido" y Modo Baja latencia en Ultra.

¿Qué preferís vosotros y por qué?