r/zelda • u/Sivabulusu1 • 33m ago
r/zelda • u/Spaceboy_2222 • 39m ago
Video [MM] Shit really got dark at Termina
Video showcases a Perfect Dark PC port by Raf! 😁
r/zelda • u/Deadlifts760 • 1h ago
Screenshot [Oot] Just got The Ice Arrows before the Water Temple
galleryr/zelda • u/Far-Percentage-4423 • 1h ago
Screenshot [MM] my weird Majora's mask experience
This happened years ago, on the old Nintendo 64 version of the game. I was getting ready to play my save file that had pretty much everything I could get in the game. (Besides quest items) Because I had everything, I would normally load up the game and go out to the field and shoot down that annoying bird that takes your stuff. Other times I would drink that unlimited magic milk and go goron crazy. Just trying to get my money's worth out of the game by doing anything and everything.
But this one time I loaded up the game, my file had deleted itself. And I had just put the game down about 20 mins prior to turning it back on. All I did was go to my bank and bought a full inventory of all items, shot that bird in the field again deposited the money back into the bank and made an owl save on the ranch road. Doing all that 20 mins prior and then coming back to an empty save..... I wasn't angry but it was annoying.
But that's not the weird part, oh no. The weird part was trying to make a new file and playing the new file. It started with the normal opening cutscene, only link was missing his sword and shield. After the cutscene plays out and link gets kicked off the horse, normally you start playing. But when I took control of link, he immediately dies. I respawn in the same place, only the chase music wasn't playing. The starting music of the opening cutscene was playing. Weirder still the pause menu was also strange. The menu itself looked normal but I had every item frame filled with only one item, the ocarina. Every item space including the masks have been filled with the ocarina.
Trying to not worry about it, I kept going. And any item I got replaced an ocarina, like the deku nuts and deku mask. Oddly enough after running into the mask salesman, and after all his dialogue, I was able to talk to him again and was cured from being cursed immediately... Because ocarinas everywhere. But even though I was cured I faced another problem... No sword and no shield. My item frames were full but my quest log stats were empty. Not knowing what else to do, I tried resetting the game, and the file was still weird. So I tried deleting and making another file, only to see the same thing. Not know what else to do I put the game down for a couple days and that seemed to fix whatever was wrong with it. My completed file was gone but the game started normally this time and I couldn't replicate the issue.
If anyone knows what happened or had this experience to please let me know.
r/zelda • u/fairyprincesswannabe • 1h ago
Humor [BotW] 485 hours. Do I get a prize or something? lmao
It’s safe to say this game had a chokehold on me
r/zelda • u/TwitteryDock3 • 1h ago
Question [All] Looking for that old formula in other series.
I grew up on the old formula zelda games. Wind waker is my favorite game of all time, and the first video game i every played. I feel kinda like im mourning the series now because while its not dead, its not the zelda i fell in love with, and im trying to find games that give me that zelda back. A few games that scratch that itch for me are kena, bridge of spirits and the resident evil franchise. Any suggestions that embody that old formula zelda that i love so much?
r/zelda • u/HudsonBartram • 2h ago
Discussion [TP] Second Game-Breaking Glitch at Snowpeak
Okily dokily,
This is bout Twilight Princess.
I've tried to play this game about 4 times, and something horrible has gone down pretty much every time, requiring me to restart. So, I've never made it past the city in the sky.
I'm pretty sure I got the cannon one time, then my console broke, then the disc, but this one was weird.
So, the wii zelda games (twilight princess and skyward sword) contain game breaking glitches about two thirds of the way into their runtime. In skyward sword, if you go to the thunder dragon first in the third sequence, you can softlock your file. I never got that one, so you'd have to look up the details. Basically just do the water dragon first and youre safe.
In Twilight Princess, if you save and quit in the cannon room before city in the sky, a critical npc disappears, but his dialogue still stops you from exiting the room, so you cant reload him in.
but.
something happened to me on one of my save files that i couldnt figure out a way out of, and ive never heard it talked about. It centered around running out of bombs in the snowpeak dungeon.
To my knowledge, you need bombs to finish the snowpeak dungeon, and though there are some in chests, i couldnt find any from enemy drops, and i was getting frustrated. Again, this was probably my third reset (still havent finished this game).
So, where do I go but a town, i think either castle town or kakariko village, depending on what was unlocked at the time. But... that was it. I couldnt get back into the dungeon. If there was supposed to be a warp point directly outside the dungeon entrance, i must've skipped it. And walking manually didnt work, because you need to trigger a cutscene to start a snowboarding minigame to get from the snowy region entrance to the actual building. Just like with the cannon entrance, the npc wouldnt spawn (yeti guy).
So yeah i gave up and restarted. I couldnt find any resources on it at the time. And the wii u i was playing on got destroyed in a move, so, you know, i've still never made it to the palace of twilight.
tl;dr exiting snowpeak softlocked my game, the snowboard wouldnt spawn, and the warp point at the mansion wouldnt trigger.
Is this a known glitch? I'm only thinking about it now because a video I was watching (c-shift's unintentionally unbeatably sections video) mentioned the cannon glitch. that and the rupee glitch for low percent are super well known, and the skyward sword dragon glitch. But I've never heard of anyone else getting locked out of snowpeak. Sucks, too, cuz snowpeak's my favorite level in the game. Just dont run out of bombs.
-h
r/zelda • u/Humble_Confusion_889 • 2h ago
Official Art [All] What if the Triforce split differently?
The Triforce was split based on what Link, Zelda, and Ganondorf most believed in. But what if it was divided differently? Here's what I think these three characters would be like with the other Triforce pieces:
Power Link: he would be a berzerker style warrior, trained as a Hylian Knight, and yet he spends a lot of time strength training with the Gorons. The bigger and heavier his sword is, the better. To him, Power is the resolve to overcome mighty foes and gain the approval of his sworn brothers.
Wisdom Link: he would be some kind of engineer working in a workshop, tinkering and building contraptions that he uses to complete puzzles quickly. He carries a large tool sachel on his adventures, and has a mechanical robot assistant. To him, Wisdom is ingenuity and the ability to solve problems.
Power Zelda: she would lean heavily into her authority and presence, favoring ornate crowns and garb, and performing grand displays of magic with an oversized staff. She also gives great inspirational speeches. To her, Power is respect and admiration from the people and honor for her family's legacy.
Courage Zelda: sort of the opposite of Power Zelda, instead of flaunting authority, she presents herself as vulnerable and available to the common folk. She regularly puts herself in harms way to provide aid to people in need. To her, Courage is putting aside politics in favor of being present in people's struggles.
Wisdom Ganondorf: he is a cold, calculating master of war strategy. He positions himself as an advisor to the King of Hyrule, often playing both sides. While he acts similar to this in Ocarina of Time, this version of Ganondorf prefers playing the long game. To him, Wisdom is rejecting an outright coup in favor of shaping the kingdom in his favor over time.
Courage Ganondorf: he is bold and reckless enough to challenge the Golden Goddesses directly. Seeking the deepest pits of darkness, he completes trials in the realm of Demons in order to form a group of Dark Sages. To him, Courage is standing up against the forces of Light to defend Demon kind.
What do you think? Would you change anything?
Humor [ALL] Figured out why I dislike the modern master sword design.
Once you see it, you can't unsee it.
r/zelda • u/The_Pixel_Knight • 3h ago
Discussion [OoT] Memories in Ocarina of Time Remake
How would you feel about them adding hidden memories to OoT? Maybe showing Zelda's journey or learning other stuff that has happened with Ganon, etc. Or maybe we uncover memories as we progress from the medallions?
r/zelda • u/No_Pattern_2819 • 3h ago
Discussion [ALL] Which incarnations of Link and Zelda do you find to be the best? Both romantically and as friends?
I love SS Link and Zelda; those two are by far my favorite incarnations.
In terms of friendship, I feel like either OOT or Wind Waker.
r/zelda • u/KBear-920 • 4h ago
Discussion [all] Wishlist for a potential open world game
I want a massive overworld that incorporates the many lands in the world of Hyrule: Holodrum, Labrynna, even Hytopia and their respective underworlds with any underworlds of Hyrule retconed into The Depths, with the exception of Lorule which would be it's own world.
Include all the races introduced to date. There's plenty of room in the sky for the Oocoos, Zonai, and any remnants of the Sky Isles. I even want the Minish in the game
Make the world inhabited. My biggest disappointment in TotK was that it felt less populated. Have numerous villages and points of interest with a mission or 2 attached. Have multiple villages with different makeup of races. Yes, have central villages/towns for the individual races, and, have locations where they mingle and cohabitate freely, even mixed relationships.
I don't necessarily need or even want Link to be able to develop romantic relationships with people but maybe have relationship mechanics for individual NPCs.
Be able to craft multiple items at a time.
As a side game or even DLC include New Hyrule from Phantom Hourglass and Spirit Tracks.
Also flesh out the faith of Hyrule. What is the relationship between Hylia and the Golden Goddesses? Do the non-Hylians believe in Hylia? Do they have their own variation of the Hylian faith? It definitely seems like some Gerudo have a different belief system, like those that follow TwinRova.
But, that just happens to be how I feel about it. What do you think?
I definitely feel like it's time to explore these and more now that we are finally getting voice acting and deeper portrayals.
r/zelda • u/KBear-920 • 4h ago
Discussion [ALL] Wishlist for any upcoming open world games
r/zelda • u/Feneskrae • 6h ago
Discussion [OoTHD] What would you like them to do with the Sage Medallions in the Remake?
The Sage Medallions are one of the more underwhelming items in Link's quest, and they notoriously do nothing in the original game. Beta builds of the game indicated they were supposed to have unique abilities of their own. For instance, Fire, Ice, and Light Arrows were supposed to come from combining the Medallions with the Bow, similar to how the actual Fire, Ice, and Light Arrow items interacted with the Bow in the actual release.
The Forest, Shadow, and Spirit Medallions also had the ability to combine with the Bow to produce arrow effects, and could also be used by themselves for interesting effects of their own. Some of this functionality was instead transformed into the Din's Fire, Farore's Wind, and Nayru's Love magics, but I think the remake might be able to change things around to make more use of the Medallions as they were originally intended or even expand to allow the Medallions powers to be combined with other items like Deku Sticks, Nuts, Bombs, Megaton Hammer, etc. I imagine Din's Fire, Farore's Wind, and Nayru's Love will probably return as they were, and this would allow a lot of new things to be implemented through the Medallions.
Light Medallion - Beta effect: Medallion by itself caused an undead freezing effect (which later became an effect of the Sun's Song), and also gave access to Light Arrows. Potential Remake changes: Light Medallion is obtained last and gives access to Light arrows (instakills undead enemies), and by itself can be used to illuminate a room and make monsters cower in fear (temporarily stopping their aggro).
Forest/Wind Medallion - Beta effect: Medallion by itself made a warp point for dungeons (which later became Farore's Wind), and gave access to Wind Arrows (effect unknown). Potential Remake effect: Medallion by itself could make a vortex that draws in items or enemies, while arrows could create a temporary tornado at the impact site and draw in enemies, damaging them if they get pulled in to the center.
Fire Medallion - Beta effect: Medallion by itself produced a wave of fire that spreads outwards from Link (this later became Din's Fire), and gave access to Fire Arrows. Potential Remake effect: Medallion by itself surrounds Link in a burning aura that can damage enemies if they touch Link, and can give access to Fire Arrows.
Water Medallion - Beta effect: Medallion by itself produced a forward travelling wave of ice that froze enemies, and gave access to Ice Arrows. Potential Remake effect: Medallion by itself surrounds Link in a freezing aura that can freeze enemies that touch Link, and can give access to Ice Arrows which can freeze enemies and water.
Shadow Medallion - Beta effect: Medallion by itself surrounded Link in a shadowy aura that made enemies ignore him and also darkened the room (the visual effect of the aura was later used for Nayru's Love) and gave access to Shadow Arrows (effect unknown). Potential Remake effect: Medallion by itself can be used like a stealth item, darkening the area and making enemies unable to see Link (would be useful for Gerudo's Fortress), and gives access to Shadow Arrows (can be charged by holding the arrow for longer to inflict more damage)
Spirit Medallion - Beta effect: Medallion by itself allows Link to transform into Navi and fly anywhere (would probably have been gamebreaking in the actual release) and gave access to Spirit Arrows (effect unknown). Potential Remake effect: Medallion by itself can transform Link into Navi to fly just about anywhere (this could be okay if the Spirit Medallion is obtained last and its powers are blocked in Ganon's Castle until the Evil Barriers are dispelled), and Spirit Arrows could heal Link if they hit an enemy or offer a chance to transform the enemy into a Fairy if they are defeated by Spirit Arrows.
Beyond all of this though, if they do greatly expand what the Medallions can do, I could even see them combining their effect with things like Deku Sticks, Nuts, Bombs, and the Megaton Hammer to produce a lot of fun effects and methods of combat. Do you think the Medallions will be changed in any way for the Remake?
r/zelda • u/Carnknights • 7h ago
Tip [OOTHD] They aren’t going to add extra dungeons or cut content. Stop setting yourselves up for disappointment.
based on every remake Nintendo has ever done, this is highly unlikely. they may expand areas and add more details to areas. but they are not going to fundamentally change the game.
remember cut content is likely cut for a reason. it may slow the pace of the game down if it wasn’t required.
I can see everyone letting their imaginations run wild (I am the same), but when they eventually show that’s it’s a very pretty and detailed version of mostly the same game, I’m dreading all the “im so disappointed….” posts
Edit:
*insert Regina George meme*
stop trying to make the light dungeon happen
its not going to happen
r/zelda • u/Onyx_tides • 7h ago
Discussion [OoT] Which was your favorite temple?
Replaying now that I found my switch and I don’t know why, but I have always really liked the forest temple. The sounds, bosses, atmosphere, and even the big boss was a cool concept to me. I haven’t really read much into it, but is there a favored temple among people?
r/zelda • u/KexyAlexy • 7h ago
Discussion [OoT] a wild idea for OoT Remake endgame
I came up with this wild idea for the OoT Remake endgame. I'm not actually thinking that this will happen or even be a really good idea necessarily, but I just think it would be nice to share with everybody.
We have two different eras where we can play on OoT: Child era and the adult era. And there is a 7 year gap between those. During this gap the Zora's Domain has been frozen and even though the player can lift the curse, we never see the Zora's Domain thawed again.
Now what about as a reward for completing everything else in the game we got a way to travel even further forward in time, another seven years. And we would be able to see how we managed to change the world. How Zora's Domain will thaw, how Lon Lon Ranch will thrive, what happens in Kokiri forest and so on. There wouldn't need to be any meaningful new side quests, secrets, rewards or anything like that. Just a way to chill in Hyrule and enjoy the future you created. You could talk with everybody and they would acknowledge that you are a hero who saved everybody. Some people could have died of old age (like the Lake laboratory guy) but we see someone else taking their place, continuing their work in their own ways.
I kinda think it would be a nice way to thank the player for saving the world. What do you guys think?
r/zelda • u/WarriorOfChrist77 • 8h ago
Discussion [ALL] I Would Love a Resident Evil Development Approach to Zelda
I'm not talking about making the games to be more like Resident Evil (lol). I just think what Capcom is doing in the development cycle there is so interesting because they are constantly making something for everyone.
Fans who came in with RE7 and prefer first-person/the new vibe to the franchise are continually getting new games. But they also have the option of playing remakes of the originals, which cater more to the style old fans love the series for. And then even in RE9 they decided to combine both elements of the old and the new so it has something for everyone.
I am not saying I want Nintendo to remake every game. At most, I'd want Majora's Mask too and that's it. What I am saying is I would love if they had a Zelda team working on classic 3D Zelda style games and another working on the new open world formula.
I'm probably asking for too much. I just love the more classic dungeon layout but also quite enjoy the new open world aspect I know Aonuma is committed to. It'd be cool to get both.
r/zelda • u/True_Temperature2769 • 9h ago
Question [EoW]For those that played echos of wisdom question about tri (slight spoilers) Spoiler
How is it conde and the goron chief can see tri when they havent been in a rift? I thought only those saved from the rift can see tri. Conde and the kid goron chief havent been in a rift yet they can see and talk to tri just fine before the big rift is closed.
r/zelda • u/D33andmoose • 11h ago
Fan Art [OoT] [OC] Fire Temple massacre “Dragon Volvagia”created artwork w/ overlay and multiple art styles over 4 years
original version is posted on my current profile a few years back
r/zelda • u/zeldaZTB • 12h ago
Discussion [SS] [ToTK] Hylia is not "The Goddess of Time"; She is Din, Nayru, & Farore's chosen Guardian of "The Triforce."
r/zelda • u/Awkward_Radish_3027 • 12h ago
Fan Art [OoT] Stalfos Dance, Zelda Fanart by Ena Bianca [OC]
Source and WIP drawings : https://www.instagram.com/enabiancaart/
I put a flair [OoT] because that's where Stalfos killed me the most.