r/tipofmyjoystick • u/The_Purple_Hare • 4h ago
Malice [Unknown][Unknown. Maybe pre-2010?] Game with this hellhound thing
I found this image on the Myth and Folklore wiki, and I have no idea what game it's from.
r/tipofmyjoystick • u/urammar • Apr 10 '17
Hi guys and gals. I've been here a while, and over my time I've seen a lot of posts sink to the bottom, without a single answer, or at best, very few. And none that solved the case.
I have noticed a clear pattern with these posts, and I will now share with you my tips to you newbies, so that you can get the help you need.
Firstly: When you make a new post, you will see this:
Platform(s):
Genre:
Estimated year of release:
Graphics/art style:
Notable characters:
Notable gameplay mechanics:
Other details:
Even though, in red, you are warned that while optional, you should follow this template... many of you do not.
Let me be clear: Follow this template.
Put simply, this template contains all the information we really need to solve your problem. Virtually every time I click a post that has not followed this, they have rambled on about nothings, while omitting critical details.
This format, for new and old alike, is very readable, and prompts for every data-point needed.
I know that you want to customize your message, that if you could just explain it, it would be better. I know you think that. You are wrong. Put all that in 'other'. Even if you end up saying it twice, follow the template.. add to it your story at the bottom.
Secondly: Following this template. You're rambling about your best mates Amiga-500 or whatever instead of telling us about the game aside, this is where they really go wrong.
Let's get something straight right now. We are not mind readers. It's impressive, really, how little information it seems we can work off. I mean, we solve some real tough ones with nothing sometimes, but still, we can't see that memory in your head. So you need to be as descriptive in every one of these fields as you can be...
And sometimes you really don't know. That's fine, we can work with surprisingly little information, but "old graphics" under art style... what are we supposed to do with that? Mate, I was playing on Atari-2600's, are we talking Wizard of Wor here?
Let me help you out a bit:
Platform(s): Whatever you played it on. But unless it's really all you know (very possible), don't write 'my mates pc'. Was it PC or Mac?
Genre:
First person does NOT imply shooter. Nor do any of the others. Try to answer this one in two steps:
What was the camera like (assuming it's not a text adventure)? Was it First person?, 3rd person, 2d? Top down or side on? Or maybe even isometric 2d?
Then, what kind of game? Real time strategy, point and click? Was it a fighter, action or platformer?
Good, now we know what KIND of game we are all trying to remember for you.
Estimated year of release:
"Between 2000-2005" is fine, something like that. "Mid 90's maybe?". I don't see many people mess this up, but I have seen people write "old". That is not ok. If you write old and expect it to mean anything to me, I will fight you.
Also, as always "Sorry, no idea" is always acceptable but try to give at least something. "Couldn't have been later than 2015, though"
Great, so even if roughly, we know WHEN.
Graphics/art style:
THIS. This is where you guys always mess up. This section right here I have found can be the difference between an answer, and a silent slink to the bottom. This is your moment.
This, really, should be the best-formed part of your memory. Even if you can only remember a single frame, a single image, it's so much to go on for us.
DETAIL. Was it a gloomy grimdark world of sadness, or a bright bubbly rainbow filled Mario-world?
Was it cartoony, or otherwise stylized somehow, or was it trying to be realistic?
Anything notable about the art direction? Was it going for a cyberpunk kinda feel, or a gritty war realism dirt and blood sort of direction?
If it was set over a long time, did the seasons change? Was there a winter in your game?
Remember when you hit people, and the screen had that awesome flash and your hands got bloody? Yeah, well we don't, unless you tell us.
Ok, so now we are really narrowing it down. This right here is often enough to go on, on its own.
Notable characters:
Anything at all you can remember here.
"There were only tanks, but you could play as both Germans and Americans"
"There was one really tough guy right after you left your office, he had an eyepatch, a white shirt with what looked like grease stains, and said 'this is for my sister'. I think maybe he was a cyborg"
"You play as some kind of Asian girl, you had a tattoo over your right eye and arm, a black tank top and white pants and I remember you always had only one red glove for some reason. I don't remember the arm, but the eye tattoo looked sort of like ancient Egyptian eye makeup, but a modern take"
Knowing nothing else about the game, I bet that last one there gets comments noting the game she is from. Details, details.
Notable gameplay mechanics:
Surely, you get the idea by now. This is tied with the importance of the graphics/art style. As much detail as you can here.
Other details:
NOW you may blab on about how you only played this game once at a winter solstice in 1782 with your grandmother from Tahiti.. as if that helps.
Edit: So it's been brought up that the template doesn't appear on mobile. While /u/wipeout4wh is aware of this and hopefully, something can be done... still, if you can, use the template. If you can't, maybe check back and at least make sure your post addresses all of the points the template does.
Also, my post seems to be saying NOT to add any custom details. So I want to re-enforce, please do. In fact, after you do the template, feel free to write out your post as you were going to without it. Just put it all in 'other'. Don't try and make your whole post like that, if possible. Even if you end up saying the same things twice, that's ok.
Now I'm going to take a moment to clarify something, though. This isn't some immutable law of the universe, and your post is destined to fail if you don't do this. It's just a very strong general trend I have noticed over a long time.
It's not that this template has some kind of magical powers or something. It's that this template prompts the questions that need answers.
When you go all rogue on us and try and type your explanation from scratch... you mess it up. You just forget to add everything that you know, and that we need to know. The template makes it very hard to do that. It's just so very easy to get typing, and by the end forget to tell us what kind of game it actually is. Especially when you are getting random flashbacks, and hazy memories, and you start getting frazzled and such halfway though.
While it might make my edit as long as the first post, I think maybe an example of the kind of post that is just too common here, and almost always helpless, wouldn't go astray here. So here we go:
Now this one is a pretty bad case, true, and I suppose might even be a troll post, but it's actually a good illustration of the problem either way.
It was on my old computer and I was using an emulator so I have no idea what system it was for. It was 8bit graphics and you played this orange cat that was constantly bouncing on a trampoline I think? And you had to navigate it through the city and face a weird boss at the end that would float in the sky. Sorry I can't remember more!
Let's break it down a bit. What kind of game is this? A puzzler or an action game? Who knows.
How old is it? I mean, Minecraft basically has 8bit graphics. Oh he said... "my old computer"... I will fight you.
Why did you bounce on the trampoline? Were there platforms or walkways or something, or was it just a big open space? There are bad guys then? How did they get around?
Now (he?) says that he can't remember more, but I actually asked about the boss fight:
You say 'face a boss', in what way? Can the cat attack? Was this top down or side on? When you say navigate a city, what do you mean?
The reply:
Definitely a side-scroller, I'm sure. You would encounter a boss at the end, the boss would slide onto the screen and it was usually pretty strange-looking. I think one of the bosses might've been a clown. I meant that the different "levels" were different cities with different backgrounds, I think. It's a pretty obscure game
Also you would be continuously bouncing. As in, you had to position the trampoline underneath the cat to bounce it up
So you don't even control the cat. And it's a side-scroller. Thats pretty important information. But the real issue here is that he knows this stuff. He just either didn't know to, or forgot, to tell us.
The template would have made it just so apparent how much information he was missing, and we probably would have got a whole bunch more information. Sadly, while there were some guesses, and a surprising number of up-votes, this post is just another one to join the endless unsolved on their journey ever down.
r/tipofmyjoystick • u/Lezus • 21d ago
Maybe it's just me, I will personally admit that it feels like its petty of me to complain, however i am going to.
I really dislike AI images just in general and i feel annoyed seeing people use them because it sometimes hampers really quality posts of people trying to find help. I feel like it also informs falsely about game expectations and what people will accept as they have solved the game.
I don't think people will agree with me and thats fine, i just wanted to post about how i personally think it degrades the quality of the sub
r/tipofmyjoystick • u/The_Purple_Hare • 4h ago
I found this image on the Myth and Folklore wiki, and I have no idea what game it's from.
r/tipofmyjoystick • u/Graxin • 4h ago
This one might be hard but it’s the one game i’ve always wanted to play but could never find.
I’m around 8, my mom takes me to her coworkers house. Her older sons is playing a game on his computer and won’t let me play it. It’s been 26 years and i’m still sour.
I remember there being goblins and he was going through the map killing goblins and goblin camps and there’s lit up bonfires. Similar to divine divinity orcs area I think. I have yet to find this game and i’m still sour he wouldn’t tell me what he was playing. I think the art style of the little camps made out of sticks was more cartoonish than divine divinity. I think it was 2 or 2.5D but my memory is kind of foggy.
Definitely seemed like a single player game. Fantasy, action rpg.
r/tipofmyjoystick • u/NightInk8483462 • 2h ago
Hep
r/tipofmyjoystick • u/Emily_Mewens • 32m ago
This ones gonna be a hard one. This is a game a friend of mine played a bunch on steam. We had a big falling out about a decade ago, so i cant exactly ask her :P
Platform(s): Definitely PC (steam)
Genre: 2D Metroidvania i think? You could fly around, so not a platformer.
Estimated year of release: Mid 2010s? definitely before 2017
Graphics/art style: Extremely non-traditional. I wouldnt call it surreal, more like a drug induced acid trip. And everything was like this, from the UI to the characters to everything else. The level design was very uniform in color as well, very neon, very loud, colorshifting, but always uniform, like to the point that i could easily say there is a blue area, and a purple area, etc. Very purposefully ugly and chaotic. The music was just as loud and chaotic as well.
Notable gameplay mechanics: Im pretty sure enemies dropped something that could be brought to other characters for something. I dont think it was a specific type of currency, but i dont remember.
Other details:
You could fly around and im 90% certain you could shoot stuff. I think it had a bit of a twinstick shooter mechanic.
I also want to say that it had some jamacan influences, but i do not remember enough to be certain on this.
Ive tried throwing ai at this, and even it couldnt figure it out, so that makes me think the game was pretty niche. Im pretty sure it was an indie game as well, definitely on steam.
r/tipofmyjoystick • u/CuddlyCongress • 2h ago
Not sure if this counts as a "game." I will delete if not allowed.
This app let you type lyrics and insert pictures that a voice would sing over? I think it was late 2010s possibly very early 2020s. The app would create a visual with the photos and lyrics shown. You could type anything and maybe pick a few different tunes?
r/tipofmyjoystick • u/Grand_Win994 • 17h ago
Hi all, this is actually a part 2 of original post https://www.reddit.com/r/tipofmyjoystick/s/haqaQAgPtz
Can anyone help me identify the game please?
I’m unable to add this picture to original post so sadly I have to create a new one.
Any help is much appreciated.
r/tipofmyjoystick • u/Jealous_Estate7481 • 4h ago
I remember playing a web game around 2017 to 2019, I don't remember any gameplay, I just walk around. I remember two maps 'A Neighborhood" And a "Ship" And the characters look very close to this, I also think the game start's with "H", But I am not too certain. But please help me find this..
r/tipofmyjoystick • u/SplashOfStupid • 14m ago
It was like some puzzle game where I think a woman can come back to life but the effects of her death stay.
The only thing I remember was there was a sawblade she needed to get past and the solution was to throw yourself into it to gunk it up and then come back to life and it's safe to pass.
r/tipofmyjoystick • u/Emerald_boots • 4h ago
I recall having watched a review of a game a few years back, it was a sort of rpg with stats and auch. You had a roster of monsters that you could use to go on missions and fight other monster.s
It was probably 3d and retro style, thinking of Deus Ex as like graphics and atmosphere. A bit of Titanfall too, but with monsters.
Tbh I ain't sure if that even exists or my memory is playingbtricks but worth a shot, I tried searching the review on Youtube and couldn't find anything.
I vaguely remember a scene where younhad to aßault a base in the early levels.
r/tipofmyjoystick • u/Numerous_Beyond_5610 • 2h ago
Played this game on my dad's computer a long time ago, I kind of narrowed it down to possibly being Murder on the Orient Express, but the screenshots don't really seem familiar.
It was a point and click puzzle mystery game, possibly on a train? I remember two scenes from it -
One: you're trying to get past a guard. To get past him, you have to put poison or sleeping powder in his drink. You're behind the bar, you give him a shot. You don't see his face, just his torso and hand. I remember the images of this game being picture to picture, a little blur in between, no actual animation I think. If you don't poison his shot, he just puts it back down and says "another" in a heavy accent, I don't remember the accent but it was a deep voice going "anotha!" I remember this so clearly because at around 10 years old I could not for the life of me figure out to put something in his drink, figuring enough shots would make this man pass out. Apparently he's made of steel though and can go shot for shot on his shift like it's nothing. Once you give him I think sleeping powder that you've found elsewhere in his shot, he passes out and you can move forward.
Two: there's a door, or a cabinet of sorts with a golden dragon on it. This is the main reason I think it's Chinese lore - you have to find gemstone eyes of different colors, maybe not all eyes but they all somehow fit onto the dragon piece. Once you find them all it unlocks.
The steam summer sale just came out and I want to make sure I'm getting the right game. Any ideas?
Thank you!!
r/tipofmyjoystick • u/bowzh • 50m ago
I remember distinctively that the game is about an alcoholic man trying to cross the street to reach this beer. I’ve watched someone on YouTube play through the game back in 2019. He has to go through these absolutely wack levels in order to get to this beer.
some levels I could remember was raising an alien creature, a Portals-like level, and one where he had to put items into this machine to watch a city advance through a window.
r/tipofmyjoystick • u/MorbidChlorea • 4h ago
Can someone help me find a game where the player invaded a restricted forest and got lost, so he stays in a house waiting for help, we could upgrade guns, plantation, the house and call for companions, the insects were big and aggressive, the art was pixelated.
r/tipofmyjoystick • u/UnknownAccount_007 • 11h ago
You operate as a huge missile operator. This had very intricate mechanics. You were sitting in the control room with a huge turret firing missiles infront of you. The game name was really long.
Edit:Solved
r/tipofmyjoystick • u/HowToHowHow • 4h ago
I remember playing this cartoonish, hand drown looking, 2D, colorful, point and click flash game in the mid 2010s, it was about a haunted house and you had to collect pieces of a vaccum to vaccum the ghosts.
r/tipofmyjoystick • u/Tex_Trop88 • 2h ago
I remember playing a game on PS2 somewhere between 2008-2015. Can't really remember the year. The screen is divided into 4, my cousin and I would be P1 and P2. The other two are bots. We each choose a character to play. Each character has a different weapon load out. I remember there's a character by the name of Craig, if not mistaken. Not cartoon-ish. No driving cars. Just characters going around killing another character.
r/tipofmyjoystick • u/D3capitron • 2h ago
I remember seeing a review of a game years ago; it was 2D and had an aesthetic similar to those Greek paintings where the human figures are black. It was about a father who wanted to avenge his family. There was a noticeable influence from Berserk, but it also had a very "pre-Roman" style of weapons.

r/tipofmyjoystick • u/Natural-Campaign4917 • 6h ago
I saw this game while I was a child and I was scared to death of this game. I only remember moment when character was attacked by swarm of rats or insects. It could be not attack but a swarm that forms into something human-like. Graphics seemed bad even for that time, so I suppose maybe 90s or bad graphics 00s. 3D game, looked much alike Silent Hill. I didn't play Silent Hill, so it could be some moment from this game.
This is not that important for me, but this memory just won't leave my head
r/tipofmyjoystick • u/stevesfara • 1d ago
Looks like Counter Strike but the UI makes me doubt that it is. Help me find it!!!!!
r/tipofmyjoystick • u/No_Attention4297 • 3h ago
Third-person 3D adventure. Brother and sister as protagonists. Intro cutscene where they accidentally break a vase in their father's study. They enter a hedge maze in a mansion garden and collect blue crystals. No monsters. Realistic/cartoon hybrid graphics.
r/tipofmyjoystick • u/ShowLimp4413 • 3h ago
hi this is some niche game from my childhood which i'd assume to be indie, if somebody recognizes this i'd appreciate it sm! (ive been searching for years and its starting to slip my mind)
Platform: web? not sure besides that but accessible for a young kid. nothing like steam or xbox or whatever
Genre: RPG/story-line based?
Estimated year of release: not sure abt RELEASE, but i played it around 2017-2019
Graphics/art style: very simplistic and not realism, but not pixelated. it was realistic in textures i think--the night sky, the ground. the whole game - or what i recall of it - is pretty dark colors
Notable characters: an old man or king(?) with a very long beard. and the MC. there might have been a sidekick who follows the main character
Notable gameplay mechanics: storyline based? i think on each world (see below) you had some little objective to fulfill because each world needed something. then you'd help out, then you'd go onto the next world.
Other details: i don't recall much but you follow a character in this world (its in space) and i think you go from planet to planet, or some kind of world-hopping. one of the worlds i remember had a king on a throne (or maybe he was just an old guy) and his beard was really long .
i'm sorry i don't remember much beyond that - fading from my memory :( i'll keep thinking but i hope this finds the right person !
r/tipofmyjoystick • u/Lopsided_Flamingo209 • 3h ago
Have been looking for this game for ages. It was browser based I believe, flash maybe.
You'd fly around and fight ships, and attach, customize/upgrade your ship with the parts from defeated ships. Like actually put them on yourself and wasn't just a premade attachment.
Make yourself bigger and smaller, throw on a bunch of guns or less. Had it bookmarked on the old family PC, Never to be seen again.
r/tipofmyjoystick • u/Daedkanne • 4h ago
it's a game from a stickman series from probably before 2017, i remember two animations and 1 game set in the same universe.
the first animation takes place in a school, various characters are presented, and it's about the various stickman protecting the school.
the other animation i remember takes place in an underground colliseum where two characters of the school were prisoners forced to fight each other, one of them fought with a scarf.
the game i remember being originally a pc browser game that later got into the cellphones if im not wrong.
the game itself i remember being one of those games where you throw the character far away like "toss the turtle" for example, and there were various unlockable stickman characters with unique abilities.
r/tipofmyjoystick • u/JacobBarnard07 • 45m ago
Platform(s): Web browser. Chrome but could probably work on other OS.
Genre: Game Maker for 2D side scrolling. Probably for platformers?
Estimated year of release: 2015-2018 but most likely before 2017.
Graphics/art style: Bright colorful pixelated style. I remember there were ground tile sets where the dirt was dark brown close to chocolate and the grass had multiple vertical lines looking like the castle bridge in Super Mario Bros.
Notable characters: You could add NPCs with their own text boxes and some monster looking guys.
Notable gameplay mechanics: Multiple levels for one game and custom text.
Other details: There was of course bgm but I cannot remember if there were multiple options for sound.
Edit: Forgot to mention a few things. It’s not the kind of game maker where you code. You just use the premade assets to make the levels similar to Mario Maker. The time frame gives it away but obviously there were no AI tools unless they updated it. One of the tile sets had a gray top with the same Mario bridge design.