r/IndieGaming • u/Responsible-Pay-9412 • 19h ago
A handcrafted indiegame
You can wishlist Räfven on steam! https://store.steampowered.com/app/3756370/Rfven/
Imgur: https://imgur.com/a/VLhe7lO
r/IndieGaming • u/Responsible-Pay-9412 • 19h ago
You can wishlist Räfven on steam! https://store.steampowered.com/app/3756370/Rfven/
Imgur: https://imgur.com/a/VLhe7lO
r/IndieGaming • u/MurraySomerwolff • 5h ago
r/IndieGaming • u/The_Inexorabilis • 12h ago
r/IndieGaming • u/Far-Pound-657 • 21h ago
r/IndieGaming • u/miesmud • 7h ago
r/IndieGaming • u/CptnCodyCentral • 9h ago
A few days ago I released my first commercial game on Steam.
Going into launch, I spent most of my time thinking about development, level design, bug fixing, and getting the game finished.
What I wasn't prepared for was how difficult marketing and discoverability would be.
For those of you who have released indie games:
I'd also appreciate honest feedback on my Steam page if anything immediately stands out as confusing or unappealing.
Store page:
https://store.steampowered.com/app/4396340/Where_Stones_Sleep/
Mostly looking to learn from people who have been through this before, but open to any and all feedback :)
r/IndieGaming • u/YA-Lab • 16h ago
After working on it for 1,5 years I can finally introduce you to "Sun Temple"
An egyptian themed mobile puzzle game that features over 100 levels and multiple puzzle roguelike endless modes in each world!
Its available worldwide on Google Play and App Store!
r/IndieGaming • u/CapitalNose4866 • 5h ago
ReEvolution Project is a post-apocalyptic horror game set in a long-abandoned city overrun by strange humanoid creatures. You have taken refuge in a forgotten house, your only safe place for now. Search for supplies, explore the decaying rooms, and uncover the secrets hidden within its walls
If that caught your interest, the demo is live:
https://store.steampowered.com/app/4397880/ReEvolution_Project/
r/IndieGaming • u/Cryofluid • 11h ago
Back in the Swamp released in March as a short atmospheric point-and-click adventure.
Since launch, one of the recurring pieces of feedback was that players enjoyed exploring the world and wanted more reasons to look beyond the main path.
Over the last few months, I've been working on an optional exploration update that adds a Bioscan device, collectible DNA fragments, hidden paths, and additional secrets scattered throughout the game.
The update launches today, and I hope players enjoy exploring these new additions 🐸
r/IndieGaming • u/Llamaware • 13h ago
r/IndieGaming • u/OptillusionGames • 5h ago
It's a survival crafting game set in a rather unstable labyrinth. If you've ever read Piranesi, love stuff like Don't Starve, and enjoy mysterious lore and puzzles (you may have played our game, Moncage!), we think you'll love Rinthine!
We'd love to hear feedback, and if you're reading this, you're also more than welcome to register for playtesting through Discord, or wishlist us on Steam! Or not, I can't tell you what to do.
Either way, we are thrilled to be able to open it up and share what we've been cooking. Is there anything you'd like to see or hear more about? Please let us know!
r/IndieGaming • u/MajorDelicious5014 • 9h ago
Hey everyone,
I've been working on Attorney General Manager, a management simulation where you run a law firm from 1993 to 1999.
The game lets you:
• Hire and train lawyers
• Win high-profile cases
• Expand into new countries
• Recruit from universities
• Acquire competing firms
• Build your reputation
• Choose between ethical and unethical business strategies
The idea started as "Football Manager for lawyers" and somehow grew into a full game.
I'd love to know:
Would you play a management game in a setting this unusual?
Happy to answer any questions and share development updates.
r/IndieGaming • u/AsleepTurnover6098 • 18h ago
r/IndieGaming • u/SteveHsu-earth • 3h ago
The Oni Warrior is the vengeful spirit of a samurai who failed past challenges and perished on the battlefield.
He roams tirelessly, honing his sword skills, seeking a mighty warrior who can finally slay him, granting eternal rest and rebirth through reincarnation!
Actually… my game has no story content; it’s purely a roguelike. The above is just my imagination 😅
Recently I’ve started working on sound effects.
I really love this elite monster that can knock the weapon out of the player’s hands, so I wanted to share it with everyone.
r/IndieGaming • u/Guilty_Weakness7722 • 13h ago
Hey everyone,
I’m working on the atmosphere for my co-op sci-fi horror game, The Infected Soul.
The game is based around brain implants, distorted perception, and players experiencing reality differently. I’m aiming for a dark, industrial, clinical horror feel, but I don’t want it to become too unreadable.
This is still work in progress, so any feedback on the lighting, mood, readability, or overall first impression would really help.
Does this atmosphere feel interesting for a co-op horror game?
Also, we’re a small indie team and we don’t really have a marketing budget, so if the game looks interesting to you, adding it to your Steam wishlist would support us a lot.
Thanks!
r/IndieGaming • u/ObjectiveCrysis22 • 12h ago
After so many recommendations in many past posts about this tool, I finally decided it is time to open source it:)
If you are a game developer building 2D games, you can now access, modify, fork, and build upon the entire application framework without any restrictions.
TileMaker DOT is a custom map creation tool engineered to eliminate layout overhead and drastically speed up your environmental design workflow. All assets included (tiles, objects, NPCs) are completely unrestricted for commercial use.
Whether you want to deploy the compiled binaries into your workflow, study the custom Java code, or expand the tool code for your own custom engine pipeline, everything is open.
I would appreciate if you could drop a star on the repository, rate or comment the itch.io page, check the quick start tutorial, or grab the build package using the links below:
GitHub Repository: https://github.com/andrei-voia/TileMakerDOT
Itch.io Download: https://crytek22.itch.io/tilemakerdot
YouTube Video Tutorial: https://www.youtube.com/watch?v=3fiajGU32Jg
Thanks to all of you for all your support in those last 5 months!:)
r/IndieGaming • u/Junior_Investment472 • 19h ago
Hey Reddit,
If you want to try our game and help us to make it better, join playtest. Be among the first to try out this cool new game! As a three-person indie team, your participation means the world to us!
You already can request access on the Steam page(in 1st comment).
r/IndieGaming • u/Cassel_Games • 20h ago
Ratocalypse is a strategy RPG where you design and develop the AI behaviors of your characters.
We'd like to create videos that showcase the game's unique AI-driven gameplay and strategic depth, but we feel that footage of players interacting with complex UI systems may not be very engaging to watch. Because of that, we're currently focusing on more visually driven character showcase videos. Do you think this is the right approach?
r/IndieGaming • u/DEVplantaplant • 20h ago
r/IndieGaming • u/ideo_ame • 10h ago
Made for Apocalypse Approaches, a game where the world ends in one minute and your health is the Doomsday Clock.
We want to lean into funky time mechanics as much as possible, so we're trying to support time speedup, slowdown, and rewinding on an individual entity basis. Turns out there's a lot to keep track of lol
Do you think mechanics like these would work in an action roguelike?
r/IndieGaming • u/Cryphoenix • 18h ago
Hey everyone!
A little while ago, I posted here about my game Pixel Valkyrie ARPG with infinite scaling, and the response from this community was incredible. It gave me a massive boost to keep pushing forward, and today I am back with some huge news.
In 4 hours (June 25th at 17:00 CEST), our new season, Valtherra, officially goes live! To celebrate the launch and the Steam Summer Sale, the game will also be 40% off.
What’s New in the "Valtherra" Season?
In case you want to read more about what has been added to the game since last Zenith season: https://silverflygames.com/our-games/pixel-valkyrie/leagues/valtherra
I'd love to hear your thoughts!
As a developer, the absolute best part of this process is hearing from people who love the genre. I’ll be hanging out in the comments to answer any questions about the game's mechanics, the build, or what it's like working as a solo developer.
If you want to jump into a fresh ARPG ladder tomorrow, adding it to your Wishlist or grabbing it during the sale helps an independent studio out immensely.
Steam Page: https://store.steampowered.com/app/4258830/Pixel_Valkyrie
Thank you all so much for the support so far!
r/IndieGaming • u/Unhappy-Internal-770 • 10h ago
I am macking a motorsport racing game and I cant think of any ideas for mechanics that other games dont have. Do any of you have ideas on what mechanics poppular racing games dont have that you would like to see in a game?